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| Kill.Switch https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=12332 |
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| Author: | turls [ 13 Mar 2004, 06:23 ] |
| Post subject: | Kill.Switch |
![]() Widescreen Grade: C Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: Unsupported 4k Grade: Incomplete Read Full Detailed Report - Kill.Switch As a relatively straightforward third-person shooter, the most distinguishing characteristic of Kill Switch is its cover system, a mechanic that has the player character taking cover behind objects and around corners in a manner similar to Namco's own Time Crisis series of light gun shooters as well as Koei's third-person shooter WinBack and Konami's stealth game Metal Gear Solid 2: Sons of Liberty. However, Kill Switch was the first third-person shooter to feature the cover system as its core game mechanic, and introduced the blind fire mechanic to the cover system. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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