UFO: Aftermath

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
Post Reply
User avatar
AussieTimmeh
Editors
Editors
Posts: 1441
Joined: 14 Oct 2009, 03:11

UFO: Aftermath

Post by AussieTimmeh »



Widescreen Grade: Unsupported
Ultra-Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - UFO: Aftermath

UFO: Aftermath, is a 2003 real-time strategy game with real-time tactical battles from ALTAR Interactive, being a homage to the X-COM series of games. It started as The Dreamland Chronicles: Freedom Ridge, an abortive project by the Mythos Games, original developers of the X-COM series. In 2002 the unfinished game has been bought by ALTAR and restarted.

In concept, the game is similar to unreleased X-COM: Genesis. The player assumes the role of the Earth's last hope - the commander of the last, scattered humans left on the planet. It is up to him to guide your forces through the planet's time of crisis, and overcome the alien threat. UFO: Aftermath combines global strategy with tactical missions, weaving them together with a storyline and a strategic, RPG-like approach to each soldiers attributes and skills.

ALTAR Interactive has released two sequels: UFO: Aftershock (2005) and UFO: Afterlight (2007).



4:3


16:10


16:9


3x1

Last edited by AussieTimmeh on 23 Apr 2014, 21:57, edited 3 times in total.
Reason: Edit
i5-2500K @ 4Ghz ° Asus P8Z68 ° GTX670 Windforce OC ° 8GB DDR3 RipjawsX ° 4x Viewsonic VA2703 ° Logitech G15 / G5 / G27 ° Razer Vespula ° TrackIR 5 ° Thrustmaster Warthog HOTAS
LeLorrain
Posts: 2
Joined: 15 May 2013, 15:53

Re: UFO: Aftermath

Post by LeLorrain »

I understand that widescreen is not available for this old game, but I am sure that many people would love to see the 4:3 screen at higher resolutions such as 1600x1200 (I know I am!) I tried Kegetys' D3D9res DLL but it did not work since UFO uses D3D8... :(
Post Reply

Who is online

Users browsing this forum: Google [Bot] and 9 guests