This War of Mine is a war survival simulation. The player controls a group of survivors trapped inside a building during a civil war. The goal of the game is to survive a certain amount of days, leading to one of six possible endings based on the decisions and events during the game.
The ultrawide (21:9) hex fix works, but it can break the map used to select an area for scavenging. Some of the options (radio buttons) used to select an option for a survivor (scavenge, guard, sleep etc) can overlap some of the selectable areas in the map towards the left side of the screen. I think this game needs some kind of HUD fix.