Far Cry 4

Topics about game solutions, and success or failure in getting them to work.
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Cortana
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Far Cry 4

Post by Cortana »

Hello :)

Too bad this game has no native 21:9 support. 2560x1080 results in a strechted image.

Any fix for that possible? :)
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Haldi
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Re: Far Cry 4

Post by Haldi »

and no Screenshots ? :(


EF somewhat works.

[youtube]http://www.youtube.com/v/fDJhx00tuyc[/youtube]
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Toothless Spoon
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Re: Far Cry 4

Post by Toothless Spoon »

Haldi wrote:and no Screenshots ? :(


EF somewhat works.

[youtube]http://www.youtube.com/v/fDJhx00tuyc[/youtube]


Looks to work well, why somewhat? Plus this is a Nvidia game, so hopefully it will be flawless in surround....which is a change for Far cry, yay!!
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Cortana
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Re: Far Cry 4

Post by Cortana »

Multimonitor seems to work, but horizontal FoV is broken on a 21:9 monitor.
Cortana
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Re: Far Cry 4

Post by Cortana »

UI seems to work in 21:9, but the rest is not scaling right. Horizontal FoV is wrong.
X1XNobleX1X
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Re: Far Cry 4

Post by X1XNobleX1X »

Far Cry 4, seems to be running well, though in 5760X1200 it has black bars.
I'm assuming this is the same for all 19:10 ratio monitors.
Amon Amarth
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Re: Far Cry 4

Post by Amon Amarth »

I've seen screen shots of the game on 5760x1200 and I can confirm there is letter boxing on the center monitor. It also looks like there's no SLI for the game -- apparently if you use the FC3/Blood Dragon SLI bits for FC4, the game stutters and has a lot of artifacting.
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Haldi
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Re: Far Cry 4

Post by Haldi »

show them! your screenshots!
We gonna send it to outa space!
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valcan_s
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Re: Far Cry 4

Post by valcan_s »

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Abram
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Re: Far Cry 4

Post by Abram »

Certainly appears to have better multi-monitor support than FC3 did. But that FOV is sickening. I read that your GamerProfile.xml has a "FOVScaleFactor="1.0"" setting, an apparently setting it to 1.1 or 1.2 improves this. I didn't see proof, and I'm impatiently waiting for better updates, GPU drivers, and Crossfire support. I quite enjoyed All the Far Cry games (yes, even #2, with all the flaws) and I'm anxious to play #4.

Edit: Well well .... http://support.amd.com/en-us/kb-article ... Notes.aspx


... Far Cry 4 performance optimizations
- Up to 50% performance increase over Catalyst™ 14.11.1 beta in single GPU scenarios with Anti-Aliasing enabled. ...

... The AMD CrossFire™ profile for Far Cry 4 is currently disabled in this driver while AMD works with Ubisoft to investigate an issue where AMD CrossFire™ configurations are not performing as intended. An update is expected on this issue in the near future through an updated game patch or an AMD driver posting. ...



It's also apparent that we can use the FC3 Crossfire profile to help with framerates, but it introduces artifacting and stutter.
Amon Amarth
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Re: Far Cry 4

Post by Amon Amarth »

Ah, looks like Far Cry 3 SLI profile works on FC4 as well. Works very well I might add.

Looks like 3x 16:10 setups get letter boxed. Now, if only I could figure out how to remove the letter boxing.
zinfinion
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Re: Far Cry 4

Post by zinfinion »

Super disappointed with the 21:9 being 16:9 horizontally stretched:

Image

Image

This example makes more sense when the heights are kept equal, rather than the widths, obviously.
Cortana
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Re: Far Cry 4

Post by Cortana »

@zinfinion
Thanks for the screenshots. That's the problem. But it should be easy to fix, right?
X1XNobleX1X
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Re: Far Cry 4

Post by X1XNobleX1X »

How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.
arius
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Re: Far Cry 4

Post by arius »

If FC4 works in EF, so is there any chance to fix only for 21:9 in WSF ?
Amon Amarth
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Re: Far Cry 4

Post by Amon Amarth »

X1XNobleX1X wrote:How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.
Toothless Spoon
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Re: Far Cry 4

Post by Toothless Spoon »

Yeah my frames are all over the joint - I can set the game to 'Nvidia' profile and just reduce the txaa to 2x and it runs 40-60, but then dips into the 30+. I can then reduce everything to high and it runs a little better, but still not great - there seems to be a stutter, like it isn't smooth - not until I run on a single monitor then i'm getting 70-90.

BUT the FOV is wrong. The game actually disables the FOV options when you are using windscreenFOV (surround/eyefinity). Changing it in the ini doesn't seem to work either. I have to say I'm not overly impressed with how the game looks - if you look at the Gefore comparisons, anything over high, makes very little difference visually.
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Toothless Spoon
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Re: Far Cry 4

Post by Toothless Spoon »

zinfinion wrote:Super disappointed with the 21:9 being 16:9 horizontally stretched:

Image

Image

This example makes more sense when the heights are kept equal, rather than the widths, obviously.


Hey man, have you tried turning on/off the UseWidescreenFOV="1" command in the xml file?
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Amon Amarth
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Re: Far Cry 4

Post by Amon Amarth »

344.75 drivers make SLI worse for me. Need to use the 344.65 drivers with the FC3 SLI profile to get good framerate it seems.

Also, low FoV and letterboxing... :thumbdown:
zinfinion
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Re: Far Cry 4

Post by zinfinion »

Borderless mode seems to fix the 21:9 stretch issue (as found by DerPsychonaut on the Steam hub), unfortunately performance in borderless mode is very poor compared to fullscreen.

It also works properly with vehicles, though I don't have any screenshots of that.

16:9
Image

21:9
Image


Toothless Spoon wrote:Hey man, have you tried turning on/off the UseWidescreenFOV="1" command in the xml file?
Tried it, no luck.
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