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PostPosted: 19 May 2015, 05:45 
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seems like the hud is forced centered on 16:9.
It works pretty well in Eyefinity/Surround, but i guess they didn't think about 21:9 users.


Ingame Cutscenes are Pillarboxed? Left and Right Black border and 16:9 format?
Screenshots please :)

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PostPosted: 19 May 2015, 05:50 
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Yes Haldi.

They are most definitely letterboxed


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PostPosted: 19 May 2015, 06:24 
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Haldi wrote:
seems like the hud is forced centered on 16:9.
It works pretty well in Eyefinity/Surround, but i guess they didn't think about 21:9 users.


Ingame Cutscenes are Pillarboxed? Left and Right Black border and 16:9 format?
Screenshots please :)


Here you go

Image

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PostPosted: 19 May 2015, 06:46 
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Razed wrote:
Haldi wrote:
seems like the hud is forced centered on 16:9.
It works pretty well in Eyefinity/Surround, but i guess they didn't think about 21:9 users.


Ingame Cutscenes are Pillarboxed? Left and Right Black border and 16:9 format?
Screenshots please :)


Here you go

Image


What card do you have?


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PostPosted: 19 May 2015, 07:22 
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TheWitcher wrote:
Razed wrote:
Haldi wrote:
seems like the hud is forced centered on 16:9.
It works pretty well in Eyefinity/Surround, but i guess they didn't think about 21:9 users.


Ingame Cutscenes are Pillarboxed? Left and Right Black border and 16:9 format?
Screenshots please :)


Here you go

Image


What card do you have?


GTX 980 2-way sli

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PostPosted: 19 May 2015, 07:35 
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damn nice. I got 780ti SLI. I want that 980 2 way though


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PostPosted: 19 May 2015, 09:54 
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Razed wrote:
HUD is broken as well. Cutscenes are boxed out. Personally the HUD bothers me more than anything and I'd really appreciate a fix for that.


Check out the other Witcher 3 thread for the HUD fix to spread it further out.
http://www.wsgf.org/forums/viewtopic.php?f=92&t=29011
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PostPosted: 19 May 2015, 12:52 
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hey guys.
Anyone here thinks he has the time to add 21:9 Screenshots ? :)
Witcher 3 Detailed Report
There is a Savegame file attached in the DR, if you have the GoG version of the game, unzip it and place it under "This PC->Documents->The Witcher 3->gamesaves" should work with v1.01 (Day 1 patch)

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PostPosted: 19 May 2015, 17:47 
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Haldi wrote:
hey guys.
Anyone here thinks he has the time to add 21:9 Screenshots ? :)
Witcher 3 Detailed Report
There is a Savegame file attached in the DR, if you have the GoG version of the game, unzip it and place it under "This PC->Documents->The Witcher 3->gamesaves" should work with v1.01 (Day 1 patch)


I added the 21:9 screenshot to the report. Thanks for the save game file.


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PostPosted: 20 May 2015, 06:44 
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Thanks...but the cutscenes being pillarboxed is worse. Any fix please?


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PostPosted: 20 May 2015, 16:01 
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Oh wow a fix so fast awesome!


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PostPosted: 20 May 2015, 22:26 
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There is no fix yet..just a HUD fix ...which is the least annoying compared to pillarboxed scenes


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PostPosted: 21 May 2015, 03:36 
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gumbo1919 wrote:
I added the 21:9 screenshot to the report. Thanks for the save game file.

Thanks :onethumb:

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PostPosted: 23 May 2015, 20:41 
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Hi guys, is anyone trying to fix the Witcher 3 cutscenes? For GTAV the Flawless Widescreen fix was out on release day, which was really cool. But does anyone care about W3?

Thanks in advance, I would really appreciate it.


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PostPosted: 24 May 2015, 21:15 
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Yeah, I can only concur, the boxed cutscenes really breaks immersion for this game. By far the most annoying thing for me.


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PostPosted: 26 May 2015, 02:30 
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Really hoping someone is working on a fix for this. I would if I knew how! Those black bars in 21:9 totally suck.


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PostPosted: 26 May 2015, 05:56 
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here is my patched exe, it corrects the value for cutscene (removes black bars left and right) and some hud elemts to 21:9. together with the changes "cisce" mention, fixes all problems. just videos bink i guess are staying 16:9

http://www.file-upload.net/download-10643523/witcher3_21-9_fix.rar.html

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PostPosted: 26 May 2015, 14:34 
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zens wrote:
here is my patched exe, it corrects the value for cutscene (removes black bars left and right) and some hud elemts to 21:9. together with the changes "cisce" mention, fixes all problems. just videos bink i guess are staying 16:9

http://www.file-upload.net/download-10643523/witcher3_21-9_fix.rar.html

Image


This fix works! Thanks for sharing :onethumb:

Can you go into the other changes a little bit more (besides the black bars I mean).?

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PostPosted: 26 May 2015, 14:44 
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yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image


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PostPosted: 26 May 2015, 15:21 
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Well at last this is something.Black bars during cutscenes really were frustrating.But i dled the fix and dont have any clue how to apply it.I need to start gog in order to play the game..can you please give me some instructions?also can you tell me if i will have any kinds of problems when they realease another patch??


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PostPosted: 26 May 2015, 15:31 
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dawnbylaw wrote:
Well at last this is something.Black bars during cutscenes really were frustrating.But i dled the fix and dont have any clue how to apply it.I need to start gog in order to play the game..can you please give me some instructions?also can you tell me if i will have any kinds of problems when they realease another patch??


Make a backup of your witcher3.exe and then replace the moded one with the original. The .exe can be found in GOG Games\The Witcher 3 Wild Hunt\bin\x64.

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PostPosted: 26 May 2015, 15:53 
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Works like a charm. Thanks so much for your work.


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PostPosted: 26 May 2015, 16:15 
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ah .exe ? version 1.03 ? Steam? GoG?

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PostPosted: 26 May 2015, 16:34 
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the first one i posted one page before is 1.03, the second one is for 1.04, both are from the gog version.


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PostPosted: 26 May 2015, 20:23 
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did someone look through the file to make sure it's safe? i'm really paranoid after the GTA V mod having trojans in it.

thank you so much for your effort zens, very appreciated.


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PostPosted: 26 May 2015, 21:16 
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Thanks a lot. Works perfect :)


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PostPosted: 26 May 2015, 21:46 
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zens wrote:
yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image


Thanks a TON zens, I have been waiting for this fix! Does it work with Steam as well though? I'll try it soon as I get home!

Also, is it really complicated to patch yourself? And if not, can you PM me or post how to do it as to future proof ourselves in case they keep patching the game and you aren't able to keep up? Thanks a ton!

-Mezzanine


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PostPosted: 26 May 2015, 23:21 
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zens wrote:
yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image


This is awesome! Are you just going to keep posting here when an update is needed or do you have somewhere else you post to? So I know where to look when the updates come.


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PostPosted: 26 May 2015, 23:52 
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zens wrote:
yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image

Thank you SO MUCH!!! :cheers: :cheers: :cheers: :TrueWS:


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PostPosted: 27 May 2015, 01:13 
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zens wrote:
yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image


It works! Thanks dude! You r the best! ;)


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PostPosted: 27 May 2015, 17:26 
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Thanks a lot for your work Zens ;)


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PostPosted: 27 May 2015, 22:02 
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nice work on the .exe with 21:9 cut scene!!!! Really appreciated THX!!

Would like to know how you did it too just in case for future update.


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PostPosted: 27 May 2015, 22:34 
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Created an account just to say 'thanks', Zen. You rock!


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PostPosted: 28 May 2015, 02:44 
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zens wrote:
here is my patched exe, it corrects the value for cutscene (removes black bars left and right) and some hud elemts to 21:9. together with the changes "cisce" mention, fixes all problems. just videos bink i guess are staying 16:9

http://www.file-upload.net/download-10643523/witcher3_21-9_fix.rar.html

Image


Came here and made an account to thank you. Thank you.


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PostPosted: 31 May 2015, 08:39 
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zens wrote:
yw, btw heres the updated version 1.04
http://www.file-upload.net/download-10644395/witcher3_21-9_fix_v1.04.rar.html

well there are not much other changes, there is just one constant wich sets the ratio for cutscenes (also ingame dialogs) and i noticed some hud elements are placed correctly then (like tutorial boxes). sadly some loadingscreen seems broken.

Image



Thanks Zens, you are my hero! :D

Only problem I still have is that I use a 5760:1080, which a 16:3 aspect ratio.
Could you please, please make an exe for that ratio as well?

Never mind, I just found it by simply comparing the old and new exe file with an hex editor and just tinkering with the code.

Anyone who wants to have the file for 5760:1080 ratio just pm me.


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PostPosted: 31 May 2015, 14:20 
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here u go gamadeus, exe with 16:3 ratio fix.
let me know if that works for u.

http://www.file-upload.net/download-10655727/witcher3_16-3_fix_1.04.rar.html


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PostPosted: 31 May 2015, 16:24 
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zens wrote:
here u go gamadeus, exe with 16:3 ratio fix.
let me know if that works for u.

http://www.file-upload.net/download-10655727/witcher3_16-3_fix_1.04.rar.html


thanks again, that one works too! :D

by the way, which program did you use to decompile the exe file, if I may ask? I couldnt make that work.


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PostPosted: 01 Jun 2015, 08:09 
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Nvidia was working on improving Witcher 3 performance for Kepler owners: http://wccftech.com/nvidia-working-driv ... witcher-3/

The 353.06 WHQL driver has just been released because of the 980ti launch: http://www.nvidia.com/download/driverRe ... 5823/en-us

There was no mention of this in the 353.06 release notes. However, my fps has gone up from 58.2 to 63.4 (save near Red Barons house). Anyone else experiencing the same kind of improvement?
Maybe they didn't mention it, because they want kepler owners to buy the 980ti. Just a hypothesis.

