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PostPosted: 22 May 2014, 07:32 
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Thanks HaYDeN your fix works like a BOSS it is ACE, thanks :rockout:

Never gets old on how many devs or companies just don't give a shit about > 1080p and don't code their huds, scales, fov and games properly, it really is insane.


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PostPosted: 22 May 2014, 10:24 
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Got it working by updating Flawless Widescreen to 64bit. ?_? I don't know why but it works now! :)

Detection processes fires off and moves past the "Configuring..." stage now and the ingame AR is fixed. :rockout:

Yesterday there was no 64bit update when I clicked "Check for Updates" but I did it again today and it was available. Updated and works like a charm.

I did notice this which I thought was a little wierd.

Image

The line under DisplayDetection that reads, "Preferred Display \\.\NVMosaic connected to GeForce 210"

Clearly this isn't my preferred display. I'm running my 4th aux monitor off of this card.

Obviously this doesn't affect the fix or how its working because its working and I have that monitor currently turned off so... beats me :)

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PostPosted: 22 May 2014, 11:03 
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Thanks for this fix, but Im having problems, it loads the game and seems to work fine with the fix applied, but pressing resume it gets to the point of pressing E to start and hangs on a black screen with music playing in the background, never loads the game

Any ideas?

EDIT - Sorted, needed to set FWS to auto rez, some reason setting it to my actual rez broke the game


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PostPosted: 22 May 2014, 18:54 
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Snapped few screenshots and compined them. Greatwork with the fix.


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PostPosted: 22 May 2014, 21:03 
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its a cracking game , the guns feel great .

just needs the movies to be fixed and it will be perfect !

thanks Hayden !


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PostPosted: 22 May 2014, 22:43 
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Cinnabuns wrote:
Got it working by updating Flawless Widescreen to 64bit. ?_? I don't know why but it works now! :)

Detection processes fires off and moves past the "Configuring..." stage now and the ingame AR is fixed. :rockout:

Yesterday there was no 64bit update when I clicked "Check for Updates" but I did it again today and it was available. Updated and works like a charm.

I did notice this which I thought was a little wierd.

The line under DisplayDetection that reads, "Preferred Display \\.\NVMosaic connected to GeForce 210"

Clearly this isn't my preferred display. I'm running my 4th aux monitor off of this card.

Obviously this doesn't affect the fix or how its working because its working and I have that monitor currently turned off so... beats me :)


Because the game is 64bit you have to run the 64bit version of FWS otherwise it can't modify 64bit processes.

DisplayDetection module needs a overhaul basically.

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PostPosted: 23 May 2014, 07:12 
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Hey everybody,

it works great on my GTX 770's SLI in 5960x1080. Nice job! I'm lookin' forward for the movie fix ;-)


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PostPosted: 23 May 2014, 11:23 
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HaYDeN wrote:

Because the game is 64bit you have to run the 64bit version of FWS otherwise it can't modify 64bit processes.

DisplayDetection module needs a overhaul basically.


Cool. Thanks!

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i7 sandy 4.4ghz with a snorkel
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OS -Samsung 840pro 256GB ssd
Games -Samsung 840pro 500GB ssd
Pagefile -crucial 60GB ssd
Storage -2x 4TB WD
PWS -Seasonic Prime 1k Titanium


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PostPosted: 23 May 2014, 15:48 
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Hey guys, has anyone had an issue on nVidia surround? It seems that when the loading screen prompts me to press E to start the level, the game hangs and stops responding on a black screen. When the resolution is 1920x1200, the game is just fine.

Has anyone had this? :nudgenudge:

EDIT: Found the exact issue. When Screen-Space Reflections is enabled, FPS goes down REAL bad. When it disabled, smooth 60 fps.


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PostPosted: 26 May 2014, 15:26 
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Amon Amarth wrote:
Hey guys, has anyone had an issue on nVidia surround? It seems that when the loading screen prompts me to press E to start the level, the game hangs and stops responding on a black screen. When the resolution is 1920x1200, the game is just fine.

Has anyone had this? :nudgenudge:

EDIT: Found the exact issue. When Screen-Space Reflections is enabled, FPS goes down REAL bad. When it disabled, smooth 60 fps.


