Search found 52 matches

by Wookiegr
20 Jan 2016, 18:36
Forum: Blogs
Topic: MonitorMixer: PLP & mixed-LLL layout finder
Replies: 2
Views: 14451

MonitorMixer: PLP & mixed-LLL layout finder

MonitorMixer finds mixed multi-monitor layouts & shows layout specs.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29337/MonitorMixer Find Side.jpg" width="734"><br>(MonitorMixer. Helps you dream up your setup.)</center>
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<h2>Application</h2>
- Name: MonitorMixer
- Version ...
by Wookiegr
08 Dec 2015, 20:53
Forum: Blogs
Topic: Windows 10 Screen Scaling multi-monitor review
Replies: 2
Views: 13307

Windows 10 Screen Scaling multi-monitor review

Windows 10 offers a promising feature that lets user scale individual displays in a multi-monitor (MM) setup. This screen-scaling type of feature is desirable for MM gaming freedom.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29279/Windows 10 Scaler.jpg" width="479"><br>(Windows 10 ...
by Wookiegr
13 Oct 2015, 02:57
Forum: Blogs
Topic: Fable Anniversary 2014 Manual PLP Instructions
Replies: 0
Views: 6158

Fable Anniversary 2014 Manual PLP Instructions

Game looks basically perfect & FOV proper. Menu, text & HUD are proper & display on center screen (except some minor HUD stats often on sides, hugging center's bezel). FMVs & loading screens pillarboxed. Rendered video (cutscenes & dialog) is full hor+ (& partially letterboxed **).

<center><img ...
by Wookiegr
07 Oct 2015, 03:39
Forum: Blogs
Topic: The Wolf Among Us 2013 Manual PLP Instructions
Replies: 1
Views: 9294

The Wolf Among Us 2013 Manual PLP Instructions

Game looks perfect & native borderless. All proper: FOV, menus, text, sparse HUD (latter's elements spanning full width). Rendedered cutscenes & loading screens full hor+ (there are no FMVs).

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29163/The Wolf Among Us 2013.jpg" width="800"><br ...
by Wookiegr
30 Sep 2015, 09:12
Forum: Blogs
Topic: The Amazing Spider-Man 2 2014 Manual PLP Instructions
Replies: 0
Views: 5024

The Amazing Spider-Man 2 2014 Manual PLP Instructions

Gameplay looks quite good, FOV proper; common HUD looks proper (but occasional ugliness, e.g. using Camera ***). Rendered cutscenes full hor+.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29063/The Amazing Spider Man 2 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center ...
by Wookiegr
30 Sep 2015, 07:22
Forum: Blogs
Topic: Contrast 2013 Manual PLP Instructions
Replies: 0
Views: 3615

Contrast 2013 Manual PLP Instructions

Game looks great. FOV proper, rendered cutscenes full hor+. FMVs & loading screens pillarboxed (with game-world visible on sides). All text, menus & sparse HUD are proper.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29148/Contrast 2013.jpg" width="800"><br>(PLP screenshot with bezel ...
by Wookiegr
22 Sep 2015, 02:18
Forum: Blogs
Topic: The Evil Within & DLC Manual PLP Instructions 2014
Replies: 0
Views: 5125

The Evil Within & DLC Manual PLP Instructions 2014

Game spreads well, FOV looks proper. Weapons look & aim proper (details **). HUD, menu & text proper. Rendered cutscenes full hor+; FMV (rare) pillarboxed to center & letterboxed (usually ***).

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29103/The Evil Within 2014.jpg" width="800"><br ...
by Wookiegr
21 Sep 2015, 05:40
Forum: Blogs
Topic: Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP
Replies: 1
Views: 5333

Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP

Game looks good, FOV proper. But some text is big (not a problem. Long subtitles may occasionally get cropped off).

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29104/The Vanishing Of Ethan Carter Redux 2015.jpg" width="800"><br>(PLP screenshot with bezel effect)</center>
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by Wookiegr
04 Sep 2015, 20:31
Forum: Blogs
Topic: Mirror's Edge 2009 Manual PLP Instructions
Replies: 2
Views: 5298

Mirror's Edge 2009 Manual PLP Instructions

Game looks good, but minor imperfections *.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009.jpg" width="800"><br>(PLP screenshot with bezel effect; big jump)</center>
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<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009 2 ...
by Wookiegr
30 Aug 2015, 07:35
Forum: Blogs
Topic: Far Cry 3 Blood Dragon 2013 Manual PLP Instructions
Replies: 2
Views: 5877

Far Cry 3 Blood Dragon 2013 Manual PLP Instructions

Game spreads decent; gameplay looks quite good. Enviros either proper or tiny bit FOV+ (negligible, looks great). Guns all look & aim proper size. Vehicle & swim views look proper. Rendered videos full hor+. Pop-up messages look proper. Minor issues *.

