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 Post subject: Re: Mass Effect 3
PostPosted: 07 Jan 2016, 11:35 
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Sorry missed the post.
I recommend your game-height be the height of your center, not your sides. Create a perfect visual bar of game across all screens, with black margin on side-bottoms.
If you want your game to look bigger, move closer to your screens. If you can't, change your desk/mount. Big payoff.


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 Post subject: Re: Mass Effect 3
PostPosted: 11 Jan 2016, 00:40 
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I'm trying to get Flawless widescreen to work, but it has no effect while it is running.

I can click Enable/disable and absolutely nothing happens in Mass Effect.

What am I doing wrong?


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 Post subject: Re: Mass Effect 3
PostPosted: 11 Jan 2016, 06:40 
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What does the FWS Status Window say once you boot up your game? This can hint at the problem.


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 Post subject: Re: Mass Effect 3
PostPosted: 11 Jan 2016, 16:22 
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It lists the EXE and other information.

Mass Effect 3 - Path=C:\Games\Origin\Mass Effect 3\binaries\Win32\MassEffect3.exe (32bit)
Base Address=0x400000, Process ID=600, Version=Automatically Detect (Hybrid) -> Detected: 1.5.5427.124 (Origin)
Resolution=2560x1080, Aspect=2.370, Monitors=1x1, Bezel Comp=False - (\\.\NVDisplay on GeForce GTX 970)

(Game FOV) Input Aspect: 1.78, Output Aspect: 1.78
(Renderer) Left=0, Top=0, Width=2560, Height=1080


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 Post subject: Re: Mass Effect 3
PostPosted: 11 Jan 2016, 21:33 
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Gel214th, have you tried this?
In FWS, go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override.
Then fill in your details for "fake PLP" (below numbers are for a 2560x1080 screen, which I think you have).

Width: 2560
Height: 1080
Hud Width: 1920 (16:9 fake center)
Hud Height: 1080 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 320 (which is 2560 minus 1920, then divided by 2 = width of fake side)
Hud Y: 0


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 Post subject: Re: Mass Effect 3
PostPosted: 12 Jan 2016, 02:22 
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imusrt wrote:
Gel214th, have you tried this?
In FWS, go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override.
Then fill in your details for "fake PLP" (below numbers are for a 2560x1080 screen, which I think you have).

Width: 2560
Height: 1080
Hud Width: 1920 (16:9 fake center)
Hud Height: 1080 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 320 (which is 2560 minus 1920, then divided by 2 = width of fake side)
Hud Y: 0



This worked PERFECTLY!! I activated in-game using the FWS hotkey, and then selected 2560 x 1080 from the graphics options menu. And it worked! I have no idea why, or what forcing the settings meant....but it worked :)
And it was perfect. The menus, squad screens etc. were fine.

Thanks so much!


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 Post subject: Re: Mass Effect 3
PostPosted: 14 Mar 2016, 17:45 
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imusrt wrote:
Gel214th, have you tried this?
In FWS, go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override.
Then fill in your details for "fake PLP" (below numbers are for a 2560x1080 screen, which I think you have).

Width: 2560
Height: 1080
Hud Width: 1920 (16:9 fake center)
Hud Height: 1080 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 320 (which is 2560 minus 1920, then divided by 2 = width of fake side)
Hud Y: 0


Thank you!
It's working now!


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 Post subject: Re: Mass Effect 3
PostPosted: 31 Jul 2016, 14:01 
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HELP!
Everything goes off screen when I engage the memory hack with both WSF and FWS!
I'm not using Soft TH, just Nvidia surround at 3840 x 1080 with 2 1080p monitors in landscape mode...
UPDATE:
OK so now I got FWS to work *I can actually see the game now, but the only remaining issue is the HUD is not centered, it's off to the right too much... should I set the HUD Y placement to 1080? or maybe 2160?


