Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Topics about game solutions, and success or failure in getting them to work.
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

Boeka Bart and myself are proud to announce that Star Wars Galactic Battlegrounds: Clone Campaigns now runs on any resolution!

Thanks to the initial work done for Age of Empires II patch, we have ported the application and have introduced a new GUI interface that will also update the AoEII Patch.

Image

Like the AoEII Patch, it writes a new exe and a new version of interfac.drs and interfac_x1.drs, both with a different name. The patched exe refers to the new DRS files, so the original files will not be modified in any way.

The No-CD version of the game is required, as well as the latest .NET 3.5 SP1 framework. Once the installation is successful, a batch file will be placed on your desktop to execute the game.

Downloads:
http://50.115.164.175/file_server/SWGBWide.zip

Please consider donating if you want to show gratitude for all the hard work put in to make this happen. This will help us support the patch, and support the interested community in support questions and updates.

Donate: http://www.boekabart.net/aoe2wide/donate.html

Please make sure that you run the exe from the game folder. You will then be able to select the patch file to begin the process.

Widescreen SWGB, here we come.

BoekaBart and TheWiz
Last edited by TheWiz on 16 May 2013, 02:01, edited 2 times in total.
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scavvenjahh
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Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by scavvenjahh »

Again, excellent :bowdown
Probably sold my copy eons ago and it's not quite as cheap a second-hand game as I thought it would be. If only I had known how much I'd want it right now...
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

Thanks for the applause scavvenjahh. In fact if you still want the game, its on EBAy for five dollars.

http://compare.ebay.com/like/350353402171?ltyp=AllFixedPriceItemTypes&rvr_id=&crlp=1_263602_263632&UA=%3F*I7&GUID=fa5c54831290a0e204471bf7feb9b1a8&itemid=350353402171&ff4=263602_263632

Also,we will be putting up download links soon, we decided there are a couple little things we should change to make the patch more friendly.

TheWiz
ThaL
Posts: 3
Joined: 16 Jun 2010, 00:30

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by ThaL »

Could you please explain in detail the steps required to apply this patch to SW:GB? thanks
fuzioninfinity
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Joined: 18 Oct 2008, 03:58

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by fuzioninfinity »

Would this patch happen to work with triplescreen resolutions?
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

While I am still working on the GUI a bit, you can get the latest compilation I did here.

http://dl.dropbox.com/u/1525839/Programs/SWGBWide.exe

and the latest patch here: http://dl.dropbox.com/u/1525839/Programs/AoE2Wide_swgb.patch

To patch the game follow pretty much the same instructions for Age of Empires. Put the patcher and patch file in the star wars game directory, along with the original age of empires exe and original rootpatch. Then launch the patcher, select the swgb patch and it will autopatch the game to your resolution. The tripple head situation would work, but you would have to arrange your monitors in windows so that all three are detected as one huge screen (I know there's software out to do it)

Thanks,
TheWiz
hagen843
Posts: 2
Joined: 09 Aug 2010, 12:20

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by hagen843 »

I still don't get it. I did everything you said exactly as written but nothing happens at all. The Program is always looking for output.txt
fuzioninfinity
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Joined: 18 Oct 2008, 03:58

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by fuzioninfinity »

While I am still working on the GUI a bit, you can get the latest compilation I did here.

http://dl.dropbox.com/u/1525839/Programs/SWGBWide.exe

and the latest patch here: http://dl.dropbox.com/u/1525839/Programs/AoE2Wide_swgb.patch

To patch the game follow pretty much the same instructions for Age of Empires. Put the patcher and patch file in the star wars game directory, along with the original age of empires exe and original rootpatch. Then launch the patcher, select the swgb patch and it will autopatch the game to your resolution. The tripple head situation would work, but you would have to arrange your monitors in windows so that all three are detected as one huge screen (I know there's software out to do it)

Thanks,
TheWiz


Thanks for all your hard work, I'm going to give this a try tonight!
fuzioninfinity
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Joined: 18 Oct 2008, 03:58

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by fuzioninfinity »

Well, I followed the instructions and got the game up and running, and my monitor is configured as a single screen as you suggested (this is default for me, anyway.) however upon attempting to start a game, it simply crashes.

