Resident Evil 6

Topics about game solutions, and success or failure in getting them to work.
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Slinky
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Resident Evil 6

Post by Slinky »

So, not that I want to play this game because it's probably going to be terrible, but it definitely has issues in eyefinity. The fov is too zoomed in so the menus are unusable and you cannot see the button prompts as they pop up on the screen. Sorry I don't have a screenshot. I can get one if necessary.
paynexkiller
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Re: Resident Evil 6

Post by paynexkiller »

Signed up just to reply. I can try taking some screenshots.
Jza
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Re: Resident Evil 6

Post by Jza »

Agreed.
It seems to have the same problems as RE5 had.
The Menu has the top and bottom cut off which is a pain.
But even worse is the in-game button mashing prompts are missing.
Making game unplayable at these points.
Cyb3rKn1ght
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Re: Resident Evil 6

Post by Cyb3rKn1ght »

I just bought this game today and would love if WSGF would support RE6, like it has support for RE5.

Will this be something that we can expect in the near future?
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valcan_s
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Re: Resident Evil 6

Post by valcan_s »

I bought it for HaYDeN so probably yes, depends when or if he has time to check it out or if someone else checks it out. I hope so too.
murilladas
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Re: Resident Evil 6

Post by murilladas »

Where is HaYDeN?? long time without connect!! :? we need him!!
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helifax
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Re: Resident Evil 6

Post by helifax »

Hey all,

I looked at the game and I fixed it to the point it is fully playable and looking ok-ish.

- Unlike Re5 apparently the HUD and menus are split into 2 zones now. One is fixed the other is a bit stretched on all 3 monitors:

The reason for that is that I am telling it to render on 3 screens while the render target is one screen wide. The other option is to make it render at correct proportions on the left monitor, since I wasnt able to push it to the middle of the screen. (I know where it is handled but there are 80+ instructions writting there, so finding the correct one is a pain in the ass).

The only thing that is very hard for me to find and fix are the cinematics.. which by default render on the left screen. This should be fixed if the offset for the render target can be found but is very problematic since I cannot pause the game in a cutscene.....

Screenies attached:


if you like it and want think that will benefit you (the player) let me know and I will release it. So far I managed to play the intro part and some part of the 1st chapter without any problem whatsoever and I would say the fix makes the game 1000% playable in 3x resolutions IF you dont mind the minor annoyances that can be seen.

PS: I don't own the game and this was done on an "unofficial" release, therefor I can only provide the fix for that release (Re-Load-ed version).

Best Regards,
Helifax
Attachments
BH6 2013-03-29 18-52-45-74.jpg
BH6 2013-03-29 18-52-45-74.jpg (880.59 KiB) Viewed 28006 times
BH6 2013-03-29 18-50-31-69.jpg
BH6 2013-03-29 18-50-31-69.jpg (592.14 KiB) Viewed 28006 times
BH6 2013-03-29 18-49-52-13.jpg
BH6 2013-03-29 18-49-52-13.jpg (742.26 KiB) Viewed 28085 times
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teardropmina
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Re: Resident Evil 6

Post by teardropmina »

helifax, please do release the fix on Widescreen fixer,

thanks:)
Jza
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Re: Resident Evil 6

Post by Jza »

Yes! you're a legend.
Please release! I hope it works on steam.
My steam version has had one update since release.
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helifax
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Re: Resident Evil 6

Post by helifax »

Jza wrote:Yes! you're a legend.
Please release! I hope it works on steam.
My steam version has had one update since release.


I will be away for a couple of days and I will release it afterwards. Appologize for the waiting...
I really hope it will work on Steam version, but I guess there is only one way to find out :) We will see:D :rockout:
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valcan_s
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Re: Resident Evil 6

Post by valcan_s »

helifax wrote:
Jza wrote:Yes! you're a legend.
Please release! I hope it works on steam.
My steam version has had one update since release.


I will be away for a couple of days and I will release it afterwards. Appologize for the waiting...
I really hope it will work on Steam version, but I guess there is only one way to find out :) We will see:D :rockout:


Hey Man, been away from wsgf for a while doing projects, just bought you RE6 so you can use your fix on Steam version, good luck :) thanks buddy we owe you.

If your cool with me sending you more games to fix let me know, no pressure up to you as always.

Thanks \m/
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helifax
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Re: Resident Evil 6

Post by helifax »

valcan_s wrote:
helifax wrote:
Jza wrote:Yes! you're a legend.
Please release! I hope it works on steam.
My steam version has had one update since release.


