Assassin's Creed 2...

Discussions about getting games to run in a Multi-Mon setup.
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Downtown1
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Re: Assassin's Creed 2...

Post by Downtown1 »

[quote]Uh, almost every 360 game is letterboxed.



Yep, and console versions look like sh*t anyway.
Says the guy who knowingly bought a game that doesn't support multi-mon! :doh

And I hate to break it to you but games that are specifically console ports won't look a lot better on the PC. Often times the FPS will be a lot worse too (e.g. GTA4). So why wait many months for a PC release (I played AC2 last year already) just to get shafted by the multitude of PC problems?

I expect that the permanent internet connection will watch for any code-injection attacks on the game, thus breaking the possibility of a 3rd party fix for this.

What makes you say that, how does having a permanent internet connection make it easier? They still have to load the code locally to scan the memory for any changes.
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StingingVelvet
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Re: Assassin's Creed 2...

Post by StingingVelvet »

And I hate to break it to you but games that are specifically console ports won't look a lot better on the PC. Often times the FPS will be a lot worse too (e.g. GTA4). So why wait many months for a PC release (I played AC2 last year already) just to get shafted by the multitude of PC problems?


I think most console ports look and run a LOT better on PC actually, and yes even GTA4 is one of them. That game is 10 times better on PC, and I played it 50 hours on Xbox so I should know. GTA4 was so much better on PC I waited a year to play the expansions because I could not imagine playing the crappy Xbox version again.
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thales100
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Re: Assassin's Creed 2...

Post by thales100 »

Says the guy who knowingly bought a game that doesn't support multi-mon! :doh

And I hate to break it to you but games that are specifically console ports won't look a lot better on the PC. Often times the FPS will be a lot worse too (e.g. GTA4). So why wait many months for a PC release (I played AC2 last year already) just to get shafted by the multitude of PC problems?



GTA 4, as you mentioned (and StigingVelvet), looks a LOT better on PC than on consoles. And AC2 will look too, since the PC version supports much higher resolutions and multi-sampling modes up to 8X (as opposed to the console version which only supports 2X) - source http://www.pcgameshardware.com/aid,704779/Assassins-Creed-2-PC-is-DX9-only/News/ .
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Re: Assassin's Creed 2...

Post by StingingVelvet »

The jump to 1080p (or higher) in most games alone is worth dealing with PC hassles for me. GTA4 on top of that had much better textures, greater draw distance and mouse aim for the shooting.

Despite complaints of "bad console ports" it is extremely rare for a PC version to be worse than the console one, or not better somehow. Double Agent, Resident Evil 4 and Saint's Row 2 are probably the only "better on console" games I have played, and even they have some advantages on PC... the mod community for RE4 for example.
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Re: Assassin's Creed 2...

Post by MobsterOO7 »

On the "ports look better on PC" argument take a look at Prototype. I played and beat the game over my summer vacation. When I got back to school my roommate showed it to me running on his xbox360 through a 1080p HP monitor. I was disgusted at how bad it was in comparison.
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Downtown1
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Re: Assassin's Creed 2...

Post by Downtown1 »

Sure, most of the time the console ports will look better on PC, but if it's at the cost of <30 FPS then it is essentially unplayable.
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StingingVelvet
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Re: Assassin's Creed 2...

Post by StingingVelvet »

Sure, most of the time the console ports will look better on PC, but if it's at the cost of <30 FPS then it is essentially unplayable.


Umm, they also run at higher framerates than on console too dude.
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Re: Assassin's Creed 2...

Post by Hydralisk_X »

:( This was one of the games I was looking forward to on eyefinity. All this DRM stuff, $60 price tag (looking at you infiinity ward), and no triple wide support is making me feel terrible for holding out. My friend has the Xbox360 version... what stops me from just borrowing that? Sigh.
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Re: Assassin's Creed 2...

Post by Downtown1 »

[quote]Sure, most of the time the console ports will look better on PC, but if it's at the cost of <30 FPS then it is essentially unplayable.


Umm, they also run at higher framerates than on console too dude.

