Need For Speed Rivals issue

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HaggisTurbo
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Joined: 05 Nov 2014, 14:31

Need For Speed Rivals issue

Post by HaggisTurbo »

Hi All,

Great site and I am hoping you can help,

Firs off I wasn't sure on the etiquette around here whether I could revive an old post or just start a new one so apologies if I have duplicated anything


I really love this game and it runs great on my machine with 3x1 eyefinity setup but I have a really annoying problem and that is that the speedo and the map etc are all displayed at the very edges of monitors 1 and 3 and on a lot of peoples screenshots they have all the guages on the middle screen .

Any ideas how to do this, I tried all sorts of configs and resolutions to no avail.

Here is a picture of what I mean

Image

and someone elses screenshot with them centred:

Image
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anteronoid
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Joined: 10 Nov 2010, 02:58

Re: Need For Speed Rivals issue

Post by anteronoid »

Hi,

I looked through the reports about this game and it looks like both Eyefinity and Surround had the HUD centered.
http://www.wsgf.org/blog/skid/2013/11/2 ... urround-4k
http://www.wsgf.org/forums/viewtopic.ph ... 5&start=20
But the posts are a bit old, maybe some patch have broken it.
I can see if i can fire up the game again (think i have it still installed somewhere in the Origin) later today and have a look if its the same in nvidia surround.
Have you also tried disabling/disconnect the top monitor in your setup, have seen games before going nuts for some with it enabled.

EDIT: Just tested it and the HUD is still in the center as it should in nvidia surround. Probably an Eyefinity issue with yours then.
I don't know much of Eyefinity so i can't help you any further I'm afraid. :(
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scavvenjahh
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Re: Need For Speed Rivals issue

Post by scavvenjahh »

HaggisTurbo, what is your Eyefinity resolution ? In many games, the HUD may be centered only if the display width is a multiple of 3.

See Additional screenshots in the Detailed Report:
- HUD scales to the sides in 21:9 (2560 is not a multiple of 3, although maybe aspect ratio is not wide enough too)
- HUD scales to the side in PLP (3520 is not a multiple of 3)
- HUD is centered in Surround (6060/3=2020)

HaggisTurbo wrote:Firs off I wasn't sure on the etiquette around here whether I could revive an old post or just start a new one so apologies if I have duplicated anything
For the record, General Gaming Discussions is just a place to talk about games. To resolve future issues, know that there are more people eager to help on the Request/Discuss and Multi-Monitor subforums ;)
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