Ori and the Blind Forest: Definitive Edition

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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Ori and the Blind Forest: Definitive Edition

Post by czarman »



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: C
4k Grade: A

Read Full Detailed Report - Ori and the Blind Forest: Definitive Edition

Ori and the Blind Forest: Definitive Edition delivers a multitude of new areas, difficulty options, and gameplay upgrades that should appeal to both new and seasoned Ori players.


4:3


16:10


16:9


21:9


3x1

Last edited by czarman on 21 Jul 2017, 16:32, edited 1 time in total.
Reason: Edit
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Re: Ori and the Blind Forest: Definitive Edition

Post by AeXiPHiXiON »

anyone played this lately? The HEX values listed are no longer in the oriDE.exe file, using notepad++ hex editor.
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Re: Ori and the Blind Forest: Definitive Edition

Post by Morrdeath »

AeXiPHiXiON wrote:anyone played this lately? The HEX values listed are no longer in the oriDE.exe file, using notepad++ hex editor.


I have found the same issue with my game. I'm using HxD Hex Editor with 8040x1440 resolution after bezel correction.
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Re: Ori and the Blind Forest: Definitive Edition

Post by czarman »

Corrected DR --> Go to --> ...\Steam\steamapps\common\Ori DE\oriDE_Data\Managed\Assembly-CSharp.dll
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Re: Ori and the Blind Forest: Definitive Edition

Post by justicenzy »

Hi , how can i setting res to 5760x1080 , it's not in option list , thanks

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Re: Ori and the Blind Forest: Definitive Edition

Post by briantorok »

This string does not appear to be in the latest .dll from Steam.

From WSGF instructions: "Look for 60 E5 18 40 and change it to 00 00 10 41."

From HxD: "Can't find "60 E5 18 40".
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Re: Ori and the Blind Forest: Definitive Edition

Post by czarman »

Are you sure because i have it in the latest dll:
Aspect.JPG
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Re: Ori and the Blind Forest: Definitive Edition

Post by skipclarke »

I tried testing in 32:9 superwide, and the game only goes to 21:9. What would the hex values be for 3840x1080 or 5120x1440 ?? Thanks.
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Re: Ori and the Blind Forest: Definitive Edition

Post by czarman »

3840x1080 = 4018E38E -> 8E E3 18 40
5120x1440 = 40638E39 -> 39 8E 63 40

ResHex is a great tool -> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484
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Re: Ori and the Blind Forest: Definitive Edition

Post by Mark_B »

Hi,

i edited Steam\steamapps\common\Ori DE\oriDE_Data\Managed\Assembly-CSharp.dll and change 60 E5 18 40 into 39 8E 63 40 (my 5140x1440 resolution) but it takes no effect. Only 16:9 after all....any idea whats wrong?

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Re: Ori and the Blind Forest: Definitive Edition

Post by skipclarke »

I want to share with @everyone an issue that has beset the WSGF over the last week or so. Google has decided that the files we host (exe files, patchers, etc.) are malware. Thus, they have flagged the entire WSGF as hosting and/or linking malware, which inhibits site access and search rankings.

Both the WSGF and our older media server (WSGF Media dot com) have been flagged. We have found a solution for our hosted files, via our friends at PC Gaming Wiki. However, we still have an issue with the forums linking to the old WSGF Media server.

There is no feasible way to go through the forums and edit the possible thousands of posts that reference the WSGF Media server. And there is absolutely no guarantee that Google won't ping some future post attachment and flag the entire site again.

The forums are much quieter today then they used to be, with just 1 or 2 active posts per day on average, on top of this we continue to have issues with bots or humans creating accounts to post spam. Additionally, the forums have hampered our ability to enable HTTPS and update the site to be more modern and mobile friendly.

The internet itself has also shifted, with sites like Reddit and services like Discord, YouTube and Twitch being where most discussion happens. Given all of the above we are exploring the idea of "archiving" the forums into their own domain so that everything could be read, but no new posts or accounts could be created. We would then direct all new discussion to a Reddit community and/or our Discord server, which we hope will make discussing and working on fixes more practical.

We are really at a crossroads where the forums have gone from being a minor or moderate inhibitor to growth of the WSGF, to now a major roadblock (thanks to Google). We need a road forward, and wanted to reach out to the community to socialize the issue and our ideas, and to get your feedback.

I'd love to hear your feedback in our Discord Server - https://discord.gg/FcVYWgh
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