Here is what the crash log from windows said:

Problem signature:
Problem Event Name: APPCRASH
Application Name: age2_x1_swbg_5040x1050.exe
Application Version: 1.1.0.0
Application Timestamp: 3cf57142
Fault Module Name: age2_x1_swbg_5040x1050.exe
Fault Module Version: 1.1.0.0
Fault Module Timestamp: 3cf57142
Exception Code: c0000005
Exception Offset: 00090958
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: d8e2
Additional Information 2: d8e291bce8da22feb0c3aeea9db39fc5
Additional Information 3: 3de8
Additional Information 4: 3de8aa27beeb6e708e30160029875f92


Running patch 1.1, as the crash report suggests, windows 7 64-bit. I ran it from the .bat on my desktop. Running it from the .exe file would cause my game to look very funky (UI pulled out but only an 800x600 viewport.)



However! 1680x1050 is working perfectly. I probably shouldn't expect this game to work across 3 screens, lol.
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

There's no reason it shouldn't work accross all three screens. What happens with two monitors plugged in. Also the 800x600 viewport when running the exe happens because u need the batch to run in the right screen mode (1280x1024 option in game)

Try some standard resolutions like 1920x1200 etc, then try adding in your second screen and post results. because its based on the AOEII patch it could very well be the actual patching procccess that isn't patching values for that high res correctly.

Thanks,
TheWiz
hagen843
Posts: 2
Joined: 09 Aug 2010, 12:20

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by hagen843 »

The Program is always looking for output.txt


Still no help :(
What could I've done wrong?
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

Hagen,

Didd yout ry the SWGB patch with the latest release of the AOEII cmd app?

TheWiz
llars
Posts: 1
Joined: 19 Sep 2010, 17:38

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by llars »

Hey there. I am running into the same problem where I run swgbwide.exe and pick the swgb.patch and it gives an error cannot find output.txt. Running Win 7 x64. UCE is off and I have tried "Run as Administrator" with the same result. If I create an empty file called output.txt and run the program, output.txt dissapears and nothing else happens.

Per the previous suggestion, I put aoe_x1.exe, AoE2Wide.exe, and AoE2Wide.RootPatch into the same folder and tried to patch this way. The problem is the program only wants to mess with the aoe_x1.exe file and does nothing to battlegrounds_x1.exe.



Code: Select all

Microsoft Windows [Version 6.1.7600]

   Copyright (c) 2009 Microsoft Corporation.  All rights reserved.
   
   C:GamesStar Wars Galactic Battlegrounds SagaGame>AoE2Wide.exe
   Locating game main folder...
   Located @'C:GamesStar Wars Galactic Battlegrounds SagaGame'
   Locating Patch data file 'AoE2Wide*.patch'
   
   Reading the patch file 'C:GamesStar Wars Galactic Battlegrounds SagaGameAoE2
   Wide_swgb.patch'
   Locating the correct original exe
   Locating unpatched exe file 'age2_x1*.exe'
   'C:GamesStar Wars Galactic Battlegrounds SagaGameage2_x1.exe' is not the exp
   ected size
   Warning: No original exe found for patch file 'C:GamesStar Wars Galactic Battl
   egrounds SagaGameAoE2Wide_swgb.patch', skipping.
   
