MonitorMixer finds mixed multi-monitor layouts & shows layout specs.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29337/MonitorMixer Find Side.jpg" width="734"><br>(MonitorMixer. Helps you dream up your setup.)</center>
<!--break-->
<h2>Application</h2>
- Name: MonitorMixer
- Version ...
Search found 52 matches
- 20 Jan 2016, 18:36
- Forum: Blogs
- Topic: MonitorMixer: PLP & mixed-LLL layout finder
- Replies: 2
- Views: 14451
- 08 Dec 2015, 20:53
- Forum: Blogs
- Topic: Windows 10 Screen Scaling multi-monitor review
- Replies: 2
- Views: 13307
Windows 10 Screen Scaling multi-monitor review
Windows 10 offers a promising feature that lets user scale individual displays in a multi-monitor (MM) setup. This screen-scaling type of feature is desirable for MM gaming freedom.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29279/Windows 10 Scaler.jpg" width="479"><br>(Windows 10 ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29279/Windows 10 Scaler.jpg" width="479"><br>(Windows 10 ...
- 13 Oct 2015, 02:57
- Forum: Blogs
- Topic: Fable Anniversary 2014 Manual PLP Instructions
- Replies: 0
- Views: 6158
Fable Anniversary 2014 Manual PLP Instructions
Game looks basically perfect & FOV proper. Menu, text & HUD are proper & display on center screen (except some minor HUD stats often on sides, hugging center's bezel). FMVs & loading screens pillarboxed. Rendered video (cutscenes & dialog) is full hor+ (& partially letterboxed **).
<center><img ...
<center><img ...
- 07 Oct 2015, 03:39
- Forum: Blogs
- Topic: The Wolf Among Us 2013 Manual PLP Instructions
- Replies: 1
- Views: 9294
The Wolf Among Us 2013 Manual PLP Instructions
Game looks perfect & native borderless. All proper: FOV, menus, text, sparse HUD (latter's elements spanning full width). Rendedered cutscenes & loading screens full hor+ (there are no FMVs).
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29163/The Wolf Among Us 2013.jpg" width="800"><br ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29163/The Wolf Among Us 2013.jpg" width="800"><br ...
- 30 Sep 2015, 09:12
- Forum: Blogs
- Topic: The Amazing Spider-Man 2 2014 Manual PLP Instructions
- Replies: 0
- Views: 5024
The Amazing Spider-Man 2 2014 Manual PLP Instructions
Gameplay looks quite good, FOV proper; common HUD looks proper (but occasional ugliness, e.g. using Camera ***). Rendered cutscenes full hor+.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29063/The Amazing Spider Man 2 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29063/The Amazing Spider Man 2 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center ...
- 30 Sep 2015, 07:22
- Forum: Blogs
- Topic: Contrast 2013 Manual PLP Instructions
- Replies: 0
- Views: 3615
Contrast 2013 Manual PLP Instructions
Game looks great. FOV proper, rendered cutscenes full hor+. FMVs & loading screens pillarboxed (with game-world visible on sides). All text, menus & sparse HUD are proper.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29148/Contrast 2013.jpg" width="800"><br>(PLP screenshot with bezel ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29148/Contrast 2013.jpg" width="800"><br>(PLP screenshot with bezel ...
- 22 Sep 2015, 02:18
- Forum: Blogs
- Topic: The Evil Within & DLC Manual PLP Instructions 2014
- Replies: 0
- Views: 5125
The Evil Within & DLC Manual PLP Instructions 2014
Game spreads well, FOV looks proper. Weapons look & aim proper (details **). HUD, menu & text proper. Rendered cutscenes full hor+; FMV (rare) pillarboxed to center & letterboxed (usually ***).
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29103/The Evil Within 2014.jpg" width="800"><br ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29103/The Evil Within 2014.jpg" width="800"><br ...
- 21 Sep 2015, 05:40
- Forum: Blogs
- Topic: Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP
- Replies: 1
- Views: 5333
Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP
Game looks good, FOV proper. But some text is big (not a problem. Long subtitles may occasionally get cropped off).
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29104/The Vanishing Of Ethan Carter Redux 2015.jpg" width="800"><br>(PLP screenshot with bezel effect)</center>
<!--break ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29104/The Vanishing Of Ethan Carter Redux 2015.jpg" width="800"><br>(PLP screenshot with bezel effect)</center>
<!--break ...
- 04 Sep 2015, 20:31
- Forum: Blogs
- Topic: Mirror's Edge 2009 Manual PLP Instructions
- Replies: 2
- Views: 5298
Mirror's Edge 2009 Manual PLP Instructions
Game looks good, but minor imperfections *.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009.jpg" width="800"><br>(PLP screenshot with bezel effect; big jump)</center>
<!--break-->
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009 2 ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009.jpg" width="800"><br>(PLP screenshot with bezel effect; big jump)</center>
<!--break-->
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009 2 ...
- 30 Aug 2015, 07:35
- Forum: Blogs
- Topic: Far Cry 3 Blood Dragon 2013 Manual PLP Instructions
- Replies: 2
- Views: 5877
Far Cry 3 Blood Dragon 2013 Manual PLP Instructions
Game spreads decent; gameplay looks quite good. Enviros either proper or tiny bit FOV+ (negligible, looks great). Guns all look & aim proper size. Vehicle & swim views look proper. Rendered videos full hor+. Pop-up messages look proper. Minor issues *.
