Search found 4 matches

by gr3y5had0w
02 Feb 2019, 20:17
Forum: 21:9 & Ultra-Wide Gaming
Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
Replies: 175
Views: 197978

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019



What it does:

[Surround/Eyefinity]
- Centres the UI for Surround/Eyefinity users (Monitor count >=2)
- Removes the Cinematic Black borders in Surround/Eyefinity.
- Videos and Concept Art and etc confined to the centre screen.
- Swap between centred UI and default UI by pressing F11 (is enabled ...
by gr3y5had0w
30 Jan 2019, 20:45
Forum: 21:9 & Ultra-Wide Gaming
Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
Replies: 175
Views: 197978

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

For those Surround users:
- Full centered in-game UI.
- Markers inside the game span across all 3 screens.
- Letterboxing in cinematics removed.
- Fixed the Vignette WITHOUT COLOUR INVERSION problems.
- Ability to control the amount of vignetting you want.
- Videos and Concept Art and etc confined ...
by gr3y5had0w
29 Jan 2019, 00:30
Forum: 21:9 & Ultra-Wide Gaming
Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
Replies: 175
Views: 197978

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

M1keSpb wrote:Hello, patch disable sharpening doesnt working on actual game. I will be grateful for any help. Thanks.


Just use the hex value, works for me: https://pcgamingwiki.com/wiki/Resident_Evil_2_(2019)#Disable_sharpening
by gr3y5had0w
27 Jan 2019, 03:20
Forum: 21:9 & Ultra-Wide Gaming
Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
Replies: 175
Views: 197978

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

susahamat wrote:i'll update trainer vignette removal on monday next week


I hope there is a working fix for the horrible vignette, without the greyish areas. I'll check out the new trainer on monday as soon as it's online.