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PostPosted: 01 Jun 2015, 19:00 
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I got about 18% faster framesrates with the new drivers, that´s quite amazing

I am using two gtx 970 though, not Kepler. Looks like they managed to improve the performance in general.


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PostPosted: 03 Jun 2015, 06:25 
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Unfortunately, as of today's patch, the 21:9 cutscene fix/.exe doesn't work anymore.

Thanks for all your help zens, your work is awesome! What would be even better is if you could post how you go about decompiling the exe and editing it, so that we can all do it by ourselves when there is a patch :D. You know what they say, give a man a fish, he eats for a day. Teach a man to fish.. :D

-Mezz


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PostPosted: 03 Jun 2015, 09:35 
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mezzanine510 wrote:
Unfortunately, as of today's patch, the 21:9 cutscene fix/.exe doesn't work anymore.

Thanks for all your help zens, your work is awesome! What would be even better is if you could post how you go about decompiling the exe and editing it, so that we can all do it by ourselves when there is a patch :D. You know what they say, give a man a fish, he eats for a day. Teach a man to fish.. :D

-Mezz


It does. Just replace the .exe file again; it'll tell the game that it's running 1.03, but everything will be just as if you're running 1.04.


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PostPosted: 03 Jun 2015, 13:24 
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I got the GOG version and latest version is still 1.04.

"Teach a man to fish...", well im using a non public version of ollydbg x64 wich is still under development, but it should be possible, to take a hex editor and compare the original with the patched exe to see what i patched.

Image


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PostPosted: 03 Jun 2015, 22:58 
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Hey I am trying to get mine to work because the black bars really are very distracting and I cant focus on the cutscene.
So do I place this exe file IN the gamesave folder, then just click play in GOG? When I do this, it doesnt work.
When I try to run the .exe I get "physxcommon_x64.dll is missing" and it cant run.

If it doesn't work, I might just have to drop the resolution to regular 1440p until another fix is made, because it ruins the cutscenes.


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PostPosted: 04 Jun 2015, 08:08 
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zens wrote:
I got the GOG version and latest version is still 1.04.

"Teach a man to fish...", well im using a non public version of ollydbg x64 wich is still under development, but it should be possible, to take a hex editor and compare the original with the patched exe to see what i patched.



Thanks for sharing that with us, Zens. I looked at this ollydbg, but I have to confess I have no idea how one can find the aspect ratio setting for dialogues in all that gibberish. I tried to look for the hex pattern I found by comparing the exe files, but I didn´t get any hits. Would you mind revealing what to look for here?

By the way, patch 1.05 should be out tomorrow, I hope.


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i can try to explain, well mostly such data like are stored as constant in .rdata (its section in the binary .exe). So as its a constant it stays there for later use. ok now for example 21:9 = 2.3 and 16:9 = 1,777777777777778
devs like to have that values stored as floating point. in that case its a simple code error by just taking the vertical resolution wich is 1080 but 16:9 as we know is using 1080 aswell as nativ resolution so the function wich works as a switch jumps to the stored value for 16:9 wich is 1.7 but we need 2.3... here is snipped of that switch:

Image


well and finding such stuff it helps speaking assembler, wich i cant teach u.

so if u found the function u have two options dissamble the function to jump to the right value or just modificate the wrong constant to the right one (thats the way i chose). so now we have a pattern for a patch look next executable will have "398EE33F55551540" and u have to modifie the first 4 bytes to "CD901840"

Image

that error btw is generic atm for detecting the right ration on a 21:9 screen cause of the same vertical value, devs using codesnippeds or workshops etc so often code is unique then in debugger, like copy paste bug.


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PostPosted: 05 Jun 2015, 01:13 
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is the .exe working for everyone else?


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Hallo Zens!

Thank you so much - work like a charm! I was able to "edit" the exe on my own :-) so i can do it for the following patches also. Thanks again.


Do you have any idea how to get the "main" menu and the cinematic cutscenes also in 21:9? Its really annoying because they are originaly produced for 21:9 (see horizontal black bars) but they are cropped down to 16:9 LOL -... so how can i get to 21:9 without the horizontal black bars?
Thanks man.


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hi, well i was searching for the code, but so far i dont have anything. the menus seems to be in a flash layer so it will get strechted i guess, same for videos if possible.


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i'm also searching - no luck yet. Do you think we will get an answer if we write CDPR?`

i would love to have the MAP also in 21:9 ^^


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PostPosted: 05 Jun 2015, 13:01 
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im happy with the game as it is atm, i guess that will get fixed, but for sure not in the next 3 patches.

btw there is a post here in the forum to fix the hud (incl. the minimap)

http://www.wsgf.org/forums/viewtopic.php?p=158281#p158281

edit: ah sry ya the map and stuff is flash maybe i find something.


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PostPosted: 05 Jun 2015, 17:30 
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And as we speak Patch 1.05 (Steam) gets roled out, so the Black Bars Fix doesnt work for me anymore, could someone try to fix this again and maybe provide the new 1.05 .exe file.

Thanks :)


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PostPosted: 05 Jun 2015, 18:08 
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witcher3_21@9_fix_v.1.05_GOG:

http://www.filedropper.com/witcher3219fixv105gog


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PostPosted: 05 Jun 2015, 18:09 
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Quote:
Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.


From the patch notes. I can confirm the HUD is now spanning properly for 21:9 aspect ratio. The black bars are still present during cut-scenes.


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PostPosted: 05 Jun 2015, 19:22 
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gumbo1919 wrote:
Quote:
Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.


From the patch notes. I can confirm the HUD is now spanning properly for 21:9 aspect ratio. The black bars are still present during cut-scenes.

I can confirm this as well. So, those who applied the .ini fix for the hud, must now change back to what it was before.

The pillarboxing has now returned with a vengeance, so a new .exe is needed badly. :savews:


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PostPosted: 05 Jun 2015, 19:47 
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New .exe is provided by zens. Thanks for that ;)


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zens wrote:


Thank you! I've been using your fix since 1.04, and it has been awesome. I really love not having black bars.


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PostPosted: 05 Jun 2015, 20:19 
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zens wrote:
im happy with the game as it is atm, i guess that will get fixed, but for sure not in the next 3 patches.

btw there is a post here in the forum to fix the hud (incl. the minimap)

http://www.wsgf.org/forums/viewtopic.php?p=158281#p158281

edit: ah sry ya the map and stuff is flash maybe i find something.



yeah man - unbelievable. but i cannot find a link to the adress where i edit the ratio --... damn!!!


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Setting the UI vertical and horizontal scale to 1.02 allows the HUD elements to be slightly nearer to the edges of the screen without cutting off anything.
And the new .exe seems to work alright. Great work!


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zens wrote:

Thanks again! :twothumb:


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zens wrote:


TY!! You r the best!! :twothumb:


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What am I doing wrong ?
I put it in the save file folder, click play in GOG but it doesnt do anything.


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Many thanks Zens it works good!Hello Gammatsunami,it's not in your save file folder you have to put it but in your installation folder in the "x64";)


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Zens again saved the day :D

Anyone who needs a 16:3 aspect ratio like me can find the file here:

http://www.filedropper.com/witcher3_1


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nice to see u could slove it on ur own gamadeus!


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Zens the link for the updated 21.9 patch says the file doesn't exist. Can you please reupload the 1.05 exe again? Thanks


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blackreign66 wrote:
Zens the link for the updated 21.9 patch says the file doesn't exist. Can you please reupload the 1.05 exe again? Thanks



http://www.file-upload.net/download-10676171/witcher3_21-9_v1.05_-GoG-.rar.html

here u go... :)


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zens wrote:
blackreign66 wrote:
Zens the link for the updated 21.9 patch says the file doesn't exist. Can you please reupload the 1.05 exe again? Thanks



http://www.file-upload.net/download-10676171/witcher3_21-9_v1.05_-GoG-.rar.html

here u go... :)


Thanks again


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Zens could you make the widescreen fix for the new 1.06 patch again? I would have made it myself but still haven´t figured out the assembler code part yet.


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gamadeus wrote:
Zens could you make the widescreen fix for the new 1.06 patch again? I would have made it myself but still haven´t figured out the assembler code part yet.


http://www.file-upload.net/download-10693241/witcher3_21-9_fix_v1.06.rar.html


:)


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zens wrote:
gamadeus wrote:
Zens could you make the widescreen fix for the new 1.06 patch again? I would have made it myself but still haven´t figured out the assembler code part yet.


http://www.file-upload.net/download-10693241/witcher3_21-9_fix_v1.06.rar.html


:)


Image


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zens wrote:
gamadeus wrote:
Zens could you make the widescreen fix for the new 1.06 patch again? I would have made it myself but still haven´t figured out the assembler code part yet.


http://www.file-upload.net/download-10693241/witcher3_21-9_fix_v1.06.rar.html


:)

Thank you again again again! :clap: :clap: :clap:


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OMG thank you so much! I just found this and wish I had it for the first 50 hours I played this game! Dunno why flawless widescreen has not implemented a fix yet.

Thank you thank you thank you!


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Thanks you so much Zens!!


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Patch 1.07 just hit steam. Looks like a new fix is in order


EDIT: False alarm. Giant 2GB update was not an actual patch.


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Not an actual patch?

http://www.eurogamer.net/articles/2015- ... -tiny-text

Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.

Improves performance in the swamps of the No Man's Land region.

Fixes an issue whereby the presence of fog could adversely affect game performance.

Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.

Introduces a number of optimizations that improve overall performance throughout the game.

Improves overall game performance.
----------------------------------------------------------------

I'm curious the games performance after this patch and whether it affects much or not. I haven't had the time to test yet but wish they'd get on top of the SLi scaling issues.

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Cinnabuns wrote:
I'm curious the games performance after this patch and whether it affects much or not. I haven't had the time to test yet but wish they'd get on top of the SLi scaling issues.


