Mass Effect 1 reticle offset

Topics about game solutions, and success or failure in getting them to work.
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Malikovski
Posts: 10
Joined: 13 Nov 2010, 04:10

Mass Effect 1 reticle offset

Post by Malikovski »

I had ME1 working perfectly using Flawless widescreen and pretty well using Widescreenfixer with my old 1680x1050 x 3 eyefinity setup. I upgraded to a new 1920x1080 x 3 setup, and now the hud elements are not centered. All the FOV corrections and everything else works perfectly, but it's all shifted to the left if I play at 5760 x 1080 and shifted right if I drop the resolution--and the HUD edges are truncated.

Was so happy to finally enjoy this one as it should be and now I am SOL again. Any ideas?

Driving me nuts because it was PERFECT before and the resolution should the the only thing that changed.


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Malikovski
Posts: 10
Joined: 13 Nov 2010, 04:10

You know what happens 5

Post by Malikovski »

You know what happens 5 minutes after you post a question? You find the answer yourself.

Flawless Widescreen had stored the old resolution, so all I had to do was was force it to automatically detect and everything lined up.
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