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| System Shock 2 https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=16313 |
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| Author: | b1k3rdude [ 21 Sep 2008, 18:45 ] |
| Post subject: | System Shock 2 |
![]() Widescreen Grade: A Ultra-Widescreen Grade: A Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - System Shock 2 System Shock 2 is a 1999 first-person action role-playing game, designed by Ken Levine for Microsoft Windows. The title is a sequel to the 1994 PC game System Shock, and was co-developed by Irrational Games and Looking Glass Studios. The sequel was originally designed as a standalone title with no relation to System Shock; story changes were made when Electronic Arts—who owned the Shock franchise rights—signed on as publisher. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first person shooting and exploration. The game also incorporates role-playing system elements, where the player can develop unique skills and traits, such as hacking and psionic abilities. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 21:9 ![]() 3x1 |
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