That's pretty much reliant on nVidia, since it pertains to the game's SLI profile. That, and monitor configuration on Surround.


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1.07 is out on steam now. Can someone please supply a working exe :)? thanks


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witcher3_21@9fix_v.1.07_(gog):
http://www.file-upload.net/download-10775790/witcher3_21-9fix_v.1.07_-gog-.rar.html


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Thank you so much!


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zens wrote:


Thanks Zen, it is much much appreciated!! I was wondering whether it is a lot of work to fix the exe? If you would be able to let us know how?


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hi, not very complicated, i allready explained it some pages before. Greetings


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zens wrote:
hi, not very complicated, i allready explained it some pages before. Greetings

Thanks zens, much appreciated! :clap:

You have named it gog, I assume that's the version you have? I can confirm that this works with the Steam version either way. :-)

A question, which I forgot to ask you last patch, there seems to be black bars in the cut scenes still, but they are veeery small, only 5-10 pixels or something like that. Do you know why that is? I only noticed it a while ago, so I don't know if this has been the case with all the versions.


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Hi all,

And thank zens for the awesome patch!
Would anyone have an umodified Witcher3.exe from patch 1.05?
I replaced mine with zens to enjoy widescreen cutscenes while I was still running v. 1.05 - but now the game won't patch to 1.07 over this modified exe (it just says the 1.07 patch is not compatible with my version of the Witcher, although technically the patch available on gog.com is for version 1.02+).
Should have kept the original .exe just in case, I know!
Thanks in advance for the help - this would avoid me the trouble of having to reinstall the entire game :-/


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Thanks a lot Zens,it's very helpfull.Thanks again


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Northmountain wrote:
zens wrote:
hi, not very complicated, i allready explained it some pages before. Greetings

Thanks zens, much appreciated! :clap:

You have named it gog, I assume that's the version you have? I can confirm that this works with the Steam version either way. :-)

A question, which I forgot to ask you last patch, there seems to be black bars in the cut scenes still, but they are veeery small, only 5-10 pixels or something like that. Do you know why that is? I only noticed it a while ago, so I don't know if this has been the case with all the versions.



Named it gog just to clarify, allready tought it would work with steam, only diffrence is the missing steam wrapper in the gog executable. The small black bars left is easy to explain, i used a diffrent float value 2,3333333 resulting on 21:9... (i guess) in the first patch, but correct one should be "2,370370" (2560/1080).... so there shouldnt any bars left anymore now. :)

btw. same behavior is in GTA5 but theire algo checks for 2.3333333 as only accepted float value so there is no simply way to patch it (specialy cause of the drm) with the correct one "2,370370" wich results in smalls bars sadly.


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zens wrote:
Northmountain wrote:
zens wrote:
hi, not very complicated, i allready explained it some pages before. Greetings

Thanks zens, much appreciated! :clap:

You have named it gog, I assume that's the version you have? I can confirm that this works with the Steam version either way. :-)

A question, which I forgot to ask you last patch, there seems to be black bars in the cut scenes still, but they are veeery small, only 5-10 pixels or something like that. Do you know why that is? I only noticed it a while ago, so I don't know if this has been the case with all the versions.



Named it gog just to clarify, allready tought it would work with steam, only diffrence is the missing steam wrapper in the gog executable. The small black bars left is easy to explain, i used a diffrent float value 2,3333333 resulting on 21:9... (i guess) in the first patch, but correct one should be "2,370370" (2560/1080).... so there shouldnt any bars left anymore now. :)

btw. same behavior is in GTA5 but theire algo checks for 2.3333333 as only accepted float value so there is no simply way to patch it (specialy cause of the drm) with the correct one "2,370370" wich results in smalls bars sadly.

Aaah, I see. Well, that makes things hairier then I guess. You're using 2.370370 - which corresponds to 2560x1080, but the float value for 3440x1440 is 2.3888...89 (43:18). Without messing it up for the 2560x1080 users, is it possible to change it to match the 3440x1440 users?

Which begs another question in general; for 21:9, which is the most widespread resolution of the two - does anyone know?


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try this one (float 2.388888):
http://www.file-upload.net/download-10785445/witcher3_3440x1440_fix.rar.html

...the higher float "can" work for 2560x1080 too, depends on the code functions, didnt tested it atm.

EDIT:
Quote:
sry, i packed the wrong file here is the correct one:
http://www.file-upload.net/download-107 ... x.rar.html


Last edited by zens on 25 Jul 2015, 18:17, edited 1 time in total.

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zens wrote:
try this one (float 2.388888):
http://www.file-upload.net/download-10785445/witcher3_3440x1440_fix.rar.html

...the higher float "can" work for 2560x1080 too, depends on the code functions, didnt tested it atm.

As far as I can tell, there is no visual difference between this one and the previous version?


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I've been lurking here since the first 21:9 fix. Finally register to say thank you zens for the fast update.

I also agree with what Northmountain says as there is still the small black bars in your recent 3440x1440 fix. I remember before update 1.04 there is a fix where you code it perfectly with no black bar on the sides. Hopefully you can identify what the kink is and give us another great update.


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sry, i packed the wrong file here is the correct one:
http://www.file-upload.net/download-10793501/witcher3_3440x1440_fix.rar.html


Guys let me know if that will work for you, it works for me (2560x1080) too.
Float is 2.388888 now


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zens wrote:
sry, i packed the wrong file here is the correct one:
http://www.file-upload.net/download-10793501/witcher3_3440x1440_fix.rar.html


Guys let me know if that will work for you, it works for me (2560x1080) too.
Float is 2.388888 now



Works flawlessly. Thank you so much. :onethumb:


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Thx for the reply SaskiaAedirn, so i will use that float value for upcoming patches.


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Hey zens, awesome work man!
Sadly i'm still encountering black bars here and there. i am running a 21:9 2560x1080 screen with your latest fix and still have blackbars in some cutscenes. for example when ciri htis the helm over the wall in the tutorial scene. Or the following, where you see geralt sleeping. Any ideas?


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Hi Grinser, evrything 3d rendered by the engine, is black bar free. Rest are Videos.


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Hey zens. :)
I have still a 3D rendered sequence that has black bars: http://imgur.com/DC6lHFD
Probably just a limitation of that scene then?


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hmm, looks prerendered to me, like those scenes with "wild hunt".


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Hmm, it indeed is one. Messed around with the appearances and the graphic settings and it is indeed pre rendered. Thanks for your help zens :)


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hehe, i remember i was irritated too by that on game begin.


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zenssssss would you be able to do a fix for the latest patch please?


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I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe


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SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe



Thanks! Works for me with no unforeseen issues experienced...yet.


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SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe


Working so far :) thanks!


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SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe



Perfectly done! :onethumb:


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SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe

Thanks dude!!! :clap:


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SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe



Could you post a link to the tutorial? I cant seem to find anything.


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It doesnt work with steam version


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iwuzhere wrote:
SaskiaAedirn wrote:
I read zens' tutorial and change 398EE33F to 8AE31840. It works for me. Not really sure if that should be the way to do it? Could you clarify, zens?

Here is the link for 1.08
witcher3--1.08---3440x1440-.exe



Could you post a link to the tutorial? I cant seem to find anything.


I was wondering the same thing, back on page 5 zens gives some information, but I do not see anything about "changing 398EE33F to 8AE31840" in there anywhere... are you doing that via a hex editor, or?

Can you please post where that information came from?

Thank you,

LB


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gereghar wrote:
It doesnt work with steam version


I am currently using the v1.08 one with steam ( 1.08 was just released on steam a few days ago ) and everything is working fine for me.


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New patch today, eh?

Image


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Hi guys, here is the link for 1.08.1.
Always make a backup of the original version just in case.
witcher3.exe version 1.08.1

---------------------------------------------------------------------------------------------------------------

And here is my tutorial, with original credit going to zens. I hope the explanation is clear and helpful.

I use this portable hex editor, but you can use whichever you want.
http://www.chmaas.handshake.de/delphi/f ... m#download

Backup the file before you mess at your own risk :cheers:
OK, on page 5, zens posts this tutorial image:

Image

As you can see, zens changes the floating point "398EE33F" to "CD901840"

"398EE33F" = 16:9 = 1.77778
"CD901840" = 21:9 = 2.33333

However, "CD901840" leaves small black bars on the left and right sides as seen here

Image

To fix this problem, let's look at the specs of our ultrawide
2560:1080 = 2.37037
3440:1440 = 2.38889
So it seems the correct value is closer to 2.38888 than 2.33333. The floating point for 2.38888 is "8AE31840" which I cheat by looking at zens' most recent fix. I have no idea how he convert the numerical number to floating point :(

Now open the hex editor, hit Ctrl+F and type in 55 55 15 40
Our floating point is always before this group of numbers.

Image

Then simply type in our new floating point "8AE31840"
You are done. Enjoy the game.

Image


Last edited by SaskiaAedirn on 22 Aug 2015, 16:50, edited 1 time in total.

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SaskiaAedirn thank you very much for a more clear tut (and Zens for the original of course), works great, I appreciate it!


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For some reason - the exe isn't working for me. Can someone upload another one?

Thanks in advance.

EDIT- I'm an idiot. I put it in the wrong folder. It works great! Thanks!


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SaskiaAedirn, im using a debugger to convert float to hex, but there are some converter in web. http://gregstoll.dyndns.org/~gregstoll/floattohex/

it gives u a DWORD (stack size of 4byte) as output. and in plain hex line u have to reverse it. like 1234567 gets 7654321. dunno how i shall explain that now on quick.

As example here is how all this looks in runtime memory of a running process:

32 BIT FLOATING POINT:
Image

32 BIT INTEGER (4 Byte DWORD in 64bit app):
Image

HEXADECIMAL:
Image


...hope that helps a bit to understand.


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If anyone is looking for the sequence for 2560x1080, it is 24 B4 17 40

Confirmed working on steam version 1.08.

