Shenmue I & II

Topics about game solutions, and success or failure in getting them to work.
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Amon Amarth
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Shenmue I & II

Post by Amon Amarth »

I'm a fairly large fan of the series, and picking this up today, I feel like it should be setup to work in Surround/21:9.

Any chance we can get someone to look at a multi-monitor solution for it? Thanks in advance. :rockout:
Mesenzio
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Re: Shenmue I & II

Post by Mesenzio »

I second this request. It is possible with the Dreamcast emulator, I know it's a different thing, but still.
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Supahgl00
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Re: Shenmue I & II

Post by Supahgl00 »

I can confirm the game is a mess in 21:9.
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Amon Amarth
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Re: Shenmue I & II

Post by Amon Amarth »

Yeah, the game's got a weird implementation for aspect ratio's outside of 16:9. It's even worse in multi-monitor, where the main menu is completely cut off, and you can't even make out the logo.

Hoping for a fix for one of my childhood favorites.

Thanks.
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Botan
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Re: Shenmue I & II

Post by Botan »

These's this HEX edit guide. It's not perfect but from the looks of the screenshots, it's actually playable in 21:9
https://steamcommunity.com/sharedfiles/ ... 1489284806
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Supahgl00
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Re: Shenmue I & II

Post by Supahgl00 »

Botan wrote:These's this HEX edit guide. It's not perfect but from the looks of the screenshots, it's actually playable in 21:9
https://steamcommunity.com/sharedfiles/ ... 1489284806

To be honest I never expected it to work well if at all in 21:9 to begin with. I was just going to play it 16:9 with black bars, but I can't even do that unless I run the game stretched or windowed.
Anyway, Thanks for the fix man. I'll go try it out now. :cheers:

Edit: The fix works on Shenmue 1, HUD is stretched but I can live with that. Shenmue 2 however, the fix makes it worse lol.
Just have to wait for that one :onethumb:
CousinH
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Re: Shenmue I & II

Post by CousinH »

Some screens in 5760/1080 (triple screen nvidia surround) :

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The HUD is well proportioned but it will have to move a little (the action keys are between 2 screens).

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We can see the black bands during the cutscenes, I did not test the HEX edit

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Be careful, this causes a lot of graphic bugs on the sides and the sky moves too fast.
Amon Amarth
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Re: Shenmue I & II

Post by Amon Amarth »

Well, that certainly doesn't looked stretched, the HUD looks pretty well centered in those screens. I'll have to give it a try and see how it works out.

CousinH wrote:Some screens in 5760/1080 (triple screen nvidia surround) :


The HUD is well proportioned but it will have to move a little (the action keys are between 2 screens).

We can see the black bands during the cutscenes, I did not test the HEX edit


Be careful, this causes a lot of graphic bugs on the sides and the sky moves too fast.


Could you post what hex values you used to edit? The guide posted above is for 21:9 and not surround.

UPDATE: I was able to hex edit the aspect ratio. bit the HUD/UI doesn't look anything like the screens that CousinH posted. How did you get the HUD centered like that?

This is how mine turned out after hex editing:
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CousinH
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Re: Shenmue I & II

Post by CousinH »

I forgot to specify, I'm on the beta of the game (HUD fix).

https://steamcommunity.com/app/758330/d ... 488015583/

You can test the beta, or wait for the next update.
Hazuki
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Re: Shenmue I & II

Post by Hazuki »

The new beta patch v2 fixes pretty all the 21:9 issues from what i can tell. Only annoying thing left is the mouse cursor appearing on screen at all times. Especially during QTE's and fights.

https://youtu.be/tYBlUi6TFjw
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