   C:GamesStar Wars Galactic Battlegrounds SagaGame>AoE2Wide.exe createpatches
   Locating game main folder...
   Located @'C:GamesStar Wars Galactic Battlegrounds SagaGame'
   Locating AoK-TC executables file 'age2_x1*.exe'
   Locating Patched executables file 'age2_x1*_???*x???*.exe'
   Converting RootPatch file to a patch file for 'C:GamesStar Wars Galactic Battl
   egrounds SagaGameage2_x1.exe'
   Locating Root Patch data file 'AoE2Wide.RootPatch'
   Using 'C:GamesStar Wars Galactic Battlegrounds SagaGameAoE2Wide.RootPatch'
   Reading the root patch file
   Locating the root executable file
   Locating unpatched exe file 'age2_x1*.exe'
   Using 'C:GamesStar Wars Galactic Battlegrounds SagaGameage2_x1.exe'
   Reading the target executable
   Reading root executable
   Detecting version from filename and/or md5
   Version: '1.0'
   Executable is equal; leaving patch file as-is
   Writing the patch file 'C:GamesStar Wars Galactic Battlegrounds SagaGameAoE2
   Wide_1.0.patch'
   
   C:GamesStar Wars Galactic Battlegrounds SagaGame>AoE2Wide.exe
   Locating game main folder...
   Located @'C:GamesStar Wars Galactic Battlegrounds SagaGame'
   Locating Patch data file 'AoE2Wide*.patch'
   
   Reading the patch file 'C:GamesStar Wars Galactic Battlegrounds SagaGameAoE2
   Wide_1.0.patch'
   Locating the correct original exe
   Locating unpatched exe file 'age2_x1*.exe'
   Using 'C:GamesStar Wars Galactic Battlegrounds SagaGameage2_x1.exe'
   Auto patching for all current screen sizes. Note that the game will always use t
   he primary screen!
   Changing 1280x1024 to 1920x1200
   Reading original executable
   Patching the executable: DRS reference
   Patching the executable: resolutions
   Horizontal 1280 => 1920
   Horizontal 1600 => 1921
   Vertical 1024 => 1200
   Vertical 1200 => 1201
   1024 HV: Mapping to 1200
   1024 HV: Mapping to 1200
   1024 HV: Mapping to 1200
   Writing the patched executable 'C:GamesStar Wars Galactic Battlegrounds SagaG
   ameage2_x1_1.0_1920x1200.exe'
   Writing convenience batch file 'C:GamesStar Wars Galactic Battlegrounds SagaG
   ameAoC1.0 1920x1200.bat'
   Locating process suspender/resumer file 'process.exe'
   Writing convenience desktop batch file 'C:UsersEric WolffDesktopAoC1.0 1920x
   1200.bat'
   Locating process suspender/resumer file 'process.exe'
   Opening original interfac.drs
   Creating patched drs file 'C:GamesStar Wars Galactic Battlegrounds SagaGameD
   ata19201200.drs'
   Patching DRS
   Done
   
   Reading the patch file 'C:GamesStar Wars Galactic Battlegrounds SagaGameAoE2
   Wide_swgb.patch'
   Locating the correct original exe
   Locating unpatched exe file 'age2_x1*.exe'
   'C:GamesStar Wars Galactic Battlegrounds SagaGameage2_x1.exe' is not the exp
   ected size
   'C:GamesStar Wars Galactic Battlegrounds SagaGameage2_x1_1.0_1920x1200.exe'
   is not the expected size
   Warning: No original exe found for patch file 'C:GamesStar Wars Galactic Battl
   egrounds SagaGameAoE2Wide_swgb.patch', skipping.
   
   C:GamesStar Wars Galactic Battlegrounds SagaGame>
pokeman7452
Posts: 3
Joined: 28 Apr 2008, 18:30

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by pokeman7452 »

For those who can't get this to work, here are some random bits of data that may or may not be pre-patched .exes and .drs :wink:

1280x720
1280x768
1280x800
1600x900
1920x1080
Oodlesofnoodles
Posts: 1
Joined: 21 Dec 2010, 08:53

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by Oodlesofnoodles »

Can anyone help me with this, It keeps telling me that output.txt is not found, and I've got in the right game directory. I tried using the above 1920x1080 files above but I don't think I used them right. I put the drs files into the Game/Data folder, and tried renaming them to interfac and interfac_x1, and also not renaming them. I put the exe in the Game folder and tried to launch it from that, but my screen is all screwed up, the ui is messed up and everything is pink apart from a small corner in the top left which has the game window.