<center><img src="http://www.wsgf.org/f/u ...
<center><img src="http://www.wsgf.org/f/u ...
- 26 Aug 2015, 21:30
- Forum: Blogs
- Topic: Plants vs Zombies Garden Warfare Manual PLP Instruct 2014
- Replies: 0
- Views: 3368
Plants vs Zombies Garden Warfare Manual PLP Instruct 2014
Game spreads well & no problems. FOV & HUD look proper. Rendered video full spread. Menu & loading screens pillarboxed to single-screen.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29032/Plants vs Zombies Garden Warfare 2014.jpg" width="800"><br>(PLP screenshot with bezel effect ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/29032/Plants vs Zombies Garden Warfare 2014.jpg" width="800"><br>(PLP screenshot with bezel effect ...
- 06 Jul 2015, 00:02
- Forum: Blogs
- Topic: PLP Layout Size & Shape Review
- Replies: 10
- Views: 11534
PLP Layout Size & Shape Review
Consideration of your next PLP layout's approximate size & shape is important. The features you pick will impact your enjoyment of games, for a long time. Users will have different preferences. To help with your decision, each screen scenario's impressions are described below. The goal is to pick ...
- 21 Jun 2015, 03:29
- Forum: Blogs
- Topic: Call Of Duty Ghosts 2013 Manual PLP Instructions
- Replies: 0
- Views: 3768
Call Of Duty Ghosts 2013 Manual PLP Instructions
Game looks acceptable. Good immersion, but not ideal PLP *.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28953/Call Of Duty Ghosts 2013.jpg" width="800"><br>(PLP screenshot with bezel effect, un-aimed gun examples)</center>
<!--break-->
<center><img src="http://www.wsgf.org/f/u ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28953/Call Of Duty Ghosts 2013.jpg" width="800"><br>(PLP screenshot with bezel effect, un-aimed gun examples)</center>
<!--break-->
<center><img src="http://www.wsgf.org/f/u ...
- 04 Jun 2015, 02:23
- Forum: Blogs
- Topic: Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions
- Replies: 0
- Views: 3382
Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions
Game looks good. Hor+ & FOV looks proper. HUD & all text perfect, FMV cutscenes & loading screens are single-screen. But minor issues *.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28941/Dungeons Dragons Daggerdale 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, human ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28941/Dungeons Dragons Daggerdale 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, human ...
- 19 May 2015, 08:37
- Forum: Blogs
- Topic: Suck at shooters? Learn for adventure. Tutorial
- Replies: 0
- Views: 4326
Suck at shooters? Learn for adventure. Tutorial
Do you struggle with games that involve shooting? This is correctable & fun to fix. Near-limitless immersive adventures await, if you can just get past the gun.
<!--break-->
Agility & accuracy skills take time, while muscles & mind grow accustomed (racing is similar).
The list below shows how a ...
<!--break-->
Agility & accuracy skills take time, while muscles & mind grow accustomed (racing is similar).
The list below shows how a ...
- 16 May 2015, 23:02
- Forum: Blogs
- Topic: FlatOut 2 2006 Manual PLP Instructions.
- Replies: 0
- Views: 2676
FlatOut 2 2006 Manual PLP Instructions.
Game update 1.2 required. Add 2 things to (path-to-game) folder: SoftTH (fullscreen, DX9 x86 game) & Widescreen Fix *. In game launcher, select base PLP resolution.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28580/FlatOut%202%202006.jpg" width="800"><br>(PLP screenshot with bezel ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28580/FlatOut%202%202006.jpg" width="800"><br>(PLP screenshot with bezel ...
- 16 May 2015, 22:15
- Forum: Blogs
- Topic: Dead Space 2 2011 Manual PLP Instructions
- Replies: 0
- Views: 4959
Dead Space 2 2011 Manual PLP Instructions
Fullscreen (best choice *): SoftTH (DX9 x86). In-game select massive resolution. OR Borderless: In-game windowed, quit. Edit %LOCALAPPDATA%\EA Games\Dead Space 2\system.txt. Window.Height & Width = your PLP resolution + border. ShiftWindow (+ border = borderless).
<center><img src="http://www ...
<center><img src="http://www ...
- 16 May 2015, 06:36
- Forum: Blogs
- Topic: Hunted The Demon's Forge 2011 Manual PLP Instructions
- Replies: 0
- Views: 3064
Hunted The Demon's Forge 2011 Manual PLP Instructions
Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then ...
- 16 May 2015, 05:58
- Forum: Blogs
- Topic: Bulletstorm 2011 Manual PLP Instructions
- Replies: 0
- Views: 2759
Bulletstorm 2011 Manual PLP Instructions
Game looks great. FOV, HUD & all weapons are proper. Rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Text & menus proper.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28687/Bulletstorm 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, 4-barrel shotgun ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28687/Bulletstorm 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, 4-barrel shotgun ...
- 27 Apr 2015, 09:23
- Forum: Blogs
- Topic: Ryse Son Of Rome 2014 Manual PLP Instructions
- Replies: 0
- Views: 4819
Ryse Son Of Rome 2014 Manual PLP Instructions
Game looks perfect. FOV proper, rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Menus, HUD & text look proper (all on center screen). But occasional pop-in textures, & boot-time is far longer than single-screen.
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28796/Ryse ...
<center><img src="http://www.wsgf.org/f/u/contrib/blog/28796/Ryse ...
