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| PixelJunk Shooter https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26976 |
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| Author: | scavvenjahh [ 03 Jan 2014, 14:50 ] |
| Post subject: | PixelJunk Shooter |
![]() Widescreen Grade: A Ultra-Widescreen Grade: Unsupported Multi-monitor Grade: Unsupported 4k Grade: Incomplete Read Full Detailed Report - PixelJunk Shooter One of the few (and arguably the best) fluid-physics based puzzlers on the omnipotent PC platform is in fact... a cave shooter released 4 years earlier on the PS3. Go figure. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 21:9 ![]() 3x1 |
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| Author: | Toothless Spoon [ 03 Jan 2014, 15:09 ] |
| Post subject: | Re: Pixeljunk Shooter |
Awesome little game this one! Some games like these you just don't care that they dont support triple screens...wait, did I just say that |
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| Author: | scavvenjahh [ 03 Jan 2014, 16:00 ] |
| Post subject: | Re: Pixeljunk Shooter |
Please leave your badge at the front desk on your way out. "Vert+" widescreen and Hor+ MM would be awesome in a multi-directional game like this. I suppose most fluids would not be rendered on the side screens, but even basic level architecture would be damn subterraneously immersive. Submersive ! |
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| Author: | Toothless Spoon [ 05 Jan 2014, 18:22 ] |
| Post subject: | Re: Pixeljunk Shooter |
scavvenjahh wrote: Please leave your badge at the front desk on your way out. "Vert+" widescreen and Hor+ MM would be awesome in a multi-directional game like this. I suppose most fluids would not be rendered on the side screens, but even basic level architecture would be damn subterraneously immersive. Submersive ! Sorry Oh look, dont get me wrong, I fight on the forums for all games to be |
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| Author: | scavvenjahh [ 05 Jan 2014, 19:25 ] |
| Post subject: | Re: PixelJunk Shooter |
Attaboy ! That's more like it. Consider yourself reinstated. |
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