Looking for scope/binocular fix for Stalker SoC on th2go

Discussions about getting games to run in a Multi-Mon setup.
Post Reply
Torso
Posts: 4
Joined: 13 Oct 2008, 07:31

Looking for scope/binocular fix for Stalker SoC on th2go

Post by Torso »

Hello Fine Forum Members,

Post this in the Confirmed forum, but thought maybe this would be better posted here too.

After a long delay I finally got my new system setup which graphically is powered by a Nvidia GTX570 connected to a TH2GO Digital Edition and 3 21 inch lcd panels(4:3 Samsungs). I have been installing some games I have been eager to play for a while now. One of them is STALKER:SoC, Installed the Complete Mod and am having a great time in it, the issue is, the scopes and binoculars are way stretched out, along with the in-game menus. Everything else is butter. I have done a lot of searching on this issue and the only thing I have found is the scope fix for Call of Pripyat, a scopes16 xml file, referenced in the couple of threads I found here on the topic. However I tried dropping that in SoC and it did nothing, and I did not expect it to, just wanted to try it to see.

I know there was a thread or two about SoC in-game menus, but it said nothing about scopes/binoculars/

So anyways, anyone know of a fix to make the scopes/binoculars look correct in the game? I can deal with the menus, but a good fix for those would be nice too. I am running in 3840x1024.

Any direction or suggestions is very much appreciated.

Thank you all and have a great day or night whichever it is when you read this post!

Torso
svr
Posts: 70
Joined: 04 Nov 2008, 21:54

Re: Looking for scope/binocular fix for Stalker SoC on th2go

Post by svr »

Just finished COP Complete and next is SOC so I'll need fixed scopes too but for 5040x1050. I imagine they use different data.

Don't ask about the wrong order, it is what it is :)
Torso
Posts: 4
Joined: 13 Oct 2008, 07:31

Re: Looking for scope/binocular fix for Stalker SoC on th2go

Post by Torso »

Well it seems by the lack of info/responses, this was something no one ever was able to resolve perhaps. Keeping fingers crossed someone has a working fix for the scopes...if so, please please share :)

Thanks again.
Post Reply

Who is online

Users browsing this forum: No registered users and 21 guests