Attachments:
File comment: FWS config issues
ME3 issues with FWS.png
ME3 issues with FWS.png [ 3.16 MiB | Viewed 8931 times ]

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 Post subject: Re: Mass Effect 3
PostPosted: 31 Jul 2016, 15:32 
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OK fixed it!
I had to divide 1925 by 2 for the HUD x placement, so basically my Nvidia Surround is outputting at 3850 x 1080 (bezel corrected) essentially as one display so I manually entered this into the FWS display config, using a horizontal display count of 1 and a vertical count of 0m, and for the HUD I used 1925 x 1080, and the X placement at 963, Y placement at 0. See attached image!
I LOVE THIS STUFF! :rockout:

Thanks again Hayden for being awesome!
-Gungoose86


Attachments:
File comment: Two 1080p monitors in portrait mode using Nvidia Surround
Correct HUD placement settings for ME3 using Nvidia Surround with 2 monitors in portrait mode.png
Correct HUD placement settings for ME3 using Nvidia Surround with 2 monitors in portrait mode.png [ 4.32 MiB | Viewed 8876 times ]

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 Post subject: Re: Mass Effect 3
PostPosted: 26 Aug 2016, 19:27 
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I need some help... I can't get ME3 to work correctly. The top and bottom always get cut off with Flawless Widescreen. If I set the display to 2560x1440 ingame everything is fine. But as soon as I use 3440x1440 (which is the same height) the top and bottom get cut off.

Looks like this:
Image

Edit: Apparently I have a solution now so that I get 2560x1440 scaled correctly in the menu and ingame it widens to 3440x1440. Works fine now - as far as it is possible with this game. Hunter Mode on the Geth looks funny, or scoping in with a Black Widow :lolno:


Because I got asked in a PM what I did to fix it I will post this here as well. Basically I did what imusrt (THANK YOU!) suggested on the previous page but I edited the parameters for my screen size:

- In Flawless Widescreen go to menu "Settings" and then "Configuration" and then "Display Detection"
- Checkmark "Enable Detection Override"
- Then fill in the details below if you have a 3440x1440 screen

Width: 3440
Height: 1440
Hud Width: 2560 (16:9 fake center)
Hud Height: 1440 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 440 (which is 3440 minus 2560, then divided by 2 = width of fake side)
Hud Y: 0

Note: I was irritated at first because the start screen was 2560x1440 with black bars on each side. Once I opened a lobby and started a match the black bar disappeared and I had a nice 3440x1440 picture. Haven't tested singleplay, but should be the same I guess. Not sure if this is mandatory or not: the ME3 display options I have the resolution set to 3440x1440 and windowed borderless.


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 Post subject: Re: Mass Effect 3
PostPosted: 02 Dec 2016, 01:29 
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Has anyone tried editing the HEX in the .exe file to get the cutscenes to present in 21:9?

I tried editing the .exe like is done in the Witcher 3 .exe (explained here: http://www.wsgf.org/forums/viewtopic.ph ... 43#p160343) but it hasn't worked.


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 Post subject: Re: Mass Effect 3
PostPosted: 02 Dec 2016, 11:09 
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doubleDizz wrote:
Has anyone tried editing the HEX in the .exe file to get the cutscenes to present in 21:9?

I tried editing the .exe like is done in the Witcher 3 .exe (explained here: http://www.wsgf.org/forums/viewtopic.ph ... 43#p160343) but it hasn't worked.


If you use Widescreen Fixer instead of Flawless Widescreen the cutscenes are not pillarboxed


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 Post subject: Re: Mass Effect 3
PostPosted: 05 Dec 2016, 01:58 
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I can't get Widescreen Fixer to work. It increases the FOV but I can't click on anything in the main menu. edit: Scrap that. This time it worked. But the UI is cropped at the top and bottom.

Seem it's been a known problem for over a year. Found this thread: http://www.wsgf.org/forums/viewtopic.ph ... 44#p168044

posted the issue there. I guess I'll just use FWS and watch pillarboxed cutscenes :(


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 Post subject: Re: Mass Effect 3
PostPosted: 14 Jan 2017, 02:41 
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Posts: 6
XCPTNL wrote:
I need some help... I can't get ME3 to work correctly. The top and bottom always get cut off with Flawless Widescreen. If I set the display to 2560x1440 ingame everything is fine. But as soon as I use 3440x1440 (which is the same height) the top and bottom get cut off.

Looks like this:
Image

Edit: Apparently I have a solution now so that I get 2560x1440 scaled correctly in the menu and ingame it widens to 3440x1440. Works fine now - as far as it is possible with this game. Hunter Mode on the Geth looks funny, or scoping in with a Black Widow :lolno:


Because I got asked in a PM what I did to fix it I will post this here as well. Basically I did what imusrt (THANK YOU!) suggested on the previous page but I edited the parameters for my screen size:

- In Flawless Widescreen go to menu "Settings" and then "Configuration" and then "Display Detection"
- Checkmark "Enable Detection Override"
- Then fill in the details below if you have a 3440x1440 screen

Width: 3440
Height: 1440
Hud Width: 2560 (16:9 fake center)
Hud Height: 1440 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 440 (which is 3440 minus 2560, then divided by 2 = width of fake side)
Hud Y: 0

Note: I was irritated at first because the start screen was 2560x1440 with black bars on each side. Once I opened a lobby and started a match the black bar disappeared and I had a nice 3440x1440 picture. Haven't tested singleplay, but should be the same I guess. Not sure if this is mandatory or not: the ME3 display options I have the resolution set to 3440x1440 and windowed borderless.