I think the bigger issue here is that by the time you throw in eyefinity resolutions like 3840x1024 or higher you may end up getting substantially inferior FPS than playing it at 1080p (similar to that on a console). At that point I basically have to be playing with all the graphics settings looking inferior (resolution not with standing) or play it on a single monitor at which point I might as well have bought it for the console (at least if its not a shooter, shooters you need the superior M&K).

To me, PC games aren't very enticing if they don't support EyeFinity (sick of devs doing Vert-), except for their superior control schemes.

Then there's some games which are good ports, like say Mirror's Edge 2, I maxed it out and it looked beautiful and got great FPS. The only performance difference between good and bad console ports is whether or not they bothered to optimize for PC.

Now I play more PC than anything and usually only get console-only games on console (it just so happened AC2 was console only when I bought it, guess it's trendy nowadays to delay PC releases to prevent piracy -- guess nobody told them you can pirate console games too. only 1 million xbox live users were banned last year).

Personally I wish they bothered to make it run well on the PC, but if they're not going to bother I'm not going to stress out..
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Re: Assassin's Creed 2...

Post by DaFox »

than playing it at 1080p (similar to that on a console).

The two major consoles run 90% of the games at 720p.
1% at 1080p.
The other 9% run at 640p or something like that.

that is all.

Percentages are estimated.
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StingingVelvet
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Re: Assassin's Creed 2...

Post by StingingVelvet »

I think the bigger issue here is that by the time you throw in eyefinity resolutions like 3840x1024 or higher you may end up getting substantially inferior FPS than playing it at 1080p (similar to that on a console). At that point I basically have to be playing with all the graphics settings looking inferior (resolution not with standing) or play it on a single monitor at which point I might as well have bought it for the console (at least if its not a shooter, shooters you need the superior M&K).

To me, PC games aren't very enticing if they don't support EyeFinity (sick of devs doing Vert-), except for their superior control schemes.


There are tons of reasons to play games on consoles, you just listed graphics and framerate among them and that makes no sense, both are better on PC in every single case.

And 1080p is not the same as console by the way, console games are all 720p and under with rare exception. Just because the console sends the signal to your TV in 1080p does not mean it is a 1080p true resolution the game is in. The jump from 720p and under to 1080p on PC is a heaping massive one and reason alone to play console-y games on a PC with my Xbox pad. On top of that you have more AA, more AF, etc. etc., as well as possible tweaks.
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Downtown1
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Re: Assassin's Creed 2...

Post by Downtown1 »

[quote]I think the bigger issue here is that by the time you throw in eyefinity resolutions like 3840x1024 or higher you may end up getting substantially inferior FPS than playing it at 1080p (similar to that on a console). At that point I basically have to be playing with all the graphics settings looking inferior (resolution not with standing) or play it on a single monitor at which point I might as well have bought it for the console (at least if its not a shooter, shooters you need the superior M&K).

To me, PC games aren't very enticing if they don't support EyeFinity (sick of devs doing Vert-), except for their superior control schemes.


There are tons of reasons to play games on consoles, you just listed graphics and framerate among them and that makes no sense, both are better on PC in every single case.
I don't understand what is being missed here. I said that playing PC at EyeFinity resolutions it's common to get worse FPS than playing at console 720p/1080p resolutions. This should be pretty intuitive even to anyone who thinks about it for a moment. 3X the resolution of course the FPS will be worse.

If we can agree on that obvious statement, then the next question is comparing playing single monitor on the PC to the typical console resolution. Sure it is quite possible for people with modern computers to get better looking graphics, but at the cost of playing on a single monitor. Now personally I get confused whenever my 2 side monitors are inactive, I am used to using my peripheral vision a lot and all it sees is a bunch of black. At that point even though the graphics might be a lot better, it's still only on one monitor so it's not a slam dunk superior experience by any means.

Plus, there's going to be lots of other factors too.. like it's common for living rooms to have a giant TV with a good couch so playing there will be more comfortable. (For me that's not actually the case, I recently put my la-z-boy recliner next to my PC :o , but still the TV is bigger :D) What's more commonly the issue is how fast do games come out on the PC vs consoles (assuming that for console exclusives like MGS4 it's a slam dunk to buy them on the console)?