I used CFF Explorer as Hex Editor and made 2 mistakes while trying to figure it out

1) CFF Explorer asks if I want to load first 40 mb of the file, so I did (expecting the required sequence to be in the beginning). However when I was saving, it also saved just the 1st 40 mb of the file, and the rest of it was gone, LOL. Good thing I backed up.

2) Then I misread the instructions - I thought you should replace the 55 55 15 40 with your sequence. No, you need to replace the 4 byte sequence before it!


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Hi, I'm new here. First thank you for this.

OK made my own exe using the guide here and it's working like magic :rockout:

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There was a new patch today for the achievement bug, so I did a quick fix of my own! This will work for 3440x1440. Someone could test it out. If there are different values needed, I could patch them, I just need to know where to put them. Thanks to SaskiaAedirn for the tutorial to do the fix.

Edit: I tried making one for 2560x1080. Someone can try testing it below. Let me know if it works!

I also tested 3440x1440 in a cutscene, and everything worked fine.
Image


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PyroDonkey - I'm using the 2560x1080 version and so far it's working perfectly.
Made an account to say thank you, and awesome job to everyone in this thread. The game switching to 16:9 for cut-scenes was really breaking immersion.


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Thank you pyrodonkey, And everyone else who works on these fixes, Its working great now!


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PostPosted: 08 Oct 2015, 00:53 
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it would be fantastic if someone could supply their working .exe file for every patch somewhere on the thread.

even better if it could be linked in the original thread post - that would make it alarmingly easy for noobs at all of this, such as me, to get these games working very easily without sifting through a whole thread to find the tutorial, the download files and ant followup.

know its a lot to ask but if someone that does it anyway uploaded them it shouldnt be a significant time hassle for them.


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To try to learn this, I used the excellent instructions posted to fix 3440x1440 for version 1.10. Confirmed it works!

http://www.file-upload.net/download-109 ... 3.exe.html


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PostPosted: 10 Oct 2015, 06:33 
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Here's the fix for 2560x1080:


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adstaylor77 wrote:
To try to learn this, I used the excellent instructions posted to fix 3440x1440 for version 1.10. Confirmed it works!

http://www.file-upload.net/download-109 ... 3.exe.html


Seems to work without a problem. Thanks!


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hi does this fix the cutscenes? just found this thread and i just updated to 1.10 can you confirm this works? and where do i put the downloaded file? thanks!


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PostPosted: 11 Oct 2015, 08:23 
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Just rename the file witcher3.exe and replace the one in Program Files\SteamLibrary\steamapps\common\The Witcher 3\bin\x64 or wherever you installed the game.

The file works for me, I get no black bars during cutscenes (except for the pre-rendered movies, can't do anything about that) and conversations.


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I meant to log back on last night just to thank you. I figured it out last night and it works amazing. You have no idea how long I was going crazy because of those cut scenes. Thanks a million times!!


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Hey. I have an issue and was wondering if anybody could help. I'm currently running Witcher 3 1.08 with a patched exe for 21:9 compatibility that I got from these forums and it's been working just fine. Now with Hearts of Stone out I'd love to install it, but I can't update to 1.10 because the patch won't install. I suspect it's because of the modified exe I have. Luckily I still have the original 1.08 exe in a backup folder. Now, is there a new modified exe for 1.10 available?


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PostPosted: 23 Oct 2015, 10:38 
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Has anyone have fix .exe for 1.11 patch please?


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PostPosted: 23 Oct 2015, 17:20 
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update 1.11:

http://www.file-upload.net/download-10991683/Witcher3_21-9_cutscene_blackbar_fix_v.1.11.rar.html


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PostPosted: 26 Oct 2015, 14:44 
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zens wrote:


Thank you dude :)


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PostPosted: 26 Oct 2015, 21:35 
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You welcome, and welcome on board Arown!


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PostPosted: 21 Nov 2015, 19:05 
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zens wrote:


Thank you for your effort zens! Now I can play tw3 without annoying black bars which I sadly did in my first try. With mods from nexus and your fix this will be a fun ng+ ride.

Regards Patrick


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My current setup is 5192x1050 (Bezel Corrected) can someone edit the exe for that resolution? I am unable to figure it out.
Thanks in advance.

Edit: Never mind figured it out by myself.


Last edited by jc0123 on 08 Jan 2016, 23:38, edited 1 time in total.

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PostPosted: 05 Jan 2016, 09:50 
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O yeah! :rockout: O yeah! :rockout:

BIG THANKS to zens and SaskiaAedirn!

Before:
Image
After:
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After the 1.12 patch, editing the .exe with the hex editor like this post covers doesn't seem to work anymore. I edited the .exe with hex editor for 21:9 like before and I no longer get cut scenes that fill the 5892x1080 surround resolution. Has anyone else noticed this?

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PostPosted: 12 Jan 2016, 07:19 
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39 8E E3 3F appears 3 times, edit the 2nd one to fix the cutscenes.


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PostPosted: 12 Jan 2016, 17:43 
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can someone please uplaod the 2560x1080 fix for 1.12?


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So after reading the guide from earlier I tried editing the .exe myself for 21:9 3440x1400 and it works.

I replaced the second entry of 39 8E E3 3F with 8AE31840 (simple copy and paste) using Hex Editor, works like a charm and thanks Zens for the hard work.


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PostPosted: 12 Jan 2016, 20:19 
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So...Can any good soul please upload the .exe for 3440x1440 ?
Thanks in advance !


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I finally figured out the issue...I was substituting the wrong value. The value quoted in the fix is for 3440x1440. That doesn't work for Nvidia Surround resolution like 5892x1080 which is what I'm using. I used the value of E8 93 AE 40 which is the HEX equivalent for 5.455555 (in reverse order). 5892/1080=5.455555. 5.455555 in HEX is 40 AE 93 E8. Reverse it and substitute and you're good to go for 5760 x 1080 resolution.

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PostPosted: 17 Jan 2016, 21:58 
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a new update is release


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PostPosted: 18 Jan 2016, 20:49 
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Damn, haven't even had the time to play with the 1.12 update and again, it doesn't work. Argh...
Someone, please, could upload the 3440x1440 again for this noob?
Thanks...


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PostPosted: 18 Jan 2016, 20:56 
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and 2560x1080 :)


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PostPosted: 02 Mar 2016, 11:40 
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You have to rename the file: delete .3440x1440 or .2560x1080 from the filename and voilà ! witcher3.exe with wolf pendant icon and everything.


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PostPosted: 09 Mar 2016, 22:59 
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Hey guys, hope I'm still in time for this thread!
I've downloaded every single fix here to remove the black bars in cutscenes, none of it seems to work for me :(
The last fix link provided by Ci7rus got to me with damaged files, I use 7zip to unzip it, does have to do with it? Can you share it again please? Does this fix works with the 1.12 steam version? The only thing to do it's to switch the .exes on the bin folder? Am I missing something?
Sorry for the boring questions, Thanks in advance.
AH.


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PostPosted: 13 Mar 2016, 00:36 
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Here you are:

witcher3_21-9_v.1.12_Steam
https://u.pomf.is/yqfmnz.zip

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Martan wrote:
Here you are:

witcher3_21-9_v.1.12_Steam
https://u.pomf.is/yqfmnz.zip


Holy S*** It Worked!!!
You're the Man! Thank you so much!!
Cheers! :D


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Anyone have a gog fix for this for 1.12.1? I need it for 2560 x 1080.


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PostPosted: 10 May 2016, 10:11 
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Hi,sontifix.

About six threads below this one is one entitled 'Grandpa needs a little reassurance'. That's me, and I have the Gog 1.12 version of Witcher 3.

In the second post in that thread I think you may find the appropriate answers to whatever you are looking for. Amoveo gave me help and the relative link for 2560 x 1080, although I used the 3440 x 1440 link..

Good luck.


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PostPosted: 27 May 2016, 18:55 
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Patch 1.20 incoming for the last DLC! Not looking forward to broken mods and 21:9 again.

You guys have been real good with the fixes. Is there a post with the hex values that need changing? I'm terrible at finding info.


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PostPosted: 30 May 2016, 12:58 
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Patch 1.21 GOG version

2560x1080
http://www.filedropper.com/witcher3_1


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PostPosted: 30 May 2016, 13:13 
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throwawayaccount wrote:
Patch 1.21 GOG version

2560x1080
http://www.filedropper.com/witcher3_1

Shit, that was fast.

3440x1440?


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Patch 1.21 GOG version

3440x1440
http://www.filedropper.com/witcher3_2
But I can't test it because I don't have a 3440x1440 panel and VSR is not working with AMD.


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I've made an archive of the modified exe to save some dl time and also a direct dl link.
It works for both UWD - so 2560x1080 and 3440 x 1440. Floating point = 8AE31840

STEAM version dl link:
witcher3_21-9_v.1.21_Steam.zip

Enjoy :rockout:

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Martan wrote:
I've made an archive of the modified exe to save some dl time and also a direct dl link.
It works for both UWD - so 2560x1080 and 3440 x 1440. Floating point = 8AE31840

STEAM version dl link:
witcher3_21-9_v.1.21_Steam.zip

Enjoy :rockout:


Thank you very much man!!!


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Does anyone have the original exe of the 1.12 game? I need it to the update the game from 1.12, the update installer won't work without it


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django112 wrote:
Does anyone have the original exe of the 1.12 game? I need it to the update the game from 1.12, the update installer won't work without it


Verify Game cache on Steam or GOG Then try updating.


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Martan wrote:
I've made an archive of the modified exe to save some dl time and also a direct dl link.
It works for both UWD - so 2560x1080 and 3440 x 1440. Floating point = 8AE31840

STEAM version dl link:
witcher3_21-9_v.1.21_Steam.zip

Enjoy :rockout:


Thank You

Worked on GOG version.


