Flawless Widescreen

User created game mods, skins, texture packs and camera tools
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Re: Flawless Widescreen

Post by Guest »

I'm getting my first ultra wide screen and was told about your flawless widescreen program. I look forward to using it, any chance you'll add Sims 3 to the list? Pretty please? It's my all time favorite game and it would be amazing to get to play it in 21:9! :)
HDD
Posts: 2
Joined: 12 Feb 2017, 03:07

Re: Flawless Widescreen

Post by HDD »

Hello: I have updated win 10 to anniversary edition and now I can not run flawlesswidescreen.

I get error fasm_wrapper.exe - application error missing msvcr100.dll

Work flawlessWidescreen under win10 anniversary?

Thank you.
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HaYDeN
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Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

HDD wrote:Hello: I have updated win 10 to anniversary edition and now I can not run flawlesswidescreen.

I get error fasm_wrapper.exe - application error missing msvcr100.dll

Work flawlessWidescreen under win10 anniversary?

Thank you.


Install both 32bit and 64bit version of the C++ 2010 Runtime.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
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Want to keep Flawless Widescreen alive? Donate Here
frankfarina
Posts: 18
Joined: 25 Jun 2015, 20:25

Re: Flawless Widescreen

Post by frankfarina »

Hi Hayden. Have you a fix for aspect ratio and FOV in Resident Evil 7? Tks in advance.
HDD
Posts: 2
Joined: 12 Feb 2017, 03:07

Re: Flawless Widescreen

Post by HDD »

HaYDeN wrote:
HDD wrote:Hello: I have updated win 10 to anniversary edition and now I can not run flawlesswidescreen.

I get error fasm_wrapper.exe - application error missing msvcr100.dll

Work flawlessWidescreen under win10 anniversary?

Thank you.


Install both 32bit and 64bit version of the C++ 2010 Runtime.



Thank you very much for your answer I installed the x86 and x84 versions and now I get this error

"The application could not start successfully (0xc00007b) .Click OK to close it"


P/D: Fixed:

I have deleted from C: WindowsSystem32 the files msvcr100.dll and msvcp100.dll and from C: WindowsSysWOW64 the files msvcr100.dll and msvcp100.dll

Uninstall all c ++ runtime 2008/2010/2012/2013 etc.

Reinstall only the x86 and x64 versions of Runtime c ++ 2010

And it solved ... now I hope that when reinstalling the other versions of the c ++ runtime there will be no problems again.

Thanks for your help
campbebj
Posts: 1
Joined: 17 Feb 2017, 07:09

Re: Flawless Widescreen

Post by campbebj »

I am trying to figure out why a specific game is giving me the following errors in FWS

DLL injection potentially failed, timed out.

Failed to compile assembly... Error during compile, check your assembly is accurate and valid.

is this problem game specific? or am i missing something required?
Starflashbully
Posts: 2
Joined: 19 Feb 2017, 12:21

Re: Flawless Widescreen

Post by Starflashbully »

Hey Guys and good afternoon to all. I'm from Germany and new here. I've never used this tool before. I installed it and copied the "lua-file" into the mentioned path. When I start Doom it seems that the side monitors are flickering. Normally I'm playing on 7680x1440 and in Doom the Display is stretched. Am I doing something wrong or do I have to configure something? Thank you for your help!
sund0wner
Posts: 2
Joined: 24 Feb 2017, 16:45

Re: Flawless Widescreen

Post by sund0wner »

Hi, im new to this forum.
dont even know if is the right place to post this but here it goes.

playing ROME 2 TOTAL WAR in a 21:9 ratio screen (3440x1440 resolution) i have this problem in battles: Individual troops that are near the edge of the screen will stop rendering too early (before they are off the edge of screen). This gives a pretty strange effect of an invisible line sweeping along when you pan, erasing units, really annoying!, its killing all the inmerssion in the battle for me.

Aparentely this game worked fine in ultrawide until the last patch made by the developers was released and fuck it up (emperor edition) and never was fixed.
There are reports of these in other places but with no option for any fix.
https://forums.totalwar.com/discussion/ ... or-problem
https://forums.totalwar.com/discussion/ ... cs-cut-off
https://steamcommunity.com/app/214950/d ... 858987571/

so, PLEASE, from my ignorant point of view it seems like something it shouldnt be too dificult to fix. I would love to play this game in my ultrawide monitor the way its proper, as other games of this family (atilla, total warhamer, show nothing of these problem)

Please Help.
Starflashbully
Posts: 2
Joined: 19 Feb 2017, 12:21

Re: Flawless Widescreen

Post by Starflashbully »

Hello again:) Is there anybody who can help me regarding my problem with the flawless tool? Thank you so much!
sixpoundsofcheez
Posts: 3
Joined: 21 Mar 2017, 00:15

Re: Flawless Widescreen

Post by sixpoundsofcheez »

Flawless Widescreen is the single greatest program to ever grace my system. Takes so much frustration out of my Steam selection process. Anywho, a couple titles that I would just LOVE to see implemented, if possible: Senran Kagura Shinovi Verus & Senran Kagura Estival Versus.

