Lego Harry Potter Years 5-7

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Svenator
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Joined: 08 Oct 2011, 16:54

Lego Harry Potter Years 5-7

Post by Svenator »



Widescreen Grade: B
Multi-monitor Grade: B

Read Full Detailed Report - Lego Harry Potter Years 5-7

Lego Harry Potter: Years 5-7 is a 2011 video game in the Lego video game franchise, developed by Traveller's Tales and published by Warner Bros. Released on November 11, 2011 (along with the Harry Potter and the Deathly Hallows - Part 2 Blu-ray/DVD release) in North America and will be on November 18 in Europe, the game is based on the Lego Harry Potter line and is based on the final four films in the Harry Potter series: Harry Potter and the Order of the Phoenix, Harry Potter and the Half Blood Prince, Harry Potter and the Deathly Hallows - Part 1, and Harry Potter and the Deathly Hallows - Part 2.





Svenator
Posts: 15
Joined: 08 Oct 2011, 16:54

Lego Harry Potter Years 5-7

Post by Svenator »



Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Lego Harry Potter Years 5-7

Lego Harry Potter: Years 5-7 is a 2011 video game in the Lego video game franchise, developed by Traveller's Tales and published by Warner Bros. Released on November 11, 2011 (along with the Harry Potter and the Deathly Hallows - Part 2 Blu-ray/DVD release) in North America and will be on November 18 in Europe, the game is based on the Lego Harry Potter line and is based on the final four films in the Harry Potter series: Harry Potter and the Order of the Phoenix, Harry Potter and the Half Blood Prince, Harry Potter and the Deathly Hallows - Part 1, and Harry Potter and the Deathly Hallows - Part 2.


4:3


16:10


16:9


3x1

Last edited by Svenator on 31 Mar 2017, 09:41, edited 2 times in total.
Reason: Edit
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scavvenjahh
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Not quite the same old

Post by scavvenjahh »

Not quite the same old Hor+/Vert- stuff we've come to expect from Lego games: the Vert FOV is apparently the same in all widescreen and multi-mon ARs. No more cut-off HUD, too.

I would say HUD Stretch is 'None', and Multi-mon HUD is 'Stretched' ;)
Also the "Death Eaters Cutscene" is probably rendered in real-time; been a long time since there were FMVs in Lego games iirc.
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dopefish
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The 4:3 shot definitely has

Post by dopefish »

The 4:3 shot definitely has more vertical area. Also, the first two shots seem to have the hearts cut off in the upper-left.
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thales100
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Game seems to be Hor+ but

Post by thales100 »

Game seems to be Hor+ but also slightly Vert- (from 4:3 to widescreen AR only, and not from widescreen AR to a wider AR), anyway it presents much more a Hor+ screen change behavior than Vert-.
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scavvenjahh
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dopefish wrote:Also, the

Post by scavvenjahh »

Also, the first two shots seem to have the hearts cut off in the upper-left.
Uh, indeed. So it looks like the HUD is correct for 16:9, cut-off for narrower ARs and stretched for wider ones. HD clearly reigns supreme yet the overall WS support is actually taking a step back from previous Lego games...
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