Search found 31 matches
- 06 Aug 2019, 11:53
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Devil May Cry 5 no 21:9 support
- Replies: 211
- Views: 280018
Re: Devil May Cry 5 no 21:9 support
Thanks a lot @jackfuste
- 09 Jun 2019, 14:33
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Devil May Cry 5 no 21:9 support
- Replies: 211
- Views: 280018
Re: Devil May Cry 5 no 21:9 support
What is the newest .pak file called? I tried deleting pak.patch_004 but it didn't work.
First I Replaced the DevilMayCry5.exe with " jackfuste " ones DevilMayCry5.7z , after that,
I Renamed the " re_chunk_000.pak.patch_004.pak " in " re_chunk_000.pak.patch_004.pak2 "
(Rename the File or delete it ...
First I Replaced the DevilMayCry5.exe with " jackfuste " ones DevilMayCry5.7z , after that,
I Renamed the " re_chunk_000.pak.patch_004.pak " in " re_chunk_000.pak.patch_004.pak2 "
(Rename the File or delete it ...
- 03 Jun 2019, 12:22
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Please help If you can !
- 02 Jun 2019, 20:12
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Ace Combat 7 FOV Changer (Update: Patch 1)
- Replies: 3
- Views: 47997
Re: Ace Combat 7 FOV Changer (Update: Patch 1)
Please Update the Cheat Engine Table @susahamat <3
- 01 Jun 2019, 21:53
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Yeah I love this Forum <3
Have a little Problem with the HUD, it's not round but oval How can I fix that ??
Have a little Problem with the HUD, it's not round but oval How can I fix that ??
- 27 May 2019, 15:07
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Chiclettero wrote:Please send help
Follow these steps:
http://www.wsgf.org/forums/viewtopic.ph ... 13#p176013
- 22 May 2019, 14:22
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Ok now it should work.
I hope for an FOV changer update
I hope for an FOV changer update
- 22 May 2019, 09:29
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
DLC is out, i hope for the fix now <3.
Damn why did Namco Bandy not fix that shit, I did not get it
Ok I Edit the exe.
(replaced this "41 2C 01 4C 89 CB 0F 29" with this " 41 2C 00 4C 89 CB 0F 29 " | Edited the Offset with "258B4D8" )
So normally after these steps I have to edit the resolution Hex ...
Damn why did Namco Bandy not fix that shit, I did not get it
Ok I Edit the exe.
(replaced this "41 2C 01 4C 89 CB 0F 29" with this " 41 2C 00 4C 89 CB 0F 29 " | Edited the Offset with "258B4D8" )
So normally after these steps I have to edit the resolution Hex ...
- 22 May 2019, 06:57
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
@MapMan how did you find out the offset code ? (English is not my first language, that's why I don't understand it not perfect)
If I know this and the other stuff could make the new exe.
If I know this and the other stuff could make the new exe.
- 17 Apr 2019, 07:49
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Thank you Winkelmann !
- 15 Mar 2019, 08:08
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Ah damned I copied the wrong 3Dmigoto Version text in my posting above. I used the latest version = 3Dmigoto-1.3.8 with this Version I got the problems.
Thanks for your awesome work btw.
Thanks for your awesome work btw.
- 14 Mar 2019, 14:58
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
I'm thinking of loading the older version again, because i can't get to fix it
Here the file:
// ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019
cbuffer cb0 : register(b0)
{
float4 cb0[4];
}
// 3Dmigoto declarations
#define cmp -
Texture1D<float4 ...
Here the file:
// ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019
cbuffer cb0 : register(b0)
{
float4 cb0[4];
}
// 3Dmigoto declarations
#define cmp -
Texture1D<float4 ...
- 14 Mar 2019, 12:24
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
I have the same Problem like the Guy here . Please Help :
http://www.wsgf.org/phpBB3/download/file.php?id=3021
20190314123749_1.jpg
I Installed: 3Dmigoto-1.2.73-x64 (If I Install the x32-Version my HUD is on the Left) | Ultrawide Files (Mods, Shader Files, magic.py) | The newest ...
http://www.wsgf.org/phpBB3/download/file.php?id=3021
20190314123749_1.jpg
I Installed: 3Dmigoto-1.2.73-x64 (If I Install the x32-Version my HUD is on the Left) | Ultrawide Files (Mods, Shader Files, magic.py) | The newest ...
- 06 Mar 2019, 12:02
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 451187
Re: Ace Combat 7 no Ultrawide (Fix !!)
Thank you "susahamat" and all the others working on this !! Love you guys <3
- 07 Feb 2018, 22:57
- Forum: Request/Discuss Game Solutions
- Topic: South Park: The Stick of Truth
- Replies: 27
- Views: 36481
Re: South Park: The Stick of Truth
Does not work here too, process not found, alt*tab not helps
- 28 May 2016, 15:49
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791583
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
@K4sh Ty works ! Any chance for the WindEffects and SonarEffects ?
- 18 Mar 2016, 13:40
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791583
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
@blake_n
I don't need a patched exe, i know to patch it by myself, but i don't know how to find/search for new Addresses to fix the Markers, Sonar and The Wind effect !
I know how to add new codes to fix this problems, but i don't know how to find these codes by myself, for that reason i asked for ...
I don't need a patched exe, i know to patch it by myself, but i don't know how to find/search for new Addresses to fix the Markers, Sonar and The Wind effect !
I know how to add new codes to fix this problems, but i don't know how to find these codes by myself, for that reason i asked for ...
- 17 Mar 2016, 11:51
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791583
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
I hope Jackfuste fix this game again ! Need the sonar and the other tweaks.
A Tutorial how to find Addresses for Wind and Sonar after new Patches would be great.
I opened a Thread for a official fix please support me ! http://steamcommunity.com/app/287700/di ... 622165174/
A Tutorial how to find Addresses for Wind and Sonar after new Patches would be great.
I opened a Thread for a official fix please support me ! http://steamcommunity.com/app/287700/di ... 622165174/
- 20 Jan 2016, 11:57
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791583
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
As allways, thank you jackfuste and keep up your good work 
- 05 Nov 2015, 15:03
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791583
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Update for v. 1.0.4.5
For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z
For 5:4 (1280x1024)
mgsvtpp.7z
For 2560x1080
mgsvtpp.7z
For 3440x1440
mgsvtpp.7z
For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z
For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z
Markers fix:
For 2560x1080 ...
For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z
For 5:4 (1280x1024)
mgsvtpp.7z
For 2560x1080
mgsvtpp.7z
For 3440x1440
mgsvtpp.7z
For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z
For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z
Markers fix:
For 2560x1080 ...