Also, Styx Shards of Darkness recently released with a halfass 21:3 implementation, it's FOV could use some adjustment.
xiayu
Posts: 2
Joined: 02 Mar 2017, 22:00

Re: Flawless Widescreen

Post by xiayu »

Hayden, thank you for Flawless Widescreen. I was happy to donate. I have one request though. In Settings\Configuration\Display Detection\Override Display Detection(Manual)Enable Display Detection Override there are fields for setting the resolution. The max entry for these fields is 9999. The problem I have is that I am running 11520x2160. With some games, I have learned to set the resolution manually by editing the .ini file or registry, assuming the the settings of the game don't allow for this setting. But with some games I can't seem to figure out how to and if Flawless allowed me to set my resolution manually this issue would be resolved. Any chance we can get an update to increase this maximum beyond 9999?
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greatxerox
Posts: 15
Joined: 13 Sep 2016, 23:47
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Re: Flawless Widescreen

Post by greatxerox »

Hello Hayden !!

do you continue the dev of Flawless Widescreen ?

there are so many games which needs Surround fixes !

i created these sheets. there are surround problems (need to correct FOV & ratio) and i hope Flawless Widescreen will support these games :

http://www.wsgf.org/dr/culling/en
http://www.wsgf.org/dr/h1z1-king-kill/en

can we hope this ?
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rocksteady
Posts: 5
Joined: 04 Aug 2015, 07:01

Re: Flawless Widescreen

Post by rocksteady »

Hey Hayden

Love your work mate. Flawless Widescreen is brilliant.

Is there any chance of getting a Flawless Widescreen plugin for Dishonored 2?

Because of my eyes, I can only play games at high FOV. 110+. I only bought the game because the PCGW page had a FOV fix. But this doesn't work on the latest patch, and you can't downgrade patch versions! :|

I have donated to you before, and I'd be happy to donate, up front, if you'd have a crack at the plugin.
BigBig5
Posts: 8
Joined: 31 Mar 2016, 19:07

Re: Flawless Widescreen

Post by BigBig5 »

Can you add Skyrim Special Edition because I can't get my 3 x 21:9 monitors to scale things like the menus? Also I get lots of clipping. This never happened to my heavily modded Skyrim original.
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contra1971
Posts: 7
Joined: 05 Mar 2015, 08:25

Re: Flawless Widescreen

Post by contra1971 »

It doesn't work with the newest update to Diablo 3 Reaper Of Souls


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21:9 LG Ultra Widescreen 29"
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antrad
Posts: 49
Joined: 26 Aug 2016, 16:41
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Re: Flawless Widescreen

Post by antrad »

This is the first time using this program, and it is for the game Dark Void. I'm curious why is the FOV slider going only from -20 to +20, other games also seem to have this limitation ? Any way to change this to go to 30 ?
Keith
Posts: 10
Joined: 15 Mar 2015, 19:34

Re: Flawless Widescreen

Post by Keith »

antrad wrote:This is the first time using this program, and it is for the game Dark Void. I'm curious why is the FOV slider going only from -20 to +20, other games also seem to have this limitation ? Any way to change this to go to 30 ?

Yes, check my edit on PCGamingWiki. It can go up to 45 with that. It should work with other supported games but I haven't tested all.
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antrad
Posts: 49
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Re: Flawless Widescreen

Post by antrad »

Keith wrote:
antrad wrote:This is the first time using this program, and it is for the game Dark Void. I'm curious why is the FOV slider going only from -20 to +20, other games also seem to have this limitation ? Any way to change this to go to 30 ?

Yes, check my edit on PCGamingWiki. It can go up to 45 with that. It should work with other supported games but I haven't tested all.


I figured it out by simply setting "fAdditionalFOV = Sender:GetScaledFloat(2)" to "fAdditionalFOV = 30", but thanks.
tonycubed2
Posts: 41
Joined: 08 Dec 2011, 19:54

Re: Flawless Widescreen

Post by tonycubed2 »

Is hayden retired? No posts since February from his. No updates to software. Is he ok?
mickael28
Posts: 7
Joined: 13 Aug 2017, 00:22

WideScreenFixer and SoftTH work but Flawless Widescreen dont

Post by mickael28 »

Hi guys,

I've got an integrated Intel 530HD GPU and I've been able to play a few old games on my 3 monitor set-up by running either SoftTH or WideScreenFixer.

It seems than both of those programmes do not support many games, or at least the modern ones, whereas Flawless Widescreen has a pretty large list of games which are supported in a multi-monitor setup.

When I've tried a bunch of games via FlawlessWS, nothing happens in my computer :S. A few doubts:

1. Do you know why FlawlessWS doesn't work in my computer whereas WideScreenFixer os SoftTH do work? ie, is it possible for me to configure FlawlessWS to work in the same way as WideScreenFixer/SoftTH?

2. Is there a way to migrate the plugins from FlawlessWS to WideScreenFixer format, which is a packaged DLL file per game?

Many thanks!
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