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Thank you folks for the 21:9 help. I'm new to ultrawide and caught something in Witcher 3 that googling didn't shine any light on. Has anyone else experienced this bug? I browsed the thread and saw no mention of this, so I didn't know if it's unique to patch 1.21 or not.

Image

When pinning formulae the list is pushed out of the crafting UI safezone. I did a little MS paint arrow to point where I believe the pin should be. Any ideas?


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PostPosted: 05 Jun 2016, 16:59 
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I have downloaded the Blood and Wine Expansion through Gog Galaxy and the cut scene black bars are back.

Is there a fresh 3440 x 1440 exe download I can use to get rid of them? Is that it in the previous post?

Thank you, guys. :twothumb:


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PostPosted: 05 Jun 2016, 23:09 
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Use the mine on top it should work, some guys here confirm it's also for GOG W3.

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Martan wrote:
Use the mine on top it should work, some guys here confirm it's also for GOG W3.


Can you check your copy and see if you experience the same crafting bug that I mentioned two posts up?


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Yop I've noticed it too, that's probably because of the new reworked UI. But it's not that of a problem, for me at least ;-)

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Thank you, Martan. It seems to have worked for me in Gog,too.
:cheers:


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I'm also new to UltraWidescreen 3440x1440.

In User Settings I changed the uiHorizontalFrameScale from its current =0.93889 to =1.3 (simply because previous to the 1.21 update I had changed it to 1.3 from its then 1, and I assumed I should do the same again).

Don't know if I should have or not, but everything seems to be still working okay although I also get the same side thing as you show in your image.

Anti-Hero wrote:
Thank you folks for the 21:9 help. I'm new to ultrawide and caught something in Witcher 3 that googling didn't shine any light on. Has anyone else experienced this bug? I browsed the thread and saw no mention of this, so I didn't know if it's unique to patch 1.21 or not.

Image

When pinning formulae the list is pushed out of the crafting UI safezone. I did a little MS paint arrow to point where I believe the pin should be. Any ideas?


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Thanks folks, I just wanted to verify it wasn't anything on my setup.


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I'm using these, since I started play on 21:9, it pushes the Witcher medailon & minimap/quest to the borders (top left/right). But I'm on 2560x1080!

uiVerticalFrameScale=1.044
uiHorizontalFrameScale=1.048

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Hmmmm. Do I just play with the HorizontalFrameScale figures till I find one that works fine or is there a way of calculating what it should be?


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You can play with it. One value as name suggest changes the vertical other horizontal, bigger numbers means you move the UI more to the sides. But try with small steps 1.02 1.03 etc.. even 1.025 depends on your resolution of course ;)

There could be a way to implement an in-game sliders menu for that - I'm looking in making it.

//
Hm I've managed to done it by some trial & error.

1) Didn't find a way to make it count in more finer gradients (1.04xy etc)
2) Must reload a save to take effect

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new update patch 1.22... fix gone :(


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Will there be an update to the new patch soon?


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NEW - v.1.22 patch version to download here:
witcher3_21-9_v.1.22.zip


It works for both UWD - so 2560x1080 and 3440 x 1440. Floating point = 8AE31840
STEAM & GOG compatible

Enjoy :rockout:

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Thanks Martan,

I opened up the .exe in a hex editor and I knew I needed to change 398EE33F to 8AE31840. But I am unable to find 398EE33F. I can't use control+f in the hex editor to find it. What is the best way to search for that value so I can just do it myself next time?


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Hi Skia_AoP, you can use the guide here - by user SaskiaAedirn.

I'm always linking it just in case I forgot how this game is to be modified too. If you click on the HEX value 8AE31840 in my previous posts =))


NEW - v.1.22 patch version to download here:
witcher3_21-9_v.1.22.zip

//so others could see it, cause we moved to another "page"

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Martan wrote:
Hi Skia_AoP, you can use the guide here - by user SaskiaAedirn.

I'm always linking it just in case I forgot how this game is to be modified too. If you click on the HEX value 8AE31840 in my previous posts =))


NEW - v.1.22 patch version to download here:
witcher3_21-9_v.1.22.zip

//so others could see it, cause we moved to another "page"


Had to make an account just to say thanks! Got my 21:9 yesterday, this fix is excellent.


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Yes, thanks again Martan!


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We are here to help each other. And when I launch the game under new patch I'm creating the modified exe for myself so to upload it and share it takes few minutes, and if it helps somebody I'm glad ;)

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Many thanks, martan. Witcher3 is back and running again beautifully, thanks to you.


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Martan, thank you! And many thanks to everyone who has helped and kept this thread going.


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Thanks Martan, and just in case anyone is wondering, this allows cutscenes to be 21:9 for the GOG version too


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I also made an account just to tell you how grateful I am for this UW fix. Thank you very much Martan.


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Martan, I have 3440x1440, does your fix work with this resolution? I can't test right now because I'm at work.
Thank you


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I have a 3440x1440 X34 G-sync Predator and the fix works fine.


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Hi guys! Could I get one for 1920x810 please?


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Can someone give me the full walkthrough of this? I've been stuck on this for weeks and I can't figure it out. I'm on the 1.22 patch and I have a 3440 x 1440 panel. I want the ultrawide cutscenes. Someone give me the download link, and tell me how to do it. I will love you forever


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Just look here:
http://www.wsgf.org/forums/viewtopic.ph ... 40#p166140


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Martan wrote:
Hi Skia_AoP, you can use the guide here - by user SaskiaAedirn.

I'm always linking it just in case I forgot how this game is to be modified too. If you click on the HEX value 8AE31840 in my previous posts =))


NEW - v.1.22 patch version to download here:
witcher3_21-9_v.1.22.zip

//so others could see it, cause we moved to another "page"


Hi There, I'm having wither 3 version 1.07 and i have tried to run the 1.22 version posted by u, it has crashed. I'm using x34 Acer, can you help me to set the solution size correctly running at 3440x1440 plz? I have no issue running at 2560x1440 however the quality is bad.

Really appreciate your help!


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Why not update Witcher 3 to version 1.22, then the fix will work - no?

[/quote]

Hi There, I'm having wither 3 version 1.07 and i have tried to run the 1.22 version posted by u, it has crashed. I'm using x34 Acer, can you help me to set the solution size correctly running at 3440x1440 plz? I have no issue running at 2560x1440 however the quality is bad.

Really appreciate your help![/quote]


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I'm using the 1.22 version of the hacked exe file, but the game just freezes in the opening screen where it says "Witcher 3 is a trademark, bla, bla, bla". It seems to start maybe one in four times after I've restarted the PC and if it does it runs perfectly, but most of the time I can't get it running. Has anyone experience anything similar?


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Very strange.

Can't say I've experienced that at all and I am sorry but I can't think why it may be doing that. I'm no technical wizard by any means. I'm with the GOG registered version and always start with the Screen shortcut.The Trademark stuff disappears very quickly and the next few screens can be space-barred through.

I can understand how this must be very frustrating and I hope someone else may have a suggestion that is of help to you..


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The exe file is just the regular exe with edited hex values right? What exactly would I need to change for a 2560x1080 resolution? I tried to find the post that had the info, but I can't seem to locate it right now.


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PostPosted: 14 Aug 2016, 12:57 
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Check out Martan's posts- he is on 2560 x 1080 and it's his fix that worked for me and I'm on 3440 x1440. Try his post on 15th June at 20.19 - and read before that to get the flow.

I did nothing except use his linked fix, although as you will read, I did also tinker with the User horizontal and vertical settings.


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Lawnmower2 wrote:
Check out Martan's posts- he is on 2560 x 1080 and it's his fix that worked for me and I'm on 3440 x1440. Try his post on 15th June at 20.19 - and read before that to get the flow.

I did nothing except use his linked fix, although as you will read, I did also tinker with the User horizontal and vertical settings.


This seems to have fixed it entirely! Thank you so much, and Martan as well, of course! :twothumb:


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You are more than welcome. It's a nice feeling to have been able to help someone else the way I was helped even though it was just pointing you in the right direction. Enjoy the Witcher.


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New patch broke the cutscenes fix. :(

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It's still working.

I used the Guide on Page 12 but now (Patch 1.24) the String 398EE33F is two times in the file.
Override only the second one.
It's the one surrounded by CCCC3F398EE33F555515


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PostPosted: 17 Aug 2016, 18:10 
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Lubitzkie wrote:
I used the Guide on Page 12


Thank you, it works!

For the lazy ones, I'll share. Finally found a reason to register. ;)

witcher3.zip


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I must be one of the even lazier ones.

Does Martan perhaps have a 21:9 3440 x 1440 (GOG) fix for version 1.24 yet?

I did try the above link, Angry Challenger, but I received warnings about using the link so backed off. Sorry.


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Lawnmower2 wrote:

I did try the above link, Angry Challenger, but I received warnings about using the link so backed off. Sorry.


I got the same thing sadly :(


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Hm, I just edited the 1.24 exe with the program listed in the post on page 12 and zipped it. So I guess file-upload.net is the problem - the zip-file itself is clean.

I can upload it somewhere else when I'm home from work or you have to wait for someone else to share. :(


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AngryChallenger wrote:
Hm, I just edited the 1.24 exe with the program listed in the post on page 12 and zipped it. So I guess file-upload.net is the problem - the zip-file itself is clean.

I can upload it somewhere else when I'm home from work or you have to wait for someone else to share. :(


If you're able to upload it elsewhere it would be much appreciated buddy :)

I tried to do it myself but the screen ended up sandwiched in the middle so safe to say I'd best lead it to the competent folk like yourself!


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Okay, try one of these...

Witcher3.exe 1.24 (3440x1440 fixed)
https://drive.google.com/file/d/0B6tXtq ... YtYmM/view
http://www31.zippyshare.com/v/Q8mDWtL5/file.html


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AngryChallenger wrote:


You my friend are a star! The top link worked perfectly and I can get on with enjoying the game.

