Kiss: Psycho Circus: The Nightmare Child

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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Kiss: Psycho Circus: The Nightmare Child

Post by czarman »



Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: C

Read Full Detailed Report - Kiss: Psycho Circus: The Nightmare Child

The game's story revolves around a KISS tribute band, who suddenly receive superhuman powers.



4:3


16:10


16:9


21:9


3x1

Last edited by czarman on 30 Aug 2017, 13:36, edited 1 time in total.
Reason: Edit
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brazzjazz
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Re: Kiss: Psycho Circus: The Nightmare Child

Post by brazzjazz »

UPDATE: Ok, apparently it is right to disable the compatibility flags, only in my case I must have had some other compatibility settings connected with my installation folder that I cannot locate, but once I renamed the game folder, the game starts without glitches.

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Thanks for your information. I'm still having a problem with the colors in the videos and the menu, which are apparently all saved in the Bink (.smk) format. The colors are displayed wrongly with purple, lime etc.

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Image

Thanks to this thread https://www.vogons.org/viewtopic.php?f=8&t=48284 I found out that this is because of a Microsoft Compatibility Database setting changing some entries with regards to DirectDraw.

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After you disable these entries, the videos and the menu are displayed with correct colors, but painstakingly slow at 0-3 fps - apparently exactly the reason why the entries were set this way in the compatibility database this way. I wonder whether there is a reason to avoid both problems. I've tried out running compatibility modes, which don't seem to change anything.
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