What do I have to do with the files above to get them to work?

Much appreciated, dieing to play this in larger resolution.
StefOmega
Posts: 1
Joined: 12 Jan 2011, 10:40

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by StefOmega »

When I try to installa the patcher, it gives me the following error:

An errore occurred: Cannot locate the game dirctory (where I expect language_x1.dll). Please run AoE2Wide from the game folder or a subfolder of it.

Does it mean that I have to install AoE2 and its wide patcher too?
CrazyJAT
Posts: 4
Joined: 20 Jan 2011, 05:27

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by CrazyJAT »

I own a copy of SW Galactic Battlegrounds Saga, which includes the original and the Clone Campaigns expansion. I downloaded the SWGBWide.exe and the AoE2Wide_swgb.patch patch file, put them both in C:Program FilesStar Wars Galactic Battlegrounds SagaGame and ran the SWGBWide.exe. I click the browser button and locate the patch file. It immediately complains about having no output.txt file at C:Program FilesStar Wars Galactic Battlegrounds SagaGameoutput.txt. If I create a empty output.txt file in the directory, it disappears and nothing else happens. When I launch the game I get 800x600 resolution. I can select 1280x1024 and the game will run at that resolution, but no matter what I do, no 1920x1080.

I also tried those files that may contain some data pertaining to this game as posted above. I dropped the .drs files, as they are named, into the C:Program FilesStar Wars Galactic Battlegrounds SagaGameData directory. I then copied age2_x1_swbg_1920x1080.exe and renamed it to battlegrounds_x1.exe. Is this correct? The steps in the first post mention a batch file which was not included.

Also, the first post mentions that you need to use a no cd fixed exe. Since the patcher supposedly patches the exe file, how can I replace that same exe file with the no cd fixed version and ever expect it to work?

Can someone who has gotten this to actually work lay out the proper steps needed with some detail to get this working. I would really appreciate it. Thanks.
CrazyJAT
Posts: 4
Joined: 20 Jan 2011, 05:27

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by CrazyJAT »

Okay. I finally got this to kinda work. Here are the steps I took. Only works with the missions from the Clone Campaigns

1. Installed the game.
2. Make sure the game is version 1.1. If not, update.
3. Download a No CD fixed exe for the Clone Campaigns and replace the one in the Game directory. I backed up my original by adding .bak to the filename before adding the fixed exe.
4. Create an empty output.txt file in the Game directory.
5. Add both the SWGBWide.exe and AoE2Wide_swgb.patch to the Game directory and run SWGBWide.exe
6. Click browse and select AoE2Wide_swgb.patch
7. It should patch successfully. Keep in mind that the frontend UI menus will not be in widescreen, just the in game part.

Great job on the patch guys. One question for the developers of this patch though... Why can't I play the missions from the original Galactic Battlegrounds with this patch? The game crashes whenever I try to play any of those missions. I can provide the crash dump if that will help, but it is a lot of text, too much for this forum.
TheWiz
Posts: 17
Joined: 15 Feb 2010, 20:50

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by TheWiz »

Hi guys,

Sorry it has been so long since I replied to this, my forum didn't subscribe! I will need to update the GUI a bit to fix the output.txt error, it's uneccesary to output it there anyways. I will update the patcher program and try to post some better instructions.

I haven't quite figured out the mission issues either, it seems that only normal game play gets patched right. I will have to look into the DRS files again.

TheWiz
Binth
Posts: 1
Joined: 11 Apr 2011, 14:35

Re: Patched: Star Wars Galactic Battlegrounds: Clone Campaigns

Post by Binth »

Could this be a 64 bit windows issue? Does it need the exact .Net framework?

I tried it on Windows 7 Home Premium 64 bit and at first I got the output.txt errror, created a dummy one and then tried it again, it just sits there and does nothing.

Thank you for all your work on this!

Binth
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