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| Toxikk https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=31484 |
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| Author: | Haldi [ 14 Sep 2016, 01:01 ] |
| Post subject: | Toxikk |
![]() Widescreen Grade: C Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: C 4k Grade: Incomplete Read Full Detailed Report - Toxikk FRAG LIKE IT'S 1999! TOXIKK plays as if today's military shooters never existed: Designed as a spiritual successor to the FPS giants of the late 90s and early 2ks, TOXIKK carefully evolves their mechanics with modern technology and fresh ideas elaborated with Arena-FPS enthusiasts. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | imusrt [ 14 Sep 2016, 01:02 ] |
| Post subject: | Re: Toxikk |
Guys you try for hands FOV? UE3 e.g. Shortcut/launcher argument +hands_fovscale #.## |
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| Author: | scavvenjahh [ 14 Sep 2016, 10:07 ] |
| Post subject: | Re: Toxikk |
Doesn't work: apparently all command line arguments are treated as map names The "world" FOV on the other hand can be set through the console (fov xxx) which allows for a broader range than the slider (40-130 instead of 70-120) and thus strictly Hor+ screen change. |
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