King's Quest: The Complete Collection

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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King's Quest: The Complete Collection

Post by czarman »



Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - King's Quest: The Complete Collection

King's Quest: The Complete Collection is a five-part episodic adventure series and a reboot/re-imagining of the classic King's Quest adventure franchise.


4:3


16:10


16:9


21:9


3x1

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idk31
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Re: King's Quest: The Complete Collection

Post by idk31 »

The addition to the .ini file to change the FOV must now be placed under [GrahamsGame.GppPlayerInput] to work.
Syraxis
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Re: King's Quest: The Complete Collection

Post by Syraxis »

I still have issues using the 21:9 fix at 3440x1440.

The edited hex values work, but the FOV setting doesn't always work as intended. I took some comparison screenshots.

http://imgur.com/a/njJVb

Sets 001, 006 and 007 are perfect, whereas sets 002, 003, 004 and 005 have a wrong FOV. All screenshots were taken with the same hex and FOV fix.

Is there any way to fix this?
Brynwall
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Re: King's Quest: The Complete Collection

Post by Brynwall »

I have the same problem as Syraxis. Is there any fix to this?
Brynwall
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Re: King's Quest: The Complete Collection

Post by Brynwall »

Would it be possible to play with the FOV and instead of 65 use a different number? I don't want to fuck it up by messing around with it too much...
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czarman
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Re: King's Quest: The Complete Collection

Post by czarman »

Off course you can add more FOV Values:

Bindings=(Name="F1",Command="FOV 65",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F2",Command="FOV 70",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F3",Command="FOV 75",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F4",Command="FOV 80",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F5",Command="FOV 85",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F6",Command="FOV 90",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F7",Command="FOV 95",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
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Brynwall
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Re: King's Quest: The Complete Collection

Post by Brynwall »

Awesome, thank you!!! I was going to try that, but didn't know what numbers to use (if I should go up or down).
DJCyRo
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Re: King's Quest: The Complete Collection

Post by DJCyRo »

I know this is an old game, but just fired it up. Trying to get NVidia surround to work. Game lets me set a resolution of 5760x1080, but i only see graphics on middle monitor.

I don't seem to have a GrahamsGame.upk file. I do have a GrahamsGame_LOC_INT.upk.

I have a GrahamsGame.u file too.

Any help would be appreciated.
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