Thanks very much for replying so quickly :)


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PostPosted: 21 Aug 2016, 14:18 
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I have followed the guide on page 12 to make my own fix. Using HxD I replaced the 8 characters that come before 55 55 15 40 with 8A E3 18 40. Sadly the cut-sceness look a little zoomed in to me. In the guide SaskiaAedirn talked about 2 different values, but I assume you only need to change one, correct?

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I had a quick go on this yesterday, to check out the FPS, and TBH not sure if I can be bothered to fix the cut scenes!!

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FYI, Path 1.30 comes out tomorrow that will break everyone's exe.

Changelog.
Spoiler:
Patch 1.30 Changelog
-Characters-
Vimme Vivaldi is now sporting a fresh look.
-Gameplay-
Fixes issue whereby oil descriptions were not removed from swords.
Fixes issue whereby it was not possible to obtain certain dye recipes.
Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.
Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.
Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.
The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.
Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.
Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.
Introduces tweaks to the loot randomization system.
Dealing a killing blow now generates the correct amount of Adrenaline.
Fixes issue whereby Roach's tail could vanish. For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended.
Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level. Item and quest maximum level is now 100. NPCs maximum level is 105.
Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.  Fixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.
Fixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.
Fixes issue whereby the Wicked Witch in the "Beyond Hill and Dale..." quest could occasionally prove invincible.
Fixes issue whereby the Euphoria buff was not applied correctly following the imbibing of a decoction.
-GUI-
Fixes issue whereby it was possible to place a skill in a mutation slot of a different color.
Fixes Steam controller issues.
Adds PlayStation controller prompt icons.
Fixes issue whereby craftable items in New Game + mode could have incorrect level requirements.
Fixes issues affecting the dismantling of mutagens in bulk in the alchemy lab.
-Quests-
Fixes issue whereby it was not possible to interact with loot chests in the "Scavenger Hunt: Wolf School Gear" quest.
Fixes issue whereby Geralt's entry would disappear from the Glossary once he decided to join the tourney under his true name.
Fixes issue whereby two bandits outside the Nowhere Inn could prove impossible to kill during the "Following the Thread" quest.
Fixes issue whereby players could occasionally become blocked during the "Contract: Bovine Blues" quest due to a dracolizard's overly friendly attitude.
Fixes issue whereby Reginald's statue could not be placed in Corvo Bianco's front yard.
Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the "In Wolf's Clothing quest".
Fixes issue whereby it was occasionally not possible to use the Alchemy Table at Corvo Bianco.
Fixes issue whereby the progression of the "Equine Phantoms" quest could occasionally be blocked.
Fixes issue whereby the objective to wear attire befitting the occasion could be displayed indefinitely after the player fulfilled it in the "The Man from Cintra" quest.
Fixes issue whereby the quest "Contract: Bovine Blues" could not be completed if the "Big Feet to Fill" point of interest had not been completed.
Fixes issue whereby Vivienne could despawn in the "The Warble of a Smitten Knight" quest.
Fixes issue whereby the progression of the "Feet Cold As Ice" quest could occasionally be blocked.
Fixes issue whereby it was possible to inadvertently reactivate the objective of the "Feet Cold As Ice" quest.
Fixes additional instances of an issue whereby the borders meant to exist only during the "Night of Long Fangs" quest would sometimes become enabled outside the duration of the quest, preventing users from exploring Toussaint.
Hughes is now spawned correctly following the "One more day" choice in the "Goodness, Gracious, Great Balls of Granite!" quest.
It is no longer possible to get trapped inside The Pheasantry during the progression of the "Gwent: Never Fear, Skellige's Here" quest.
Fixes issue whereby the progression of the "Big Feet to Fill" quest could occasionally be blocked.
Fixes issue whereby the statues in the "Extreme Cosplay" quest occasionally would not spawn.
Fixes issue whereby the bruxa in the "The Beast of Toussaint" quest would display pacifist tendencies, whereas the progression of the story needed her to turn hostile.
Fixes issue whereby it was not possible to interact with the footsteps during the crime scene investigation in the "The Beast of Toussaint" quest.
Fixes issue whereby it could be impossible to talk to the quest giver in the quest titled "Knight for Hire."


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PostPosted: 30 Aug 2016, 15:30 
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PLZ ASAP MAKE Patch 1.30 Ultrawide EXE. PLZZ

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PostPosted: 30 Aug 2016, 20:34 
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Hopefully they will make an updated one!


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PostPosted: 30 Aug 2016, 22:46 
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edited the file.exe patch 1.30 to 3440x1440 gog version

let me know if it 's all ok

http://www.filedropper.com/witcher3_2

http://www.megafileupload.com/sq50/witcher3.exe


Last edited by Athlonxp2400 on 31 Aug 2016, 15:56, edited 1 time in total.

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Is this safe?


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CherryTheAce wrote:
Is this safe?



of course. I'm playing it works perfectly .. I'm not a hacker LOL :lolno:

I used the guide on page 12 to edit the file

http://www.filedropper.com/witcher3_2

http://www.megafileupload.com/sq50/witcher3.exe


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Athlonxp2400 wrote:
CherryTheAce wrote:
Is this safe?



of course. I'm playing it works perfectly .. I'm not a hacker LOL :lolno:

I used the guide on page 12 to edit the file

http://www.filedropper.com/witcher3_2

http://www.megafileupload.com/sq50/witcher3.exe


For some reason it says its malicious for me


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PostPosted: 31 Aug 2016, 17:31 
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It is' the game executable .exe!the antivirus sees him as a suspect, is normal!just download the file is clean.. I try to help! do as you like


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File works fine, thanks! Just tried it with the steam version and cutscenes are fixed. :)

Some malware programs seem to mark the file as a virus, just like the last .exe I uploaded. Just ignore it.


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PostPosted: 31 Aug 2016, 18:42 
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AngryChallenger wrote:
File works fine, thanks! Just tried it with the steam version and cutscenes are fixed. :)

Some malware programs seem to mark the file as a virus, just like the last .exe I uploaded. Just ignore it.


Ok thanks to both of you


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PostPosted: 31 Aug 2016, 18:48 
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AngryChallenger wrote:
File works fine, thanks! Just tried it with the steam version and cutscenes are fixed. :)

Some malware programs seem to mark the file as a virus, just like the last .exe I uploaded. Just ignore it.


good !


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How do you convert 7824/1440 (5.43333333) to hex?

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Last edited by fomoz on 31 Aug 2016, 23:28, edited 1 time in total.

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Or at least what's the value for 16:3? Nobody plays with bezel correction here?

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@fomoz - that should be DEDDAD40

Look here --> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484

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czarman wrote:
@fomoz - that should be DEDDAD40

Look here --> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484

Excellent, thank you! :D

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Sorry if this is a dumb question, but if I have a 2560x1080 display with this exe still work for me?

Athlonxp2400 wrote:
edited the file.exe patch 1.30 to 3440x1440 gog version

let me know if it 's all ok

http://www.filedropper.com/witcher3_2

http://www.megafileupload.com/sq50/witcher3.exe


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I started this thread...and I will be the one to end it.... :TrueWS: :wave:

==========================================================

USE THE WITCHER 3 EXE'S I HAVE DONE FOR YOU ALL BELOW WITH GAME OF THE YEAR EDITION ONLY

Witcher 3 GAME OF THE YEAR V1.31 - ULTRA WIDESCREEN (3440X1440 .EXE)

http://www.filedropper.com/witcher3_4

Witcher 3 GAME OF THE YEAR V1.31 - (2560X1080 .EXE)
http://www.filedropper.com/witcher3-2560x1080


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czarman wrote:
@fomoz - that should be DEDDAD40

Look here --> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484


Thanks again, got the fix working right now.

Witcher 3 does have 3M support but why not allow cutscenes to span further than 16:9 as an option in the menu at least?

Although on occasion there's weirdness, cutscenes just look so amazing on triple wide wow! :shock:

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Please make Patch 1.30 Ultrawide EXE for 2560X1080


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I installed the 1.31 version in my steam folder (which was 1.30) and it doesn't work. the cutscenes are still bordered, but do look the right aspect. Not sure what's going on there?

I am on a 2560X1080 setup also.

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Hi There, I'm having wither 3 version 1.07 and i have tried to run the 1.22 version posted by u, it has crashed. I'm using x34 Acer


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Welcome, mrramin :welcome

Are you sure you are still on Witcher3 version 1.07? If you are, why try to run the fix for the 1.22 version if you have version 1.07?

Either use the version 1.07 fix, or update your Witcher 3 (I think there's been quite a few patches since 1.07) and use the appropriate subsequent fix.

Good luck. I have an Acer 34 Predator, too, and the fixes worked for me. I trust you read the whole thread just to get the feel of things. I don't fiddle with hex values- I just apply the fix.

Don't know how computer savvy you are, but if it's any help you could check out my May thread about thirty threads below this one and captioned Grandpa needs a little reassurance and you will see how I was guided through the necessary adjustments. Forgive me if you don't need it.

Let's know how you get on.


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Sorry to sound like a broken record but im new here. I just installed the W3 GOTY and all the cutscenes and the start screen is boxed from the sides. Im running 3440x1440 with x34, how do I get this thing to work? I just paste the correct .exe in the folder? I used the ones on the last page (1.31) and the one from before that (1.30), neither of them work. Im using Steam btw.


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Hi,beari. I was new only a few months ago.

Did you read the thread I mentioned a couple of posts higher called 'Grandpa needs a little reassurance''?

At the top of this page you'll see Board Index- Gaming -21:9 & Ultrawide. Click on 21:9 & Ultrawide (which is the Forum containing this thread and the Grandpa one I mentioned). Do glance down that thread because the process had to be explained to me. At first I, too, was lost.

Check what version of Witcher 3 you are running -it's that fix version you need. I don't think Steam or Gog makes any difference. Then check where your Witcher3.exe file is.

