Dragon Ball FighterZ 21.9 support request

Topics about game solutions, and success or failure in getting them to work.
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kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

Hello ^ ^, everything is in the title, I find really a pity that a game of this magnitude has no support 21.9 :x I'm frustrated with namco bandai it's not the first and it will not be the last ... , I hope someone will find a solution and thank you in advance ^^ !
phlorge
Posts: 10
Joined: 26 Jan 2018, 21:47

Re: Dragon Ball FighterZ 21.9 support request

Post by phlorge »

Its a fighting game and was designed for 16:9 so I am not really sure how somebody could fix that without stretching it.
epspl9
Posts: 23
Joined: 01 Dec 2013, 08:55

Re: Dragon Ball FighterZ 21.9 support request

Post by epspl9 »

try the method that usually works for unreal engine games:

- get a hex editor (HxD)
- run HxD, open the dbfz game exe with it
- Search>Replace (set Datatype to Hex-values)
- in the the Search for type in 398EE33F and and in Replace with type in 26B41740 (2560x1080 display) or 8EE31840 (3440x1440 display)
- hit Replace all.
kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Re: Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

There was 2 exe, in the 2en I could replace the line of code but the antiCheat tells me he does not recognize the exe and closes automatically, I sought to start the 2en exe with the code replace its makes me a black screen is closes after 3s
KyleYDG
Posts: 1
Joined: 03 Feb 2018, 22:09

Re: Dragon Ball FighterZ 21.9 support request

Post by KyleYDG »

The best I've been able to do is zoom it in where you lose some of the image.
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kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Re: Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

It's really not bad! how did you get to happen? can you attach the file you want to edit in your next post?
kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Re: Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

Following a switch of my 1080p screen to my screen 2k 21.9 the game miraculously prices all the screen of 21.9! after verification it has kept the resolution the upscale I made on my screen 1080p D'or 3840x2160 and not the 3840x1620, so I think if or can change the resolution of the game via a txt file there is way! hold us account information found!
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Zktwo
Posts: 5
Joined: 08 Feb 2018, 16:07

Re: Dragon Ball FighterZ 21.9 support request

Post by Zktwo »

Hello! And can we only add something to make the black bars look like the background? (Without alter the invisible walls)
kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Re: Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

sorry I do not always know how to do :x more solution does not work except the screen switch bug that I have them
Zktwo
Posts: 5
Joined: 08 Feb 2018, 16:07

Re: Dragon Ball FighterZ 21.9 support request

Post by Zktwo »

kakashi97440 wrote:sorry I do not always know how to do :x more solution does not work except the screen switch bug that I have them


But how does it work exactly?

Thanks!
kakashi97440
Posts: 14
Joined: 09 Sep 2016, 15:34

Re: Dragon Ball FighterZ 21.9 support request

Post by kakashi97440 »

a screen bug when I change screens to go back to my main screen, this solution is not valid because you need 2 screens
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Simiche
Posts: 17
Joined: 03 Sep 2017, 12:06

Re: Dragon Ball FighterZ 21.9 support request

Post by Simiche »

I do have a potential fix by hex editing: Firstly use XVI32 hex Editor and select the DragonBallFighterZ .exe and then select the "Replace" tab and type "1080" into the text field, then "26 B4 17 40" (2560x1080) into the hex code field, save the .exe and then launch the game. Make sure the res in-game is 1920 by 1080 and then you should have UltraWide Screen 2560 by 1080. If this doesn't work then make sure the scaling mode is set to "Display" in Nvidia control options and no override is elected.

For "3440x1440" use "8E E3 18 40" instead
For "3840x1600" use "9A 99 19 40" instead

https://imgur.com/a/YSKIx - "Replace tab"

Can't do screenshots at the moment due to issues ill upload a video for proof
L SIMIC
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Simiche
Posts: 17
Joined: 03 Sep 2017, 12:06

Re: Dragon Ball FighterZ 21.9 support request

Post by Simiche »

Here's the .exe file if people are too lazy XD

https://www.dropbox.com/s/bd09mlmrg671c ... Z.exe?dl=0

Just select "Yes" to overwrite your existing .exe file.
L SIMIC
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Simiche
Posts: 17
Joined: 03 Sep 2017, 12:06

Re: Dragon Ball FighterZ 21.9 support request

Post by Simiche »

Here's video proof that this works: https://www.youtube.com/watch?v=_UAIHsguh4E&t=40s]
Sorry about the awful quality and sound :P
L SIMIC
Bullfrog
Posts: 13
Joined: 16 Nov 2017, 01:12

Re: Dragon Ball FighterZ 21.9 support request

Post by Bullfrog »

Hey all!


Just bought the game, was thinking about a way to get it into 21:9


@Simiche , is your method still working? I heard that some changes were made to the anti-cheat system embedded within the game and now it's more severe, not allowing mods, etc... So, just wondering if altering the game .exe could cause any problem with it. (Don't want to get banned on my first day, haha)


Moreover, correct me if I'm wrong, by seeing your code, you're removing the black bars, but not altering the FOV. Have you tried to also change it?


Cheers!
Bullfrog
Posts: 13
Joined: 16 Nov 2017, 01:12

Re: Dragon Ball FighterZ 21.9 support request

Post by Bullfrog »

I played a bit today with the exe, it seems Simiche solution is only stretching the screen and not truly rendering the game into the desired resolution.

As it seems to me, the only solution would be messing with the RED-Win64-Shipping.exe. But patching the executable, beforehand, results in the anti-cheat engine saying that it doesn't recognize the exe. And patching it on the fly, while it's already running, is not really viable, since the anti-cheat will stop you. So yeah, don't know what to do, =/
S3R6PH
Posts: 1
Joined: 04 Dec 2018, 22:16

Re: Dragon Ball FighterZ 21.9 support request

Post by S3R6PH »

Simiche wrote:I do have a potential fix by hex editing: Firstly use XVI32 hex Editor and select the DragonBallFighterZ .exe and then select the "Replace" tab and type "1080" into the text field, then "26 B4 17 40" (2560x1080) into the hex code field, save the .exe and then launch the game. Make sure the res in-game is 1920 by 1080 and then you should have UltraWide Screen 2560 by 1080. If this doesn't work then make sure the scaling mode is set to "Display" in Nvidia control options and no override is elected.

For "3440x1440" use "8E E3 18 40" instead
For "3840x1600" use "9A 99 19 40" instead

https://imgur.com/a/YSKIx - "Replace tab"

Can't do screenshots at the moment due to issues ill upload a video for proof


I just did exactly what you wrote but I still get some stretched display. Not what you got in the youtube video! Also the .exe file is missing. Could you pls upoad it again? Or maybe put some better explanation?
Thanks in advance!
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