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| Just Cause 2 2010 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=28073 |
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| Author: | Wookiegr [ 24 Mar 2015, 22:19 ] |
| Post subject: | Just Cause 2 2010 Manual PLP Instructions |
Game spreads perfect hor+. All are proper: FOV, aim (& sniper scope), vehicles, text, HUD (HUD element-positions span full width), menu (text on center with background full hor+), cutscenes (rendered are full hor+; FMVs rare & pillarboxed), popups, loading screens. Also bit brighter (better), as side-dark-gradient-overlay is pushed further out & diminished. ![]() (PLP compressed screenshot with bezel effect; stunt-riding an airplane) ![]() (airplane view) ![]() (motorbike. It's raining) ![]() (boat - MTA Powerrun 77. Super light & fast, complete with mounted gun) ![]() (grappling-hook flight to heli) ![]() (shoot gunner...) ![]() (attack pilot...) ![]() (...& throw him out) ![]() (helicopter view) 1. Setup Game: A. In-game under Resolution Settings, Full Screen Off. Exit to Windows. B. Shortcut/launcher argument: /widthW=#### /heightW=#### (fullscreen values). C. Start Borderless Gaming (BG), then start game. D. Correct BG settings *. Quit game & BG (or can leave BG on). 2. Play Game: Start BG, start game (BG auto-triggers full-spread & remembers). ![]() (parachute. This is one of two common parachute distances; when quite active, often camera gets closer) ![]() (stationary view -- godmode vanity shot) ![]() (minigun) ![]() (2H machine gun) ![]() (running hipshot, revolver) ![]() (aim-view, 1H submachine gun. But hipshots often work well in this game, very very forgiving & works better when surrounded by murderous chaos) NOTES: 1. Motion-Blur-On on default-game is junk, causing grey-washed & lower-contrast; no benefit. 2. Recommend mod justcause2mods.com/mods/jc2-remastered/ (some improved textures, more wildlife etc). 3. ShiftWindow/WinShift also works, but not-quite full spread. 4. * BG Usage: A. Right-click game-name in left-pane & Add To Favorites. B. Now select game in right-pane, & then right-click it; in popup, select "No Size Change." C. Then select game again (in right-pane), & then right-click it; in popup, select "Set Window Size." D. Enter values (prompted): X-coordinate= -1x left-screen-width; Y-coordinate=0; window-width & height your fullscreen. ![]() (big mounted gun) ![]() (mounted gun on boat stern, rear) ![]() (sniper scope) ![]() (rendered cutscene) ![]() (loading screen. Notice full spread background & also on forefront effect. Better than average) ![]() (PDA's map, default distance) ![]() (PDA's map, zoomed out to show full game-world) View guide for general help with the instructions. |
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