Download the relative fix, then in the download file change its name so it exactly matches the name of the existing Witcher3 .exe file. i.e., Witcher3.exe or whatever it is.

Then copy and paste it into the folder containing the existing Witcher3.exe file and because the files have identical names you should get a pop-up message saying the file you are trying to put into the folder already exists in the folder and do you want to replace it. You do, and Bingo!

Good luck. Any help to you?

ETA- If I have said anything misleading here I hope someone more knowledgeable than I will correct me.


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Thanks a bunch for the help! I had done all that except modifying the test-file, but it's not working. I'm asking if all I should be doing is replacing the .exe with a file downloaded from here. If that's it, I've no idea why its not working. Maybe i've the wrong file, at first I used the one on the previous page posted by the witcher, then I tried the on from Athlonxp2400. Neither of those worked. I think im running the 1.30 version.


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Gee, beari, I'm sorry things aren't working yet.

Yes, it's just a question of replacing the existing .exe with the fix one but they must be the same version and for you, the 3440 x 1440 version. Keep in mind that any subsequent patch that changes your version of Witcher 3 means you have to replace the .exe with a revised version of the fix.

If you were running 1.30 and used the 1.30 fix, then tried to play, if Steam then updated you to version 1.31 that would mean the 1.30 patch isn't going to work because you now need the 1.31 patch.

Have you tried running as is online, then checking what version of Witcher3 you have, then selecting the appropriate fix.

Maybe someone else can pin down where it's going wrong for you. At least you can keep trying.

ETA- Probably nothing to do with it but I presume your Acer Predator is set for 3440 x 1440 through a display port, and the Nvidia Control panel (if you are on Nvidia) is showing the required refresh rate. I had to reduce mine to 95hz because I crashed on 100hz.

Just mentioning out of interest - Rise of the Tomb Raider needs no tweaking for 3440 x 1440 on 21:9 although pre-rendered cut scenes are in 16:9. I didn't mind it and didn't find it particularly distracting.


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So it should be that easy. Well I've done it, and its not working. I presume I was on 1.30, but it changes with the exe i use. I've tried both tho so it shouldnt be an issue. So I just replace the exe in x64 folder with the .exe? Do i need to tinker with the options in the game after i change the exe? Should i just reinstall? Are others playing the GOTY version on steam without these issues? Why did my W3 show im 1.30 if 1.31 is the newest version, shouldnt steam update it automatically? I'm lost, and I really would like to enjoy the game wihtout letterboxes. Leaves a bad taste in my mouth, W3 and Dota2 not working with 21:9, dissapointed in 21:9 so far when it comes to gaming...


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I'm sorry things are still not working for you, beari, but I don't know what else to say. I obviously can't answer for Steam but the version is always shown in the Witcher opening page.

Check the Options by all means to see your choices are connected.

When exactly does the game crash?

Hope someone else chimes in shortly either to assist or to say the fix worked for them.


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My game isn't crashing, the cutscenes and starting screen are simply in the wrong aspect ratio. The game is working perfectly in 21:9. The version is shown in the opening page, but it changes with the exe I use (if i use 1.31 fix it says 1.31 and if i use 1.30 fix, it says 1.30). Anyhow, it isn't working. I'm giving up, here's hoping the devs do something official to make it work.


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PostPosted: 10 Sep 2016, 20:13 
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From Amoveo's post to me in April in the 'Grandpa needs a little assurance 'thread to which I referred you earlier and which I presumed you had read.


Removing Black Bars from Cutscenes
Download either the 2560x1080 or the 3440x1440 exe based on your intention.
Find your Witcher 3 exe (Likely places include C:\Program Files\Steam\steamapps\common and wherever you install GOG games.
Take the exe you downloaded and replace your Witcher 3 exe with it (this is totally reversible but you can copy the original exe somewhere else for safekeeping if you feel better.)

Then in order to fix the UI to make it move to the far corners of the screen .

Moving the UI to the edges
Go to Documents\The Witcher 3
Open the User.settings Folder with notepad.
The seventh line from the top should be uiHorizontalFrameScale=1, change it to uiHorizontalFrameScale=1.3
Save the document
Right Click it and choose properties to open up a little properties window for the document
Check the Read-only box and click ok


You say you've done everything - but I'm just checking you did these last steps re the UI.


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PostPosted: 10 Sep 2016, 22:18 
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I did the HUD thing, but it has no effect on cutscenes. It does, however, move the hud elements offscreen so i just leave it at 1. It seems like the fix should just happen by replacing the .exe, and it's not happening. It seems you are playing the vanilla W3 from GOG. Don't know if the issue is with the fact im running the GOTY with Steam. I really do appreciate the help, it's just not working for me.


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PostPosted: 13 Sep 2016, 16:52 
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The Witcher 3 (v1.31) Ultra-Wide-Fix (3440x1440)
https://drive.google.com/open?id=0B6tXt ... VVqV0NUaG8


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PostPosted: 13 Sep 2016, 17:53 
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Good work, Angry Challenger. I hope that fix works for beari and that he checks back in to get it.


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PostPosted: 13 Sep 2016, 20:21 
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TheWitcher wrote:
I started this thread...and I will be the one to end it.... :TrueWS: :wave:

==========================================================

USE THE WITCHER 3 EXE'S I HAVE DONE FOR YOU ALL BELOW WITH GAME OF THE YEAR EDITION ONLY

Witcher 3 GAME OF THE YEAR V1.31 - ULTRA WIDESCREEN (3440X1440 .EXE)

http://www.filedropper.com/witcher3_4

Witcher 3 GAME OF THE YEAR V1.31 - (2560X1080 .EXE)
http://www.filedropper.com/witcher3-2560x1080


Your links dont work anymore. Can you reupload them?


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PostPosted: 14 Sep 2016, 16:50 
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beari wrote:
I did the HUD thing, but it has no effect on cutscenes. It does, however, move the hud elements offscreen so i just leave it at 1. It seems like the fix should just happen by replacing the .exe, and it's not happening. It seems you are playing the vanilla W3 from GOG. Don't know if the issue is with the fact im running the GOTY with Steam. I really do appreciate the help, it's just not working for me.


Hello, Widescreengamers!

I am also using Steams GOTY Version (What is only half-correct, because I bought witcher 3 Vanilla + all Addons, which in fact with Patch 1.31 is exactly the same), and am experiencing exactly the same issues as beari. All done as intended, fix doesn´t work. Also when I change the value to 1.3 parts of the UI are offscreen.

Would be extremely thankful if somebody found a fix.

Screen is an Acer predator x34a (Sorry, will add a signature in the evening)

edit: I somehow felt sorry for beari, as he seemed to be alone here with his problem. which always has a smell of "done something wrong". Either he didn´t, or we both suck ;)


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PostPosted: 02 Oct 2016, 11:21 
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Hello widescreen fellows,
as Garwinski said above the links are broken so here is 1.31 exe for 21:9 I have created.
Works for 2560x1080.
https://drive.google.com/file/d/0B5m65G ... sp=sharing
For future if new update is out just open exe with Hex editor e.g. HxD editor and replace second occurrence of 39 8E E3 3F with 8A E3 18 40 than save and play ;).


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PostPosted: 07 Oct 2016, 18:44 
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Works perfectly.. Thanks a bunch!


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PostPosted: 07 Oct 2016, 19:16 
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My links still work just fine for me! Maybe it's a regional thing with filedropper...?


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PostPosted: 13 Oct 2016, 04:02 
Whenever I use a fixed exe for the cutscenes (3440x1440) the lips of the characters don't move, using german language, if I switch to english it works again. Any help?

GoG Version 1.31


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PostPosted: 13 Oct 2016, 06:59 
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Yep me too.. the fixed exe causes characters to talk in telepathy. need a fix.


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PostPosted: 15 Oct 2016, 20:14 
Ok, so I am not the only one. :)


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PostPosted: 16 Oct 2016, 16:55 
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edit: GOG v1.31 21:9 lipsync fix in this post


Last edited by ne0w on 21 Oct 2016, 07:03, edited 8 times in total.

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PostPosted: 17 Oct 2016, 04:29 
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Could I get one for 2560x1080 with the lip sync fixed please? For English.

I just noticed, there's lipsyncing for the main game, but not for the DLC's.

Thank you for adding my request. However, talking is still bugged for the DLC quest and stories. Any ideas what causes this? I hear everyone talk, but no lips move, cutscene or otherwise.




Lips still not moving in DLC, but thank you for trying!


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PostPosted: 18 Oct 2016, 18:30 
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ne0w wrote:
I have made 2 new exe for gog 1.31...with lipsync...I think...

3440x1440

2560x1080

Should work with any language.

edit: New Versions of the exe online. I cant test the DLC lipsync bug, so please let me know if its still there.

HF
ne0w


Thank you! Works perfectly now for me! :)

But how did you did it? I tried HxD Editor by myself, but the lips didn't move what so ever.


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PostPosted: 18 Oct 2016, 21:39 
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Ex3cut3r, did any of the expansion pack quest work for you? Were there lips moving? Also what language you playing in.


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PostPosted: 19 Oct 2016, 01:13 
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Well I just started the main game, never played it so far. How can I start one of the expansion DLC without messing up my savegame?

I am playing in german language btw.


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PostPosted: 20 Oct 2016, 16:53 
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@Dippeggs please upload your zipped exe file, maybe there is something different because of the selected language...I switched to english but he wants to download 34gb^^

I tested both DLC's and I have lipsync AND 21:9...so maybe an english (or whatever language you have) exe would help


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PostPosted: 20 Oct 2016, 22:31 
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Here, give it a go. It's English.

https://drive.google.com/open?id=0B7Jxo ... WlSdlFyd1E


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PostPosted: 21 Oct 2016, 07:02 
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Here are the exe files of the GOG v1.31 with the 21:9 AND lipsync fix

21:9 GOTY

21:9 others

Let me know if there are any bugs.