<center><img src="http://www.wsgf.org/f/u ...
by Wookiegr
26 Aug 2015, 21:30
Forum: Blogs
Topic: Plants vs Zombies Garden Warfare Manual PLP Instruct 2014
Replies: 0
Views: 3368

Plants vs Zombies Garden Warfare Manual PLP Instruct 2014

Game spreads well & no problems. FOV & HUD look proper. Rendered video full spread. Menu & loading screens pillarboxed to single-screen.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/29032/Plants vs Zombies Garden Warfare 2014.jpg" width="800"><br>(PLP screenshot with bezel effect ...
by Wookiegr
06 Jul 2015, 00:02
Forum: Blogs
Topic: PLP Layout Size & Shape Review
Replies: 10
Views: 11534

PLP Layout Size & Shape Review

Consideration of your next PLP layout's approximate size & shape is important. The features you pick will impact your enjoyment of games, for a long time. Users will have different preferences. To help with your decision, each screen scenario's impressions are described below. The goal is to pick ...
by Wookiegr
21 Jun 2015, 03:29
Forum: Blogs
Topic: Call Of Duty Ghosts 2013 Manual PLP Instructions
Replies: 0
Views: 3768

Call Of Duty Ghosts 2013 Manual PLP Instructions

Game looks acceptable. Good immersion, but not ideal PLP *.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/28953/Call Of Duty Ghosts 2013.jpg" width="800"><br>(PLP screenshot with bezel effect, un-aimed gun examples)</center>
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<center><img src="http://www.wsgf.org/f/u ...
by Wookiegr
04 Jun 2015, 02:23
Forum: Blogs
Topic: Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions
Replies: 0
Views: 3382

Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions

Game looks good. Hor+ & FOV looks proper. HUD & all text perfect, FMV cutscenes & loading screens are single-screen. But minor issues *.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/28941/Dungeons Dragons Daggerdale 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, human ...
by Wookiegr
19 May 2015, 08:37
Forum: Blogs
Topic: Suck at shooters? Learn for adventure. Tutorial
Replies: 0
Views: 4326

Suck at shooters? Learn for adventure. Tutorial

Do you struggle with games that involve shooting? This is correctable & fun to fix. Near-limitless immersive adventures await, if you can just get past the gun.
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Agility & accuracy skills take time, while muscles & mind grow accustomed (racing is similar).
The list below shows how a ...
by Wookiegr
16 May 2015, 23:02
Forum: Blogs
Topic: FlatOut 2 2006 Manual PLP Instructions.
Replies: 0
Views: 2676

FlatOut 2 2006 Manual PLP Instructions.

Game update 1.2 required. Add 2 things to (path-to-game) folder: SoftTH (fullscreen, DX9 x86 game) & Widescreen Fix *. In game launcher, select base PLP resolution.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/28580/FlatOut%202%202006.jpg" width="800"><br>(PLP screenshot with bezel ...
by Wookiegr
16 May 2015, 22:15
Forum: Blogs
Topic: Dead Space 2 2011 Manual PLP Instructions
Replies: 0
Views: 4959

Dead Space 2 2011 Manual PLP Instructions

Fullscreen (best choice *): SoftTH (DX9 x86). In-game select massive resolution. OR Borderless: In-game windowed, quit. Edit %LOCALAPPDATA%\EA Games\Dead Space 2\system.txt. Window.Height & Width = your PLP resolution + border. ShiftWindow (+ border = borderless).

<center><img src="http://www ...
by Wookiegr
16 May 2015, 06:36
Forum: Blogs
Topic: Hunted The Demon's Forge 2011 Manual PLP Instructions
Replies: 0
Views: 3064

Hunted The Demon's Forge 2011 Manual PLP Instructions

Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then ...
by Wookiegr
16 May 2015, 05:58
Forum: Blogs
Topic: Bulletstorm 2011 Manual PLP Instructions
Replies: 0
Views: 2759

Bulletstorm 2011 Manual PLP Instructions

Game looks great. FOV, HUD & all weapons are proper. Rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Text & menus proper.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/28687/Bulletstorm 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, 4-barrel shotgun ...
by Wookiegr
27 Apr 2015, 09:23
Forum: Blogs
Topic: Ryse Son Of Rome 2014 Manual PLP Instructions
Replies: 0
Views: 4819

Ryse Son Of Rome 2014 Manual PLP Instructions

Game looks perfect. FOV proper, rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Menus, HUD & text look proper (all on center screen). But occasional pop-in textures, & boot-time is far longer than single-screen.

<center><img src="http://www.wsgf.org/f/u/contrib/blog/28796/Ryse ...