Skyrim: Special Edition widefail

Gaming on 21:9 and ultra-wide single screen monitors
Polish Potato
Posts: 2
Joined: 28 Oct 2016, 02:51

Re: Skyrim: Special Edition widefail

Post by Polish Potato »

Reytag THANK YOU SO MUCH!!!

This will definitely work until Hayden updates Flawless Widescreen!

You are amazing.
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AlphaCortex
Posts: 7
Joined: 28 Oct 2016, 20:04

Re: Skyrim: Special Edition widefail

Post by AlphaCortex »

Even though we managed to fix our HUD problems I'd still be interested in knowing how Hayden's FWS fix for the original Skyrim works
Reytag
Posts: 10
Joined: 30 Oct 2016, 02:27

Re: Skyrim: Special Edition widefail

Post by Reytag »

AlphaCortex wrote:Even though we managed to fix our HUD problems I'd still be interested in knowing how Hayden's FWS fix for the original Skyrim works


Indeed, as that seems to be a realtime ratio fix.

Better yet, Bethesda, when is the UI fix coming out, in your first patch you say, oh, how nice of you :lol:
PerfectCr
Posts: 29
Joined: 01 Jun 2006, 15:25

Re: Skyrim: Special Edition widefail

Post by PerfectCr »

Reytag wrote:
AlphaCortex wrote:Even though we managed to fix our HUD problems I'd still be interested in knowing how Hayden's FWS fix for the original Skyrim works


Indeed, as that seems to be a realtime ratio fix.

Better yet, Bethesda, when is the UI fix coming out, in your first patch you say, oh, how nice of you :lol:

They still haven't fixed properly Fallout 4's ultra wide aspect ratio, so I wouldn't hold my breath for an official fix. Which is crazy, but Bethesda apparently is not aware of the 21:9 aspect ratio.
Reytag
Posts: 10
Joined: 30 Oct 2016, 02:27

Re: Skyrim: Special Edition widefail

Post by Reytag »

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AlphaCortex
Posts: 7
Joined: 28 Oct 2016, 20:04

Re: Skyrim: Special Edition widefail

Post by AlphaCortex »

Nope, not me
HillaryClinton
Posts: 3
Joined: 04 Aug 2016, 17:25

Re: Skyrim: Special Edition widefail

Post by HillaryClinton »

Make em aware: https://beta-community.bethesda.net/top ... olutions/3

Made a topic yesterday, also told them on Reddit.
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Skyrim: Special Edition widefail

Post by rdunlap »

For any interested these are both working solutions. I tested them since i have triple wide and my granddaughter is on 21:9. They will hold us till Flawless gets updated. NOTE: loading screens are still blown up and the FOV is not addressed. a true fix requires flawless to inject data to rescale everything including the viewport.

5760 X 1080 fix
http://www.nexusmods.com/skyrimspeciale ... mods/1793/?

21:9 fix
http://www.nexusmods.com/skyrimspecialedition/mods/1721

Robert
Reytag
Posts: 10
Joined: 30 Oct 2016, 02:27

Re: Skyrim: Special Edition widefail

Post by Reytag »

Fix for 5760x 1080 (just because at the time of this writing the link from rdunlap above is incomplete)
http://www.nexusmods.com/skyrimspecialedition/mods/1793
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AlphaCortex
Posts: 7
Joined: 28 Oct 2016, 20:04

Re: Skyrim: Special Edition widefail

Post by AlphaCortex »

Just saw this mod "QD Inventory SSE" and used it and it looks really good. As SkyUI isn't ported and probably will not just use this mod. But it only changes the inventory only

Nexus Link:
http://www.nexusmods.com/skyrimspeciale ... mods/1970/?
ggouki
Posts: 20
Joined: 10 Apr 2016, 23:56

Re: Skyrim: Special Edition widefail

Post by ggouki »

Or just convert the 2.2 version of SkyUI that you can download from their nexus page

I'm sure nobody would mind a modified release of that for our small community..
sontifx
Posts: 5
Joined: 19 Jan 2016, 17:40

Re: Skyrim: Special Edition widefail

Post by sontifx »

I'm still having problems with the crafting/ alchemy menus not being lined up.
ggouki
Posts: 20
Joined: 10 Apr 2016, 23:56

Re: Skyrim: Special Edition widefail

Post by ggouki »

QD Inventory SSE has a 21:9 version, it works pretty well and is a bit more like SkyUI.

Then there is the attached file, which i think is self explanatory.

Sovngarde is a nice font replacement for the whole game btw, looks pretty sexy.
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