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| Boiling Point: Road to Hell https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26045 |
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| Author: | skipclarke [ 29 Jun 2008, 07:00 ] |
| Post subject: | Boiling Point: Road to Hell |
![]() Widescreen Grade: Incomplete Ultra-Widescreen Grade: C Multi-monitor Grade: Incomplete 4k Grade: Incomplete Read Full Detailed Report - Boiling Point: Road to Hell In Boiling Point: Road to Hell, gamers will travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles will be at the disposal of the player, as well as a vast array of weapons. ![]() 4:3 ![]() 16:9 ![]() 21:9 ![]() 3x1 |
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