Toothless Spoon wrote:chriswsgf wrote:Toothless Spoon wrote:Looks good on screens, in game is a little different - but then again that's probably due to a zoom FOV for triple monitor users :/
Anyone using Nvidia, figure out how to get some AA happening?
Looks even better ingame, especially with the dynamic weather effects/particles/birds/dust etc + night/day cycle.
AA can be done via resolution scaling just like in bf4 but not through the menu. You need to create a shortcut or bat file and add this after the exe .. -Render.ResolutionScale 1.5 like <"nfs dir path\NFS14.exe" -Render.ResolutionScale 1.5.
That will basically render it at 1.5x the res you are using ingame, downsampling it and giving you AA. Depending on your hardware you might be able to push more or have to go lower. I'm on a 780 and i'm sitting at 1.5 @ 2560x1080 so 3840 x 1620 real res. Haven't tried 2.0 yet but i'm getting the 30 fps constant with this.
Oh sweet thanks - I wonder if it will work in the launch options of origin - I'll give it a go! Now I just have to wait for Hayden to fix it.
EDIT: Doing it through origin didn't seem to work, so I added a short-cut. @ 2.0 it gives me artifacting and is majorly slow. 1.5 works alright.
EDIT 2: So 1.5 seems to make things a little sluggish - Adding an SLi profile seems to help a little (just used BF4 one/ AFR or AFR2 both work) - and then I used the unlock for 60fps and it actually makes things pretty playable. With the render at 1.5 and the unlock 60fps, I get 30+ fps. I wish this game was optimised better, or there was a better PC port - because the Frostbite engine looks pretty good.


