Dead of Alive 6 21:9 Fix Request

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AlRayes_BRN
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Dead of Alive 6 21:9 Fix Request

Post by AlRayes_BRN »

Hey guys,

Tried Dead or Alive 6 and the game does not support 21:9 resolutions, I tried hex editing the exe file but the game doesn't start.

Appreciate your help!
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superangrynoob
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Re: Dead of Alive 6 21:9 Fix Request

Post by superangrynoob »

21:9 please, someone
ktronprime
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Joined: 02 Mar 2019, 03:22

Re: Dead of Alive 6 21:9 Fix Request

Post by ktronprime »

pleeeeeeease!!! 3440x1440p
KOrigin
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Re: Dead of Alive 6 21:9 Fix Request

Post by KOrigin »

Would be great if someone made a fix, thanks.
theJsn
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Re: Dead of Alive 6 21:9 Fix Request

Post by theJsn »

Amazing! Thanks so much, works great. Borderless.
Last edited by theJsn on 02 Mar 2019, 16:39, edited 1 time in total.
superangrynoob
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Re: Dead of Alive 6 21:9 Fix Request

Post by superangrynoob »

Thank you sir, works perfectly!

Is it possible to show us how you edit the .exe file?
DevilAnGeL
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Re: Dead of Alive 6 21:9 Fix Request

Post by DevilAnGeL »

I tried to hex editing the exe from the ratio 16:9 to 19:10, but no effects, could some one help me out. My resolution is 4096X2160. PLEASE!
FlunkyDave
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Re: Dead of Alive 6 21:9 Fix Request

Post by FlunkyDave »

Thanks!
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Re: Dead of Alive 6 21:9 Fix Request

Post by AlRayes_BRN »

Cant thank you enough buddy!
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jackfuste
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Re: Dead of Alive 6 21:9 Fix Request

Post by jackfuste »

superangrynoob wrote:Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch
DevilAnGeL
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Re: Dead of Alive 6 21:9 Fix Request

Post by DevilAnGeL »

jackfuste wrote:
superangrynoob wrote:Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch

DOA6 unpack.jpg
DOA6 unpack.jpg (103.01 KiB) Viewed 7918 times

Appreciate for your help!!
Is there anything wrong with my unpack processing??? Failed to unpack file...
superangrynoob
Posts: 8
Joined: 21 Oct 2018, 16:04

Re: Dead of Alive 6 21:9 Fix Request

Post by superangrynoob »

jackfuste wrote:
superangrynoob wrote:Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch


Thank you, really appreciated!

i am stuck at step one :D
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jackfuste
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Re: Dead of Alive 6 21:9 Fix Request

Post by jackfuste »

superangrynoob wrote:Thank you, really appreciated!

i am stuck at step one :D

If you are using a pirated version, then DOA6.exe is already unpacked.
ryu600RR
Posts: 2
Joined: 03 Mar 2019, 22:38

Re: Dead of Alive 6 21:9 Fix Request

Post by ryu600RR »

this file didn't work for me, any idea what may be the cause? I'm on 2560*1080 and i tried to replace the file in the game directory. I'm on steam version.
legnoi
Posts: 2
Joined: 04 Mar 2019, 07:49

Re: Dead of Alive 6 21:9 Fix Request

Post by legnoi »

jackfuste wrote:
superangrynoob wrote:Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch



Thank you, It's work

Image
DevilAnGeL
Posts: 7
Joined: 15 Jun 2017, 02:56

Re: Dead of Alive 6 21:9 Fix Request

Post by DevilAnGeL »

jackfuste wrote:
superangrynoob wrote:Thank you, really appreciated!

i am stuck at step one :D

If you are using a pirated version, then DOA6.exe is already unpacked.

20190304204043_1.jpg
20190304204043_1.jpg (1.6 MiB) Viewed 7844 times

Thank you so much, im done! Perfect for my DCI 4K.
conon
Posts: 8
Joined: 24 Oct 2018, 12:05

Re: Dead of Alive 6 21:9 Fix Request

Post by conon »

[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list][/quote]

hi,i can't find the value 320 or 1C2 when i select Binary-fill with nops...

just a size blank..

sorry for my bad engilsh...
FlunkyDave
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Joined: 14 Dec 2018, 21:03

Re: Dead of Alive 6 21:9 Fix Request

Post by FlunkyDave »

Needs an update. Here's a new .exe!
DevilAnGeL
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Joined: 15 Jun 2017, 02:56

Re: Dead of Alive 6 21:9 Fix Request

Post by DevilAnGeL »

conon wrote:[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list]


Skip the step "select "Binary - Fill with NOPs". Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...) directly! This method works on my pirate version. Good luck.
conon
Posts: 8
Joined: 24 Oct 2018, 12:05

Re: Dead of Alive 6 21:9 Fix Request

Post by conon »

DevilAnGeL wrote:
conon wrote:[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list]


Skip the step "select "Binary - Fill with NOPs". Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...) directly! This method works on my pirate version. Good luck.


so u means just find jmp rcx and than look for the value "320 and 1C2"?

i find this two value at the same page,

anyway i will have a try, thx bro.
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