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| Star Trek: Voyager Elite Force https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=13208 |
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| Author: | czarman [ 22 Apr 2006, 03:20 ] |
| Post subject: | Star Trek: Voyager Elite Force |
![]() Widescreen Grade: B Ultra-Widescreen Grade: B Multi-monitor Grade: B 4k Grade: B Read Full Detailed Report - Star Trek: Voyager Elite Force Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game is set in the Star Trek universe, specifically relating to the fourth Star Trek television series, Star Trek: Voyager. The dates in the game place Elite Force's plot late in Voyager's sixth season. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 21:9 ![]() 3x1 |
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| Author: | Sinbad [ 06 Jul 2008, 19:53 ] |
| Post subject: | Star Trek Voyager - Elite Force: Detailed report |
In the retail version of the game, the efconfig.cfg is located in the BaseEF folder. My efconfig.cfg file did not contain the line "seta cg_fov." I had to add it. The FOV can also be manually adjusted via the console from within the game. The console can be accessed with the tilde (~) key. I successfully ran the game at 2560x1600 resolution. |
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| Author: | kcajjones [ 25 Jul 2017, 23:59 ] | |||
| Post subject: | Re: Star Trek: Voyager Elite Force | |||
I have a crazy problem with this game. The game seems to render at a resolution larger than my own and then display a cropped image. Also I get crazy mouse movements, where randomly the mouse will 'stick' in one direction and carry on slowly moving that way. Playing with these two problems makes me actually feel sick, a bit like VR sickness! This is constant with the old ini mod and with the new modified fix. The mod does get the cinematics to work but neither method makes a difference to the aforementioned problems. I'm running Windows 10 with NVidia drivers 384.94 and I'm trying to run at my native resolution of 2560x1440 at 144hz. Please see the screenshots. I should also mention my system specs: Gigabyte GA-Z68X-UD5-B3 Intel i7 2700K @ 4.5ghz 2 x 4GB Corsair DDR3 1600mhz MSI GTX 1080Ti Gaming X Gigabyte GTX 670 OC Acer XF270HUA
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| Author: | jackfuste [ 26 Jul 2017, 08:26 ] |
| Post subject: | Re: Star Trek: Voyager Elite Force |
kcajjones wrote: I have a crazy problem with this game. The game seems to render at a resolution larger than my own and then display a cropped image. Also I get crazy mouse movements, where randomly the mouse will 'stick' in one direction and carry on slowly moving that way. Playing with these two problems makes me actually feel sick, a bit like VR sickness! This is constant with the old ini mod and with the new modified fix. The mod does get the cinematics to work but neither method makes a difference to the aforementioned problems. I'm running Windows 10 with NVidia drivers 384.94 and I'm trying to run at my native resolution of 2560x1440 at 144hz. Please see the screenshots. I should also mention my system specs: Gigabyte GA-Z68X-UD5-B3 Intel i7 2700K @ 4.5ghz 2 x 4GB Corsair DDR3 1600mhz MSI GTX 1080Ti Gaming X Gigabyte GTX 670 OC Acer XF270HUA Try windowed mode, add this line: Code: seta r_fullscreen "0" to autoexec.cfg |
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| Author: | kcajjones [ 06 Aug 2017, 20:26 ] | ||
| Post subject: | Re: Star Trek: Voyager Elite Force | ||
jackfuste wrote: kcajjones wrote: I have a crazy problem with this game. The game seems to render at a resolution larger than my own and then display a cropped image. Also I get crazy mouse movements, where randomly the mouse will 'stick' in one direction and carry on slowly moving that way. Playing with these two problems makes me actually feel sick, a bit like VR sickness! This is constant with the old ini mod and with the new modified fix. The mod does get the cinematics to work but neither method makes a difference to the aforementioned problems. I'm running Windows 10 with NVidia drivers 384.94 and I'm trying to run at my native resolution of 2560x1440 at 144hz. Please see the screenshots. I should also mention my system specs: Gigabyte GA-Z68X-UD5-B3 Intel i7 2700K @ 4.5ghz 2 x 4GB Corsair DDR3 1600mhz MSI GTX 1080Ti Gaming X Gigabyte GTX 670 OC Acer XF270HUA Try windowed mode, add this line: Code: seta r_fullscreen "0" to autoexec.cfg Just got round to doing this, and tried the game in windowed mode. No luck I'm afraid. Any other suggestions would be greatly appreciated. Please see the screenshot below.
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| Author: | Xeon4785 [ 10 Aug 2017, 18:24 ] | ||
| Post subject: | Re: Star Trek: Voyager Elite Force | ||
Hello, I'm using the new widescreen solution with the corrected weapon fov, but I have a strange problem. When the game loads the first level (Stasis Ship), it crashes to the main menu every time I try it. It also happens in all other maps (i tested that using the "map" console command). I have a 21:9 screen with a 2560x1080 resolution. I have attached a picture to show what I mean.
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| Author: | jackfuste [ 11 Aug 2017, 12:39 ] |
| Post subject: | Re: Star Trek: Voyager Elite Force |
kcajjones wrote: Just got round to doing this, and tried the game in windowed mode. No luck I'm afraid. Any other suggestions would be greatly appreciated. Please see the screenshot below.
Xeon4785 wrote: Hello, I'm using the new widescreen solution with the corrected weapon fov, but I have a strange problem. When the game loads the first level (Stasis Ship), it crashes to the main menu every time I try it. It also happens in all other maps (i tested that using the "map" console command). I have a 21:9 screen with a 2560x1080 resolution. I have attached a picture to show what I mean. It's because version mismatch. You need install widescreen fix for version 1.10: 1_10_StarTrek_Voyager_Elite_Force_Centred_HUD.7z 1_10_StarTrek_Voyager_Elite_Force_Stretched_HUD.7z |
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| Author: | kcajjones [ 11 Aug 2017, 22:27 ] |
| Post subject: | Re: Star Trek: Voyager Elite Force |
Ahh thanks for all the help, but I finally found out my problem! It was because I'd set windows 10 display scaling to 150%. As soon as I reverted back to 100%, it was perfect! |
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| Author: | Xeon4785 [ 12 Aug 2017, 00:40 ] |
| Post subject: | Re: Star Trek: Voyager Elite Force |
I had to increase the "hunk size" but then it finally worked! Thank you very much. |
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| Author: | Xeon4785 [ 14 Aug 2017, 13:35 ] |
| Post subject: | Re: Star Trek: Voyager Elite Force |
I have another question. Is there any way to get the corrected weapons fov in Holomatch? It only works in singleplayer. |
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