I will be away for a couple of days and I will release it afterwards. Appologize for the waiting...
I really hope it will work on Steam version, but I guess there is only one way to find out :) We will see:D :rockout:


Hey Man, been away from wsgf for a while doing projects, just bought you RE6 so you can use your fix on Steam version, good luck :) thanks buddy we owe you.

If your cool with me sending you more games to fix let me know, no pressure up to you as always.

Thanks \m/


Woow:)) Big thanks !!! Again I am speechless! I will release the fix tomorrow evening when I get home. Again, thank you very much for this!
Just a little more to wait;))

Best Regards,
Helifax
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

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helifax
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Re: Resident Evil 6

Post by helifax »

I know you are all waiting for the fix;) but I thought to try to fix some extras also along the way:)) Like the cenamatics! that were rendered completely on the left screen with HORRIBLE black borders and after testing the plugin for 45 minutes my neck started to hurt from all the "pivoting" :))

So I said, what the hell..

So...:
- Fixed cutscenes and cinematics to render on the center screen
- REMOVED ANNOYING HORIZONTAL BLACK BARS !!!!!!! YUCK!!!!!!
- Now you get a fullscreen center monitor view of the cinematic (personally I like it since I get the felling o being FROM the game rather than detaching me and ..hey a cutscene lets watch... or not) :))

So screnies!!! :rockout: (I posted one in original form and one after the fix)

(Just need to implement this also and it will be ready) :cheers:

Best Regards,
Helfiax

PS: very terrible engine..either is very optimized (I doubt it) since the same memory address can get read and written by more than 200 instructions...hell even from the code you can see its a console port:)))))
Attachments
FIXED
FIXED
BH6 2013-04-01 02-08-20-55.jpg (339.61 KiB) Viewed 4865 times
ORIGINAL
ORIGINAL
BH6 2013-03-29 18-51-57-72.jpg (301.4 KiB) Viewed 4801 times
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
teardropmina
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Re: Resident Evil 6

Post by teardropmina »

thanks a ton :twothumb: helifax :twothumb:

will try it immediately after back home from work:)
Jza
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Re: Resident Evil 6

Post by Jza »

teardropmina wrote:thanks a ton :twothumb: helifax :twothumb:

will try it immediately after back home from work:)


Awesome!
I cant find the plugin when I update?
:?
teardropmina
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Re: Resident Evil 6

Post by teardropmina »

helifax wrote:I know you are all waiting for the fix;) but I thought to try to fix some extras also along the way:))


so, I take it you're still fixing those extras? take your time :rockout:
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helifax
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Re: Resident Evil 6

Post by helifax »

Hello all,

Here it is:)

- Simply download the attached plugin and put in WideScreen Fixer Plugins folder. (It will be part of WSF in the next update)
- Select it, configure it (or leave it on Autodetect -> Tested only on nVidia Surround)
- Start the game. Be sure to use the same resolution ingame as the one of your Desktop resolution, otherwise manually configure the plugin.
- The plugin will automatically enable.

PS: I noticed that after the plugin kicks in, Resident Evil 6 process starts to use 100% CPU and the game might stutter for around 10-15 seconds, before it reverts to normal. I have no idea why this happens, but it doesn't break the game or anything else. I thought to mention this also, so people know what to expect and that indeed this is "normal" behaviour. Like I said after 15 seconds the game reverts to normal and is fully playable.

PPS: The game doesn't support bezel corrected resolutions and I haven't looked into enabling support for those at the moment.

So, grab it use it and let me know how it works for you:) :onethumb:

Best Regards,
Helifax
Last edited by helifax on 11 May 2013, 14:40, edited 1 time in total.
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
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kayawish24
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Re: Resident Evil 6

Post by kayawish24 »

no , it dont work with eyefinity :( i put the plugin in widescreen fixer plugins and then i selected Resident evil 6 from the list.When i run the game widescreen says FIX ENABLE - Yes but the HUD are still to big and i cant see the main menu all of them.i have the RE6 reloaded version and its updated 1.01 version from skidrow.please fix it
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HaYDeN
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Re: Resident Evil 6

Post by HaYDeN »

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helifax
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Re: Resident Evil 6

Post by helifax »

kayawish24 wrote:no , it dont work with eyefinity :( i put the plugin in widescreen fixer plugins and then i selected Resident evil 6 from the list.When i run the game widescreen says FIX ENABLE - Yes but the HUD are still to big and i cant see the main menu all of them.i have the RE6 reloaded version and its updated 1.01 version from skidrow.please fix it


It works only for the Steam version:)
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
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