Monday Night Combat - how to tweak?
Monday Night Combat - how to tweak?
Anyone able to tweak Monday Night Combat to run on triple wide? How do you do it? So far biggest resolution it offers me is 1600x1200
Re: Monday Night Combat - how to tweak?
sounds like it just needs a res launcher, assuming you've checked all the common config file places etc and found nothing?
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LeonHikari
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- Joined: 21 Sep 2010, 21:24
Re: Monday Night Combat - how to tweak?
It's in the INIs somewhere, but be warned: it doesn't run at the right FOV.
Suiken_2mieu and I have tried fixing this in the INI to no avail, same with console commands. This is probably going to need a patch, or it's going to stay broken.
EDIT: This was in the Beta, however, I'm pretty sure things haven't changed.
Suiken_2mieu and I have tried fixing this in the INI to no avail, same with console commands. This is probably going to need a patch, or it's going to stay broken.
EDIT: This was in the Beta, however, I'm pretty sure things haven't changed.
Re: Monday Night Combat - how to tweak?
I had played it in the beta and had no luck with it either. When I asked the devs in their forums they said it should be easy for them to get it to work right but that they had it on a backburner until more critical issues were resolved. They didn't say they wouldn't give it attention in the future, so it can't hurt to keep annoying them about it :)
Re: Monday Night Combat - how to tweak?
That's saddening. I really want to play this game at full resolution.
What .ini file did you edit for the higher resolution? I tried finding to no avail.
What .ini file did you edit for the higher resolution? I tried finding to no avail.
Re: Monday Night Combat - how to tweak?
I might buy it later, friends seem to keep saying I should haha
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Re: Monday Night Combat - how to tweak?
I think it's the HostileGame.ini file.
Re: Monday Night Combat - how to tweak?
I got it to work at 5760x1080 during the beta, but the FOV was horrible and the weapon models were stretched.
I loaded up the game last night at 1920x1080 (post-beta, obviously) and changing the FOV in the INI didn't do anything, which is unfortunate because I felt like I was running around with horse blinders on.
I loaded up the game last night at 1920x1080 (post-beta, obviously) and changing the FOV in the INI didn't do anything, which is unfortunate because I felt like I was running around with horse blinders on.
Re: Monday Night Combat - how to tweak?
I got it to work at 5760x1080 during the beta, but the FOV was horrible and the weapon models were stretched.
I loaded up the game last night at 1920x1080 (post-beta, obviously) and changing the FOV in the INI didn't do anything, which is unfortunate because I felt like I was running around with horse blinders on.
That really sucks. :(
Re: Monday Night Combat - how to tweak?
We can adjust in-game FOV via Hack, pictured 4800x900 or something @ 144 FOV
Other concerns are:
-HUD
-Cut scenes locked to 16:9 aspect
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Re: Monday Night Combat - how to tweak?
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We can adjust in-game FOV via Hack, pictured 4800x900 or something @ 144 FOV
Other concerns are:
-HUD
-Cut scenes locked to 16:9 aspect
What hack adjusts it?
Re: Monday Night Combat - how to tweak?
Custom - memory editing...
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- suiken_2mieu
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Re: Monday Night Combat - how to tweak?
Custom - memory editing...
Good sir would like to release a tool, or the places in memory you hacked? I think with cheat engine you can change values in memory. I've always wanted to try messing with FOV and HUD values using it, but I have no idea where to look.
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Re: Monday Night Combat - how to tweak?
default FOV is 70F... I don't own the game hence no fix release - I was only looking for interests sake.
Do a scan for ~70.00000, plus or minus a few zero's... returns 100 or so results - you will get away with changing them all (altho I wouldn't generally suggest it, such things often cause crashes) the offset will change on restart and level change.
Do a scan for ~70.00000, plus or minus a few zero's... returns 100 or so results - you will get away with changing them all (altho I wouldn't generally suggest it, such things often cause crashes) the offset will change on restart and level change.
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Re: Monday Night Combat - how to tweak?
So there is no way to increase the FOV using any of the normal INI files, I'm guessing? I could live with the stretched HUD but the I can't play with the awful default FOV even on single screen.
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LeonHikari
- Posts: 16
- Joined: 21 Sep 2010, 21:24
Re: Monday Night Combat - how to tweak?
Edit 4, and final edit. Tutorial will be coming along eventually:
So, Suiken_2mieu, Fantafaust (not registered here), and I basically spent all day trying to get MNC to run correctly. Let me tell you, it is a royal pain in the ass. Using HaYDeN's FOV of 70, and a copy of CheatEngine6 we decided to investigate how to fix this. The number to search for is 70.0000 and is a float. We kept searching and found out that there's two numbers that change the FOV, and about 5 that change when the FOV is changed. We also discovered that, well, the space in memory for the FOV likes to move depending on what's going on. While you can change the FOV and restart that same game over and over again and it come out working fine, going to a new single player mode, or entering multiplayer in general will cause the FOV to reset forcing you to hunt down the place in memory (this time completely different again). Why the game does this I'm not sure of, but I can definitely say that you're going to have a hell of a time trying to play this for any amount of time over multimonitor with the correct FOV.
Now, we may be wrong. There might be something we didn't find... I hope so, or else this game is pretty much unplayable until the developer fixes it.
So, Suiken_2mieu, Fantafaust (not registered here), and I basically spent all day trying to get MNC to run correctly. Let me tell you, it is a royal pain in the ass. Using HaYDeN's FOV of 70, and a copy of CheatEngine6 we decided to investigate how to fix this. The number to search for is 70.0000 and is a float. We kept searching and found out that there's two numbers that change the FOV, and about 5 that change when the FOV is changed. We also discovered that, well, the space in memory for the FOV likes to move depending on what's going on. While you can change the FOV and restart that same game over and over again and it come out working fine, going to a new single player mode, or entering multiplayer in general will cause the FOV to reset forcing you to hunt down the place in memory (this time completely different again). Why the game does this I'm not sure of, but I can definitely say that you're going to have a hell of a time trying to play this for any amount of time over multimonitor with the correct FOV.
Now, we may be wrong. There might be something we didn't find... I hope so, or else this game is pretty much unplayable until the developer fixes it.
Re: Monday Night Combat - how to tweak?
They ought to just add support to custom FOVs into this game, it's already third person so it won't be a huge difference.
Re: Monday Night Combat - how to tweak?
its fixable (FOV atleast) - either find someone who has the game and can derive the pointers and supply them to me, or someone needs to shout me the game :) haha
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LeonHikari
- Posts: 16
- Joined: 21 Sep 2010, 21:24
Re: Monday Night Combat - how to tweak?
its fixable (FOV atleast) - either find someone who has the game and can derive the pointers and supply them to me, or someone needs to shout me the game :) haha
Oh I believe it, it's just that I wanna know why the FOV pointer keeps moving around. It moves every single time the game mode is changed, and it doesn't just stay in one spot for that game mode.
If you want, I can send you one of the guest passes I have. I dunno how long they last though.
Re: Monday Night Combat - how to tweak?
That should work - SteamID: lolhax
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