HUD problem - CSS

Discussions about getting games to run in a Multi-Mon setup.
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Mhris
Posts: 1
Joined: 30 Aug 2013, 21:08

HUD problem - CSS

Post by Mhris »

Hey there.

I just begun playing css in 3x1 monitor setup (never liked it before) but i changed my mind.
Now i have a problem i can't solve be reading OLD post here to fix it, i tried the FOV Calculater and maked my "hudlayout.res". It did´nt help anything

Im running css in 5760*1080 and gets annoyed by "moving my whole body" to look at the radar or health.
Anyone here knows how to make the HUD stay at the middle screen of my?.

Hoping someone out there knows how to do it :D.

Thx.
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Revy
Posts: 44
Joined: 15 May 2012, 19:14
Location: Switzerland

Re: HUD problem - CSS

Post by Revy »

I know it's a bit late but I've just updated the report with a working MM resolution.

See: http://www.wsgf.org/dr/counter-strike-source

:cheers:
- Revy
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