Thanks to Dippeggs for his exe and the bug reports ;)


Last edited by ne0w on 22 Oct 2016, 14:15, edited 2 times in total.

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PostPosted: 21 Oct 2016, 15:32 
I'm still having troubles with this. I'm using 2560x1080 1.31 GOTY version. I used ne0w's exe file above, cutscener are 21:9 but I still get the lipsync bug.


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PostPosted: 21 Oct 2016, 16:13 
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jonathansun728 wrote:
I'm still having troubles with this. I'm using 2560x1080 1.31 GOTY version. I used ne0w's exe file above, cutscener are 21:9 but I still get the lipsync bug.


which language do you have? Can you upload your zipped exe file that I can check it for you?


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PostPosted: 21 Oct 2016, 17:29 
I'm using the21:9 English link you provided just on top of my post.


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PostPosted: 21 Oct 2016, 17:54 
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jonathansun728 wrote:
I'm using the21:9 English link you provided just on top of my post.


ok I think I didnt said it clearly, I want your original exe, to see if there is something different to my exe files. Just zip or rar your exe and upload it to a site of your choice.

Maybe the exe files differ not only in language... :wtf:


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PostPosted: 21 Oct 2016, 23:14 
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I don't know how you did it, but that fix worked for me! Thank you!


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PostPosted: 22 Oct 2016, 01:45 
My bad. Here's my original exe file. https://www.dropbox.com/s/eda1kd34wj4ro ... 3.zip?dl=0


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PostPosted: 22 Oct 2016, 14:14 
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Guest wrote:
My bad. Here's my original exe file. https://www.dropbox.com/s/eda1kd34wj4ro ... 3.zip?dl=0


so your uploaded exe is exactly like my exe...I think the difference is not the language. I changed my upper post. Try the GOTY exe this should be the fix.


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PostPosted: 22 Oct 2016, 16:01 
Your GOTY version finally worked for me!! Thanks so much! :)


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PostPosted: 11 Nov 2016, 12:48 
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Sorry I'm a bit late to the party I'm absolutely loving the witcher game of the year edition in 3440x1440 apart from the cut scenes which are stuck in 16:9 ratio ..I use steam to play the game.
Does anybody have the .exe file for steam goty edition please apologies if its been posted I cant seem to see it.
Also with the risk of sounding a complete idiot do I just replace the .exe file in my steam library witcher folder?
Thank you very much guys


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PostPosted: 16 Nov 2016, 19:23 
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Scottstewart82 wrote:
Sorry I'm a bit late to the party I'm absolutely loving the witcher game of the year edition in 3440x1440 apart from the cut scenes which are stuck in 16:9 ratio ..I use steam to play the game.
Does anybody have the .exe file for steam goty edition please apologies if its been posted I cant seem to see it.
Also with the risk of sounding a complete idiot do I just replace the .exe file in my steam library witcher folder?
Thank you very much guys


21:9 GOTY

21:9 others

try my GOTY exe file, maybe it just work.
Yes just replace the exe in your steam folder, but make a copy of the original exe, maybe I need it later to make a 21:9 exe.
If none of my exe work for you upload your original exe to a hoster of your choice and post the link here, i will take a look.


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PostPosted: 28 Nov 2016, 21:31 
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I'm doing some downsampling from 3840x1620, what values should i be looking at editing in the exe for english GoG 1.31 (non goty) ?


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PostPosted: 11 Feb 2017, 20:36 
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Hi everyone. :wave:

It's been a while since anyone posted here and I'm a bit unsure whether I should be reviving an old topic or not, but here I am... Sorry if this has been covered and annihilated elsewhere. I prefer to talk to you guys and gals, anyway.

I've downloaded several of these .exe fixes for TW3 and most of them worked, but for the main game only - any DLC content installed has no lip sync, unfortunately. :( I own the STEAM GOTY version of the game and play on 2560x1080. Here is my original executable. Everything is perfect, working flawlessly, right up until I talk to any DLC character... It was like that with the "Where the Cat and Wolf Play" quest and now with Hearts of Stone.

I used ne0w's fix, as suggested, and also several others found both here and on /r/ultrawidemasterrace, but the same problem occurs. At this point, I'm unsure whether it is possible to have the DLC lip sync working at all, teehee.

Anyway... This is pretty immersion-breaking for me. :( If anyone could help me out, I'd really, really appreciate it... Forever and ever and ever. :P

Thanks in advance.


Followed SaskiaAedirn's tutorial and got it working for me.

If you're reading this and have trouble with what I mentioned on the wall of text above, just give the tutorial a try. It's easy, simple and, well, it works. ;)


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PostPosted: 01 May 2017, 17:54 
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Not a single version here works for me !! PLS HELP .
I have Witcher 3 NOT GOTY (I have the original game on release and got the DLC one after the other) , Steam , 2560x1080 , patch 1.31 .
From page 25 to 28 I have tried all files and none of them worked , my game did not start .


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PostPosted: 21 Jun 2017, 16:30 
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ne0w wrote:
Scottstewart82 wrote:
Sorry I'm a bit late to the party I'm absolutely loving the witcher game of the year edition in 3440x1440 apart from the cut scenes which are stuck in 16:9 ratio ..I use steam to play the game.
Does anybody have the .exe file for steam goty edition please apologies if its been posted I cant seem to see it.
Also with the risk of sounding a complete idiot do I just replace the .exe file in my steam library witcher folder?
Thank you very much guys


21:9 GOTY

21:9 others

try my GOTY exe file, maybe it just work.
Yes just replace the exe in your steam folder, but make a copy of the original exe, maybe I need it later to make a 21:9 exe.
If none of my exe work for you upload your original exe to a hoster of your choice and post the link here, i will take a look.


I used the GOTY exe you posted and it fixed my cutscenes/conversations however my main menu at the start of the game and cinematcs such as the loading screens still are viewed as 16:9 ratio. Is there a fix for those too?


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PostPosted: 09 Sep 2017, 14:23 
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Hi guys...

I know that I'm late to the party, but I couldn't see anyone mentioning editing pre-rendered cutscenes to not stretch.

As I just started running this game in 5760x1200 (3x 16:10), it really bothered me that the pre-rendered cutscenes were stretching outside the middle monitor.

I just wanted to note that editing the "The Witcher 3\content\content0\engine\swf\videoplayer.redswf" header "Display rect" works for me.
I used JPEXS Free Flash Decompiler to modify an extracted swf-file, that I extracted and packed as a mod with Sacren's W3 Edit.

Maybe someone with a similar problem can find this while googling...


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PostPosted: 16 Oct 2018, 01:48 
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SaskiaAedirn wrote:
Hi guys, here is the link for 1.08.1.
Always make a backup of the original version just in case.
witcher3.exe version 1.08.1

---------------------------------------------------------------------------------------------------------------

And here is my tutorial, with original credit going to zens. I hope the explanation is clear and helpful.

I use this portable hex editor, but you can use whichever you want.
http://www.chmaas.handshake.de/delphi/f ... m#download

Backup the file before you mess at your own risk :cheers:
OK, on page 5, zens posts this tutorial image:

Image

As you can see, zens changes the floating point "398EE33F" to "CD901840"

"398EE33F" = 16:9 = 1.77778
"CD901840" = 21:9 = 2.33333

However, "CD901840" leaves small black bars on the left and right sides as seen here

Image

To fix this problem, let's look at the specs of our ultrawide
2560:1080 = 2.37037
3440:1440 = 2.38889
So it seems the correct value is closer to 2.38888 than 2.33333. The floating point for 2.38888 is "8AE31840" which I cheat by looking at zens' most recent fix. I have no idea how he convert the numerical number to floating point :(

Now open the hex editor, hit Ctrl+F and type in 55 55 15 40
Our floating point is always before this group of numbers.

Image

Then simply type in our new floating point "8AE31840"
You are done. Enjoy the game.

Image


Hello! I tried this fix for 2560x1080 and it worked like a charm, however during cutscenes the game has to load into the cutscene (around a 10-second loading screen), and then in the middle of each cutscene when I select a dialogue option, the cutscene needs to load the dialogue option for another 10 seconds. I reverted back to my 16:9 witcher3.exe and the weird cutscene loading was gone, but of course the black bars are back. I made this fix to the non-GOTY Witcher 3 exe installed through Origin, I was wondering if this issue has ever been experienced before or if there is a workaround for it?


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PostPosted: 16 Jan 2019, 10:28 
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Hi,

I'm looking for a fix for Witcher 3, 3440x1440, steam version and I think I have non goty version, the fix I had messed up with lips sync and I want to do this game again :)

Thanks


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PostPosted: 10 Feb 2019, 16:18 
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Hi asryan
The solution for your issue is posted just above your post.
If you haven't solved it yet and If you have trouble following those steps, upload your game executable somewhere and I can do them for you.

I don't hang out in these forums a lot tho, the quickest way of contacting me would be through Telegram: t.me/blondevincent


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PostPosted: 18 Mar 2019, 02:35 
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I have the Steam version with all expansions and Im searching a 32:9 patch. Does anyone have the EXE ready?
Besides the SaskiaAedirn's tutorial works on 16:9 / 21:9. What would be the value to put for a resolution of 3840x1080?

Thanks! :onethumb:


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PostPosted: 18 Mar 2019, 12:17 
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32:9 39 8E 63 40

http://www.wsgf.org/article/common-hex-values

_________________
LG 29UB67 => AOC AG352UCG6


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PostPosted: 19 Mar 2019, 00:52 
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A lot of thanks, it works!
The value is 398E6340 and works perfectly following the SaskiaAedirn's tutorial.


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PostPosted: 17 Jul 2019, 00:09 
HI!

Does anyone have a solution to make the HUD works perfectly with a monitor in 3840*1080? in the corner of the display?

I tried many mod like Friendly HUD on NM but nothing work correctly...

Thanks!


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