Is anyone else running into this issue where there will be an invisible horizontal line indoors where the shading is off on half the screen? I've been trying everything but I can't get it to go away, makes indoor combat really tough.
EDIT: I found the fix right after posting here this morning ...
Search found 5 matches
- 14 Nov 2015, 15:35
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607112
- 12 Mar 2015, 23:03
- Forum: Request/Discuss Game Solutions
- Topic: Cities: Skylines - Eyefinity/Surround
- Replies: 12
- Views: 28177
Re: Cities: Skylines - Eyefinity/Surround
I noticed the very first time I started the game it looked just like this, 5920 and all, but it was listed as another resolution. Game was full screen and not windowed. Upon changing it to see if there was a legit resolution broke it and wouldn't let me switch back.
Skid, your solution worked great ...
Skid, your solution worked great ...
- 11 Mar 2015, 16:21
- Forum: Request/Discuss Game Solutions
- Topic: Cities: Skylines - Eyefinity/Surround
- Replies: 12
- Views: 28177
Cities: Skylines - Eyefinity/Surround
Anyone else getting Cities: Skylines and interested in Eyefinity/Surround support?
I found several pages that confirm that it is not implemented and doesn't seem to be on the agenda.
http://www.reddit.com/r/IAmA/comments/2 ... text=10000
http://forum.paradoxplaza.com/forum/sho ... nd-support
The game is made in Unity and seems to use Hor +
Anyone able to shed some light on how to fix this?
I found several pages that confirm that it is not implemented and doesn't seem to be on the agenda.
http://www.reddit.com/r/IAmA/comments/2 ... text=10000
http://forum.paradoxplaza.com/forum/sho ... nd-support
The game is made in Unity and seems to use Hor +
Anyone able to shed some light on how to fix this?
- 01 Mar 2015, 16:49
- Forum: Request/Discuss Game Solutions
- Topic: Dragon Ball Xenoverse
- Replies: 22
- Views: 40488
Re: Dragon Ball Xenoverse
That Xcore.dll did the trick for me, however the menus are scaled off. Any suggestions to try and remedy that problem?
- 03 May 2014, 02:50
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls II
- Replies: 94
- Views: 83638
Re: Dark Souls II
I tried the fix as well and it doesn't seem to work.
Fix enabled alone would allow the game to run normally (Black Boxes on monitors 1 and 3)
Aspect or HUD Fix causes all text to disappear and black boxes remain.
****UPDATE****
I was able to fix the issue. I found that I had Flawless Widescreen ...
Fix enabled alone would allow the game to run normally (Black Boxes on monitors 1 and 3)
Aspect or HUD Fix causes all text to disappear and black boxes remain.
****UPDATE****
I was able to fix the issue. I found that I had Flawless Widescreen ...
