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| Neverwinter 2013 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=30551 |
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| Author: | imusrt [ 11 Dec 2015, 01:27 ] |
| Post subject: | Neverwinter 2013 Manual PLP Instructions |
Game spreads perfect, except prominent background-art on loading screens is stretched full, & NPC dialog windows likely popup across inner bezel (they aren't centered). Hor+; FOV & HUD proper (HUD customizable, both size & element-positions *). Rendered cutscenes hor+, FMVs (rare) are pillarboxed, & both are letterboxed. All text proper, menus proper (all menus & character screens have hor+ rendered background). ![]() (PLP screenshot with bezel effect) ![]() (stationary view) ![]() (1080p general comparison; CP1) ![]() (run view) Borderless (recommended; DX9 only): 1. In-game main menu Options, Display: A. Video card: Direct3d 9 or 9ex. B. Display Mode: Windowed (not Windowed Maximized). C. Aspect Ratio: Auto. 2. Quit. Restart, get to gameworld. 3. Press Enter-key to open chat & type/paste (command): /screen_pos_size -#### 0 #### #### (respectively: negative width of side, top-position of zero, & your fullscreen width & height). 4. Press enter. Game remembers on restart. ![]() ![]() ![]() OR Windowed (DX9-DX11): In-game windowed, then physically spread out window (drag out sides, & use Aero to snap to center's height). ![]() (dialog example, notice popup window position) ![]() (main UI's window positioning; e.g. catalog of user-made adventures) ![]() (character creation example) NOTES: 1. The Foundry (adventure-creation toolset) also spreads hor+ & works proper. 2. DX9 VS DX11 game: A. Visuals seem to be identical; no noticable difference. B. DX11 has 10% higher FPS than DX9. 3. * UI Positioning: A. Chat window shrinks & moves using mouse (like a normal window). B. HUD elements are re-positioned via Esc, Rearrange HUD. 4. Optional FOV (not needed, untested): A. Command /gfxsetdefaultfov # in launcher/chat. OR B. Find file Gameprefs.Pref, likely in (path-to-game)\Neverwinter\Live\localdata\ (if it's not there, use Search). Edit (Notepad): GfxSettings.DefaultFov #. 5. Windows 8.1 & older OS spreads game full. But Windows 10 removes all borders, leaving uncorrectable sliver of desktop on Right side of game. Workaround unknown. ![]() (rendered cutscene) ![]() (FMV cutscene) ![]() (loading screen, prominent background art stretched full) ![]() (The Foundry - toolset to make & share your own adventures) View guide for general help with the instructions. |
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