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Anomaly 2
https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25663
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Author:  scavvenjahh [ 30 Apr 2013, 14:28 ]
Post subject:  Anomaly 2



Widescreen Grade: B
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Anomaly 2

Tower defence - from the attacker's side. New to Anomaly 2 are the ability to morph every unit into a variant, and multiplayer modes.


4:3


16:10


16:9


21:9


3x1


Author:  skipclarke [ 01 May 2013, 02:41 ]
Post subject:  Re: Anomaly 2

scavv,

We've actually just created a new term for this type of behavior in widescreen. We are calling in Vert+. Rough Requirements:

  • Is technically Vert- in traditional widescreen.
  • 16:9 appears to be proper and playable.
  • 21:9 and/or multi-mon are Hor+ from 16:9

This game qualifies, and ends up getting Silver, only due to the additional anomalies you posted.

Author:  scavvenjahh [ 01 May 2013, 12:42 ]
Post subject:  Re: Anomaly 2

Ah, thanks for the heads-up.

Author:  skipclarke [ 01 May 2013, 16:27 ]
Post subject:  Re: Anomaly 2

scavvenjahh wrote:
Ah, thanks for the heads-up.

It's a brand new bit the admin team has been hashing out. Just now getting it integrated into the code.

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