Resident Evil 6

Topics about game solutions, and success or failure in getting them to work.
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Kayden
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Joined: 06 Sep 2011, 15:27

Re: Resident Evil 6

Post by Kayden »

helifax wrote:Hello all,

Simply download the attached plugin and replace the current one.

Enjoy!

Best Regards,
Helifax



Thanks again helifax! (c:
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jamesolanda
Posts: 9
Joined: 08 Apr 2013, 14:49

Re: Resident Evil 6

Post by jamesolanda »

helifax wrote:Hello all,

Simply download the attached plugin and replace the current one.

Enjoy!

Best Regards,
Helifax



Hey Helifax, did you played Agent hunt mode? When people join, the dogtag show with incorrect aspcet ratio with diferent layers....
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helifax
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Joined: 21 May 2011, 14:18

Re: Resident Evil 6

Post by helifax »

jamesolanda wrote:
helifax wrote:Hello all,

Simply download the attached plugin and replace the current one.

Enjoy!

Best Regards,
Helifax



Hey Helifax, did you played Agent hunt mode? When people join, the dogtag show with incorrect aspcet ratio with diferent layers....


I see what you mean. However this dogtag appears for like 10 seconds and then dissappears so it doesnt prevent playing the game in any way...
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
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AussieTimmeh
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Re: Resident Evil 6

Post by AussieTimmeh »

I haven't even started playing this game but look forward to playing it in MM. Thanks!
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turnerl
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Joined: 20 Dec 2012, 00:14

Re: Resident Evil 6

Post by turnerl »

Thanks Very Much helifax! really appreciate it!
Shirnuu
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Joined: 30 May 2011, 21:35

Re: Resident Evil 6

Post by Shirnuu »

Hi, first of helifax - great job. i've been using WSF for a couple of games and it never disappointed.

Right now i have a problem using your RE6 plugin (using latest version posted 08.04 in this thread).
i have 3x 1920x1200 screens. when i leave everything at default in WSF game simply crashes right away. if i run WSF then change version in settings to steam 1.0.1 and back to lfd2 (or just stay pure 1.0.1) the game will launch.

In those cases when game launches WSF reports Fix Enabled with w:1920 h:1200 and cinematics:3840 but the game runs as if the fix wasnt enabled (screen attached).

I double checked dependencies (VC++ and .net). im running it under windows 8 with 314.07 nvidia drivers (apparently it removes flickering present in later versions).

I'm using the steam version (but i dunno if it isnt somehow different for my region so i attach link to rared exe file -> http://www.sendspace.com/file/co0swz ). I hope it is something silly i overlooked that can be easily fixed with a lil bit of help :>
Attachments
ingame screen
ingame screen
BH6 2013-04-12 02-55-55-80a.png (538.72 KiB) Viewed 5671 times
my desktop res settings.
my desktop res settings.
res.png (41.89 KiB) Viewed 5660 times
G1aiv3r
Posts: 2
Joined: 12 Apr 2013, 03:26

Re: Resident Evil 6

Post by G1aiv3r »

I think the new update 1.03 on steam broke the fix. RE6 just crashes immediately when widescreen fixer is running.
jamesolanda
Posts: 9
Joined: 08 Apr 2013, 14:49

Re: Resident Evil 6

Post by jamesolanda »

helifax wrote:Updated the plugin to work with the L4D update that got pushed on Steam today:)

Hi, Helifax, the game updated today, and broken your plugin T_T
Jza
Posts: 15
Joined: 24 Nov 2010, 12:42

Re: Resident Evil 6

Post by Jza »

yup, the new update 1.03 broke the fix again. (steam)
Mines not crashing though, just no fix.
Shirnuu
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Joined: 30 May 2011, 21:35

Re: Resident Evil 6

Post by Shirnuu »

i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^
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helifax
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Re: Resident Evil 6

Post by helifax »

Shirnuu wrote:i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^


Hey all:) It worked perfect last night hahaha:))) Probably the new patch (from today I guess) broke it :(
I will have a look later on this evening and will update it:)
Sorry for any inconvenience this might cause!


Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax
Last edited by helifax on 11 May 2013, 14:45, edited 1 time in total.
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
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Chronify
Posts: 5
Joined: 29 Nov 2011, 12:11

Re: Resident Evil 6

Post by Chronify »

helifax wrote:Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax


You sir, are a gentleman and a scholar. Thanks a bunch!
kayawish24
Posts: 4
Joined: 04 Dec 2012, 06:56

Re: Resident Evil 6

Post by kayawish24 »

helifax wrote:
Shirnuu wrote:i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^


Hey all:) It worked perfect last night hahaha:))) Probably the new patch (from today I guess) broke it :(
I will have a look later on this evening and will update it:)
Sorry for any inconvenience this might cause!


Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax



Thanx Helifax , i am using Skidrow Reisdent evil 6 and this 1.03 fix now even works for me too in widescreen... :rockout:
Shirnuu
Posts: 5
Joined: 30 May 2011, 21:35

Re: Resident Evil 6

Post by Shirnuu »

helifax wrote:
Shirnuu wrote:i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^


Hey all:) It worked perfect last night hahaha:))) Probably the new patch (from today I guess) broke it :(
I will have a look later on this evening and will update it:)
Sorry for any inconvenience this might cause!


Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax


Great job! Looks like the game's a little bugged tou. I got to Ada campaign yday and there are massive slowdowns there. I'cant get my fps up regardless of settings and resolution (same darn 25 fps in the first room on both surround and 16:9 resolutions). Also i found another bug in this campaign - when I encounter bee-like enemies the framrate can drop as low as 11 and right after i kill them it goes up skyrocket. really silly stuff.

edit: game being bugged as it is forces me sometimes to drop surround for fps boost. if i do that along with disabling the fix (with keybind) next cutscene gives me black screen with sound playing (i believe cutscene is rendered with preserved offset which pushes it off screen) and i get kicked from co-op session (along with an occasional crash). RE6 might not be a good game, but it really awesome as co-op experience and i am planning on playing with it for a little while. I hope Capcom figures out these fps issues. Btw, for anyone who is experiencing these as well, please inform capcom directly through their form or forums as they still have problems reproducing the bug.
chenkb
Posts: 6
Joined: 15 Apr 2013, 02:40

Re: Resident Evil 6

Post by chenkb »

thx a lot Helifax!!!
can I report a problem?
when I see cutscene in middle monitor and no subtitle haha
can you fix it,thx a lot!!!
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helifax
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Re: Resident Evil 6

Post by helifax »

chenkb wrote:thx a lot Helifax!!!
can I report a problem?
when I see cutscene in middle monitor and no subtitle haha
can you fix it,thx a lot!!!


Ah yes...That problem appears is because I am removing the black bars for the cinematics in order to give a full screen look rather than original aspect, and the subtitles are rendered somewhere on the bottom black bar:)
I haven't look in the subtitles part for the movies...
If you feel that you want the subtitles to appear in the original format (with black bars on top/bottom) let me know and I can enable that part :)
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
chenkb
Posts: 6
Joined: 15 Apr 2013, 02:40

Re: Resident Evil 6

Post by chenkb »

helifax wrote:
chenkb wrote:thx a lot Helifax!!!
can I report a problem?
when I see cutscene in middle monitor and no subtitle haha
can you fix it,thx a lot!!!


Ah yes...That problem appears is because I am removing the black bars for the cinematics in order to give a full screen look rather than original aspect, and the subtitles are rendered somewhere on the bottom black bar:)
I haven't look in the subtitles part for the movies...
If you feel that you want the subtitles to appear in the original format (with black bars on top/bottom) let me know and I can enable that part :)


Dear Helifax:
I come from Taiwan....
I beleave most people want see the movie with subtitle and maybe they have bad english........
if you dont mind,can you enable the part,and thank you very much.!
jamesolanda
Posts: 9
Joined: 08 Apr 2013, 14:49

Re: Resident Evil 6

Post by jamesolanda »

helifax wrote:
Shirnuu wrote:i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^


Hey all:) It worked perfect last night hahaha:))) Probably the new patch (from today I guess) broke it :(
I will have a look later on this evening and will update it:)
Sorry for any inconvenience this might cause!


Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax

Ya Heli, the game updated again, and broken T_T
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helifax
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Re: Resident Evil 6

Post by helifax »

jamesolanda wrote:
helifax wrote:
Shirnuu wrote:i only just started playing yday and wasn't aware there was a patch (one of steam's great traits - go home, its ready to play boy :D). i'll wait with my next playthru for the fix :)

cheers, good to know its not me ^^


Hey all:) It worked perfect last night hahaha:))) Probably the new patch (from today I guess) broke it :(
I will have a look later on this evening and will update it:)
Sorry for any inconvenience this might cause!


Edit:
- Updated the plugin for version 1.03. Simply use the one attached to this post. Everything should be up and running afterwards;))

Best Regards,
Helifax

Ya Heli, the game updated again, and broken T_T


Updated to version 1.04. It will also be part of next WSF official update.
Attachments
Plugin.Resident Evil 6.rar
V.1.0.4
(19.19 KiB) Downloaded 392 times
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
charlotte825
Posts: 1
Joined: 30 Apr 2013, 20:35

Re: Resident Evil 6

Post by charlotte825 »

helifax wrote:
Updated to version 1.04. It will also be part of next WSF official update.


hi, helifax
The game was updated to ver 1.0.5 yesterday :oops: :oops:
can you provide the plugin for new version?
Also, it is just curious, is it difficult to modify the plugin for new version?
Because it seem bothering you every time when the new version come out.
Is it possible that we modify it? :cheers:
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