Hi,

I have the exact same problem on a 3440x1440p monitor. I can't get flawless widescreen to work correctly on this game, it doesn't seem to do anything at all.

I already tried to enable dectection override options and the hotkey enable during the intro.

Widescreen Fixer doesn't work either. It crash as soon as I launch the game.

I'm using the Mass Effect™ 3 Édition numérique de luxe N7 Origin version.

I never had trouble with Flawless widescreen on steam's games before, not sure if Origin could be causing the issue ?
Any help would be much appreciated.


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 Post subject: Re: Mass Effect 3
PostPosted: 15 Jan 2017, 03:49 
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Anyone please ?

I have been looking for a fix for days... nothing seems to work. It's like something is blocking flawless widescreen from doing his work.


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 Post subject: Re: Mass Effect 3
PostPosted: 19 Feb 2017, 11:38 
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yea i just got my acer x34 and would like to play mass effect 3 befroe the new one is released cant seem to get it working


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 Post subject: Re: Mass Effect 3
PostPosted: 20 Feb 2017, 15:19 
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Flawless Widescreen Tool works for me. https://www.flawlesswidescreen.org/
But I've used it all weekend without problem to fix FOV issues on standard 16:9.
So it detects and hooks to the game exe. So it should work for Aspect Ratio to.
Follow the descriptions, activating fix, relading save etx. And setup your screen config in the tool correctly.

Side note:
I ran the game in dsr 7680×4320 resolution 8K on a 43" 4K monitor, with HD Textures Mod, Interface Scaling MOD and SweetFX mods... it looks amazing! :D
Also had to do a re-run now before the new one releases, had missed a couple of the DLC years ago, so made a new run.

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 Post subject: Re: Mass Effect 3
PostPosted: 21 Feb 2017, 15:05 
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Zordrack wrote:
Anyone please ?

I have been looking for a fix for days... nothing seems to work. It's like something is blocking flawless widescreen from doing his work.


Well, I can only tell you that I'm running the game in Origin and use the settings in FWS I posted and it works for me like described. I'm sorry if I can't be more helpful. It sounds like you said: if nothing changes at all it seems like FWS isn't doing anything for some reason in your case...


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 Post subject: Re: Mass Effect 3
PostPosted: 26 Feb 2017, 17:15 
here's how I got it to work ultra wide, first I used flawless widescreen, in game settings I changed the resolution to windowed mode after I did this if you go back to the resolution setting you should see 3440 1440 if you switch to windows board less change the setting now it should fit the screen. Now if you want the cut scene to work close flawless widescreen and use widescreen fixer. This should work any time in game. If this is old news sorry.


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 Post subject: Re: Mass Effect 3
PostPosted: 27 Feb 2017, 19:36 
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Problem :
For an unknow reason, French players can't run the game and make Flawlesswidescreen to work. If the game is in Full French (voice and text), Flawlesswidescreen will not recognise the game and still block at this status :

"Searching for Mass Effect 3 process, please configure desired settings and launch the game."

Solution :
For French players, here are the trick to make Flawlesswidescreen working and have French voice (you have to do this everytime you launch the game...) :

Explanation in French :
Explication en Français ici : http://forum.hardware.fr/hfr/JeuxVideo/PC/effect-ultrawidescreen-francais-sujet_193680_1.htm#t13061384

Explanation in English :
1 : Go to Windows, type Regedit, and find : HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\BioWare\Mass Effect 3
2 : In the lign "Locale" modify "fr_Fr" in "en_US" (without quote). Keep this window open. We are going back to it later.
3 : Open flawlesswidescreen and configure it like you want or like this guy https://youtu.be/HMiYtAWSmqY?t=424.
4 : Run the game throught Origin. Flawlesswidescreen will recognize it because the game is in English now.
5 : Come back to the desktop without closing your game (press "Alt Tab" keys on your keyboard for exemple).
6 : Modify the value "Locale" to fr_FR in the Registry Editor.
7 : Come back to the game, go to Narrative option, and select Français in voice option.