Have this issue but looks like I need the 64-bit version of FWS based on the previous comments. Is this Screen Space Reflection an in-game setting or something in FWS?

Also, does anyone know how to remove the 60FPS cap?


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PostPosted: 27 May 2014, 08:59 
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Cheers for the fix. donation sent

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PostPosted: 27 May 2014, 17:29 
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awesomeRobot wrote:
Have this issue but looks like I need the 64-bit version of FWS based on the previous comments. Is this Screen Space Reflection an in-game setting or something in FWS?


It's an in-game setting in the advanced video options. Apparently the option is bugged currently. With it enabled, I was literally getting .5 FPS (one frame rendered every two seconds). With it disabled, solid 60FPS across three monitors with all other eye candy enabled.


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PostPosted: 27 May 2014, 19:29 
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Did this get an update or something - neither Hayden's or Dopefish's fix work :/

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PostPosted: 27 May 2014, 21:21 
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Im still getting the "configuring" message in the window when trying to launch the game. Yes I have the 64bit version of Flawless Widescreen as well.


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PostPosted: 27 May 2014, 22:46 
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Ditto here as well.
Just got an update, and it now hangs at configuring.

I tried clearing the installation and attempting it fresh to no avail.


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PostPosted: 28 May 2014, 17:58 
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Im getting hangs at configuring as well


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PostPosted: 28 May 2014, 21:28 
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bump, any new or update to the configuring issue?


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PostPosted: 01 Jun 2014, 08:27 
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the widescreenfixer can´t find any of my Games.

Can someone Help me?


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PostPosted: 01 Jun 2014, 18:01 
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Mine is working again - did you all update? It should be configured to update on launch, but if you've turned it off, then you'll need to check for updates.

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PostPosted: 01 Jun 2014, 19:27 
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I got the Version 1.0.15, if i make updates, he told me, that it is actual.


Can i tell him manualy where are the games are?

Only in Options i found Steam and Origin.

But i got games without Steam too


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PostPosted: 01 Jun 2014, 21:43 
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Fix works fine here for me on 290 AMD but every time i go back to main menu or reload a game after dying or go to a next level the game crash.
If i turn off the fix then no more crash.
Thank you any way Hayden for great work.


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PostPosted: 09 Jun 2014, 15:19 
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FWS does not detect the game while running. AMD R290, Windows 8.1. I re-downloaded the 64-bit version just in case, but no go:

Searching for Wolfenstein: The New Order process, please configure desired settings and launch the game.

Any tips?

EDIT: I figured it out. The game has a ® in the name. With Japanese set as the default non-unicode region in Windows, this symbol becomes changed to something else. Switching regions in the OS fixed it, but ideally Flawless Widescreen should either wildcard symbols like that in the plugin config, or let the user customize which process it hooks through a selection menu in case patches or region settings break name parsing.


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PostPosted: 04 Jul 2014, 05:14 
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Any word on fixing the cut scenes? Everything seems to be working other than that. I am gaming on three 1920x1200 monitors. The cut scene stretches to fill the center monitor to a 16x10 resolution.
I have dual Nvidia 680s.
I actually have two Radeon R9s that I may put in next week. Don't know if that will make any difference.


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PostPosted: 22 Dec 2014, 02:53 
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bumping this because I just got the game...Aspect ratio is working fine, but the movies fix is giving me blank videos with audio. Any clue why


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PostPosted: 23 Dec 2014, 05:00 
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ShadowSoldier89 wrote:
bumping this because I just got the game...Aspect ratio is working fine, but the movies fix is giving me blank videos with audio. Any clue why
Something must be up with the autodetect on flawless widescreen, manually set the values for my resolution and it fixed my issue


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PostPosted: 15 Mar 2016, 02:49 
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Decided to go through some games I've bought on steam and haven't played. It appears the game has updated and Flawless Widescreen doesn't work anymore.


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PostPosted: 15 Mar 2016, 10:12 
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TNO or The Old Blood ? I don't think TNO was patched since 2014, so plugin 2.1.99 Rev 2 should still work. Try to override Display Detection settings.


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PostPosted: 15 Mar 2016, 17:22 
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The Old Blood


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PostPosted: 15 Mar 2016, 20:59 
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Gotcha. Well you can always report the problem in the Flawless Widescreen thread and hope for the best...


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