Take Mass Effect 1, late release on the PC so I got it on the console since I wanted to play it right away (and they didn't announce a PC port at all at the time). When it did come out on the PC eventually it didn't support triple monitor so great, no real win anyway. Mass Effect 2 came out simultaneously, so I got it (well I was gifted it) on the PC and now I'm patiently waiting for them to patch in multi-mon support (I think it should happen eventually, it's BioWare for crying out loud).

Then you got AC1/AC2, similar story, later PC releases. Except with AC2 they are also adding a draconian DRM scheme of always forcing people to be online to save/load your games. So now already you have no multi-mon support and they shove DRM down your throat, it's no wonder I consider that the status quo AC2 PC experience will be inferior.

So given a crappy PC game, people can give in, buy a PC game with a crappy PC experience or avoid buying it on the PC at all..


And 1080p is not the same as console by the way, console games are all 720p and under with rare exception. Just because the console sends the signal to your TV in 1080p does not mean it is a 1080p true resolution the game is in. The jump from 720p and under to 1080p on PC is a heaping massive one and reason alone to play console-y games on a PC with my Xbox pad. On top of that you have more AA, more AF, etc. etc., as well as possible tweaks.

Indeed, I said "similar to that" not "equivalent of" since there's games like Halo 3/MW(2) that aren't even 720p but even less.
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Re: Assassin's Creed 2...

Post by StAnToN »

Hi M8ys

Just to let you know about the following just got updated today by the looks of it:

================================================================================

Assassin's Creed II v1.01 Update

================================================================================

* Game can now be continued from the exact same point when connection is restored
* Added support for ATI Eyefinity technology
* Fixed minor performance issues related to some multi-core processors
* Now reset graphics options if a new video card or monitor is detected
* Fixed some minor issues in Uplay Browser

Haven't tried it myself yet but hopefully it will work!
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Re: Assassin's Creed 2...

Post by thales100 »

Haha great news, thx StAntoN :D
Hydralisk_X
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Re: Assassin's Creed 2...

Post by Hydralisk_X »

Hi M8ys

Just to let you know about the following just got updated today by the looks of it:

================================================================================

Assassin's Creed II v1.01 Update

================================================================================

* Game can now be continued from the exact same point when connection is restored
* Added support for ATI Eyefinity technology
* Fixed minor performance issues related to some multi-core processors
* Now reset graphics options if a new video card or monitor is detected
* Fixed some minor issues in Uplay Browser

Havent tried it myself yet but hopefully it will work!


The game's not even out yet? Do you have a link to the patch notes?
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Re: Assassin's Creed 2...

Post by StAnToN »

Hi

Nope sorry came up when updating the game when i just installed it had me copy since yesterday shopto.net dispatched mine early along with silent hunter 5 for my old man and supreme commander 2 as well all turned up on tuesday but unfortuntly cant play supreme commander 2 as its locked on steam.

Well the yefinity support works brillantly all the hud is centred as well the only thing is most of the cuscenes section go back to cneter on the main montior but otherwise brillent execution of eyefinity like bad company 2 and avp.
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Re: Assassin's Creed 2...

Post by Skid »

Hi

Nope sorry came up when updating the game when i just installed it had me copy since yesterday shopto.net dispatched mine early along with silent hunter 5 for my old man and supreme commander 2 as well all turned up on tuesday but unfortuntly cant play supreme commander 2 as its locked on steam.

Well the yefinity support works brillantly all the hud is centred as well the only thing is most of the cuscenes section go back to cneter on the main montior but otherwise brillent execution of eyefinity like bad company 2 and avp.


Please screenshot it.
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Hydralisk_X
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Re: Assassin's Creed 2...

Post by Hydralisk_X »

http://www.fileshack.com/file.x/17456/Assassin's%20Creed%202%20Patch%201.01%20-%20US

There it is... looks legit.
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Re: Assassin's Creed 2...

Post by Robobandit »

Also on the ubisoft forums over here -

http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/8061039638
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Re: Assassin's Creed 2...

Post by suiken_2mieu »

Let's go, someone go make a video. :rockout
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