Enjoy a full French game with Flawlesswidescreen enable !


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 Post subject: Re: Mass Effect 3
PostPosted: 05 Mar 2017, 08:29 
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Posts: 6
Chaosmantis wrote:
Problem :
For an unknow reason, French players can't run the game and make Flawlesswidescreen to work. If the game is in Full French (voice and text), Flawlesswidescreen will not recognise the game and still block at this status :

"Searching for Mass Effect 3 process, please configure desired settings and launch the game."

Solution :
For French players, here are the trick to make Flawlesswidescreen working and have French voice (you have to do this everytime you launch the game...) :

Explanation in French :
Explication en Français ici : http://forum.hardware.fr/hfr/JeuxVideo/PC/effect-ultrawidescreen-francais-sujet_193680_1.htm#t13061384

Explanation in English :
1 : Go to Windows, type Regedit, and find : HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\BioWare\Mass Effect 3
2 : In the lign "Locale" modify "fr_Fr" in "en_US" (without quote). Keep this window open. We are going back to it later.
3 : Open flawlesswidescreen and configure it like you want or like this guy https://youtu.be/HMiYtAWSmqY?t=424.
4 : Run the game throught Origin. Flawlesswidescreen will recognize it because the game is in English now.
5 : Come back to the desktop without closing your game (press "Alt Tab" keys on your keyboard for exemple).
6 : Modify the value "Locale" to fr_FR in the Registry Editor.
7 : Come back to the game, go to Narrative option, and select Français in voice option.

Enjoy a full French game with Flawlesswidescreen enable !


Lol this must why FSW seemed to have no effect. My game is indeed running in french. You're the best thank you.


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 Post subject: Re: Mass Effect 3
PostPosted: 14 May 2018, 21:22 
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Hello!

This is my first post on this site ever. I have a question about the Fine FOV adjusment setting in the Flawless widescreen app. It goes from -1,00 to +1,00. How to understand this? I like to play between 90-100 FOV. Which number will correspond to lets say FOV=90?


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 Post subject: Re: Mass Effect 3
PostPosted: 08 Jul 2018, 06:15 
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I've forgotten how to get rid of the 16:9 cutscenes or "black bars" from the cutscenes!

I was playing over a year ago with the cutscenes fixed for 21:9. Since then I've done a clean install on my PC and now that I've reinstalled ME3 I've forgotten how to fix it!!! I can't even remember where I found the fix. I remember it involved editing files, maybe hex editing...

Can someone please point me in the right direction please.


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 Post subject: Re: Mass Effect 3
PostPosted: 09 Jul 2018, 11:53 
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doubleDizz wrote:
I've forgotten how to get rid of the 16:9 cutscenes or "black bars" from the cutscenes!

I was playing over a year ago with the cutscenes fixed for 21:9. Since then I've done a clean install on my PC and now that I've reinstalled ME3 I've forgotten how to fix it!!! I can't even remember where I found the fix. I remember it involved editing files, maybe hex editing...

Can someone please point me in the right direction please.


UPDATE: Worked out what I did!

Widescreen Fixer will do the job if you tweak the settings (the COG icon) accordingly...

Under "Enter Resolutions for HUD Placement"
Automatically Detect Resolution: (Uncheck)
Display Count: 3
Uncorrected Resolution: 6880 & 1440
Bezel-Corrected Resolution: 3440 & 1440

And FOV I just set to 10.6

21:9 gameplay, cutscenes and no cropped GUI. Have fun.


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 Post subject: Re: Mass Effect 3
PostPosted: 09 Aug 2018, 05:41 
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I have a problem were my character when zoomed in is between both monitors on the left side of my triple monitor setup, its very very annoying. My FOV is btw very very high around 115-120 and hurts the hell out of my eyes any ideas? im currently using Flawless and Widescreen fixer just to say.


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 Post subject: Re: Mass Effect 3
PostPosted: 29 Nov 2018, 18:58 
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i downloaded flawless widescreen, however, the resolution of my ME3 was not changed, it remained at 1920x1080. i had to use GeForce Nvidia experience to manually adjust the game to 2560x1080. however, the downside of that is all the game play menus are outside of the screen. for example, when there is a reputation choice, i cannot see which mouse button i need to click. i went online and find out that paragon is right mouse button and renegade is left mouse button. what am i doing wrong?


