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 Post subject: Re: Arcania - Gothic 4
PostPosted: 28 Sep 2010, 19:49 
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Joined: 12 Sep 2007, 19:14
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I'm getting what appears to be full Hor+ gameplay on my TH2GO:
Image

The in-engine cutscenes are Vert-, as shown in the shots above. This is with the demo, FYI.

edit
NVM, I matched location with scav's shot and yeah, that's V-. Interesting how the player character's relation to the camera is correct but the world is zoomed.

Anyway, if I find anything to help the FOV I'll post again.

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VirtualDub Game Recording Guide | BFME2 & RotWK Widescreen/Triplehead Mods


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 29 Sep 2010, 18:23 
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Yeah, the camera is closer to your character when not wielding any weapon, so your shot is "Vert- + dolly out" compared to mine. Not exactly tripleheady :(


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 29 Sep 2010, 18:34 
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Joined: 26 Mar 2008, 23:27
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Only good RPG this year for me and I'm going to have to played it on a single screen. :(


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 08 Oct 2010, 05:47 
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Joined: 18 Jul 2007, 04:19
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So, I know that this is just the demo, but has there been any progress for that?


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 11 Oct 2010, 19:19 
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So, I know that this is just the demo, but has there been any progress for that?

Nothing on my end, though tbh I haven't been back to the game again. Too many projects...too little time.

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 Post subject: Re: Arcania - Gothic 4
PostPosted: 18 Oct 2010, 01:31 
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Joined: 07 Jul 2007, 23:55
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I could have picked this up today, release dates be damned.


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 18 Oct 2010, 07:15 
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Joined: 20 Apr 2010, 14:40
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I got it off Gamersgate on the 13th Oct.

Eyefinity Widescreen is Vert-, (and Z-, or depth is zoomed convex).

Not playing till I can get it 3up. I've finished Gothic III many times, last time in wide (with community patch), and I refuse to go backwards.

Also finished Risen in tripple ..... so this is a show stopper for me.

Would love a FOV hack, just to test, but maybe there is more going on here, otherwise it would have been implemented.

Feels like another GRAW 2 moment ... ET says "ouch".


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 18 Oct 2010, 21:18 
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Joined: 18 Oct 2010, 21:10
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For those that run triple monitor setups the top and bottom of your view is cut off. I have been working on correcting this. What I have done is increase the field of view by 40 degrees for everything in the world, combat, and during the dialog. I can't say that this will work for all extended resolutions, but it does work for my setup @5760x1080. You may need to make a few edits to the files, increase or decrease FoV, to make it work correctly for other extended resolutions.

Instructions;
Simply extract the contents of the file to your game directory. Enjoy

http://rapidshare.com/files/425838832/FoVedit0.1.rar

If for some reason the above link doesn't work, you can also get it over here;

http://forum.jowood.com/showthread.php?t=173051


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 19 Oct 2010, 10:54 
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Joined: 20 Apr 2010, 14:40
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valafar = champion


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 Post subject: Re: Arcania - Gothic 4
PostPosted: 20 Oct 2010, 01:17 
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Joined: 20 Oct 2010, 01:14
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valafar, you are amazing. :bowdown this fix works perfectly for my setup @ 6000x1080.

Thankyou sooo sooo sooo much :D :D :D :D :D


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