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 Post subject: Re: Mass Effect 3
PostPosted: 10 Apr 2019, 18:21 
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I'm using Flawless Widescreen especially for the FOV-fix, and I want to try another than my native resolution (1920x1080 16:9). But every time I set ingame-resolution to 3840x2160 the HUD/UI is still getting way too small. I've also tested many settings-combinations in FWS under "Override Display Detection" cause the auto-detection does nothing as mentioned before. In other words: which override-settings are recommended for a "working" HUD/UI for a resolution of 3840x2160 on a native 1920x1080 16:9 monitor?

Greets, EcuD


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 Post subject: Re: Mass Effect 3
PostPosted: 13 Jun 2019, 04:33 
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I need some help.

I use flawless widescreen for ME1 & ME2 (works flawlessly ;)

For ME3 I am trying to get Widescreen Fixer to work because Flawless does not work for menus/cutscenes.
Widescreen Fixer works, but in the main menu I notice that tge Nass Effect logo is cut off at top of monitor and its obvious that something is wrong.

Widescreen Fixer has manual settings like Uncorrected Display etc, I have no idea what to put in these, and the FOV slider I really dont know what to set that at, I have both uncorrected and bezel set at 3440x1440, Display count is at default (3).

Any advice on how to fix my issue or what to do for the settings in widescreen fixer. It would be greatly appreciated.

My display is 3440x1400@100hz w/ an Acer Predator x34.

Thank you.

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 Post subject: Re: Mass Effect 3
PostPosted: 13 Jun 2019, 15:31 
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doubleDizz wrote:
doubleDizz wrote:
I've forgotten how to get rid of the 16:9 cutscenes or "black bars" from the cutscenes!

I was playing over a year ago with the cutscenes fixed for 21:9. Since then I've done a clean install on my PC and now that I've reinstalled ME3 I've forgotten how to fix it!!! I can't even remember where I found the fix. I remember it involved editing files, maybe hex editing...

Can someone please point me in the right direction please.


UPDATE: Worked out what I did!

Widescreen Fixer will do the job if you tweak the settings (the COG icon) accordingly...

Under "Enter Resolutions for HUD Placement"
Automatically Detect Resolution: (Uncheck)
Display Count: 3
Uncorrected Resolution: 6880 & 1440
Bezel-Corrected Resolution: 3440 & 1440

And FOV I just set to 10.6

21:9 gameplay, cutscenes and no cropped GUI. Have fun.


with these settings the mass effect logo on the main menu is still cut off and obviously the screen is zoomed/out of whack. Is uncorrected resolution supposed to be exactly double the horizontal resolution of your actual monitor, and if so why?

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 Post subject: Re: Mass Effect 3
PostPosted: 17 Jun 2019, 18:22 
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Could really use some advice,

Flawless Widescreen does not work for cutscenes,
Widescreen Fixer causes so many problems, for example after enabling in game, the main menu becomes like a tiny window within a window version of the game. Also in cutscenes with Widescreen Fixer enabled w/ the aforementioned settings, characters walk into/through walls. Devices/items in the characters hands are way off and look to be floating while the character looks to be carrying something that is not there, etc.

I have completely wiped the game, all traces of settings etc and registry cleaning, as well as wiping the tools and acquiring everything fresh. The same issue occurs.

Anyone have any suggestions on this?

Thank you.

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 Post subject: Re: Mass Effect 3
PostPosted: 01 Aug 2019, 17:33 
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Skoda Zek wrote:
Could really use some advice,

Flawless Widescreen does not work for cutscenes,
Widescreen Fixer causes so many problems, for example after enabling in game, the main menu becomes like a tiny window within a window version of the game. Also in cutscenes with Widescreen Fixer enabled w/ the aforementioned settings, characters walk into/through walls. Devices/items in the characters hands are way off and look to be floating while the character looks to be carrying something that is not there, etc.

I have completely wiped the game, all traces of settings etc and registry cleaning, as well as wiping the tools and acquiring everything fresh. The same issue occurs.

Anyone have any suggestions on this?

Thank you.



Skoda Zek I am having the same exact problem. Were you ever able to fix this? It has completely ruined the game!


Last edited by nesherman on 01 Aug 2019, 18:11, edited 1 time in total.

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 Post subject: Re: Mass Effect 3
PostPosted: 01 Aug 2019, 18:11 
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Joined: 01 Aug 2019, 17:32
Posts: 3
This is what it looks like.

https://i.imgur.com/4HLd0kx.jpg


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