Search found 11 matches

by Shockwave_S08
23 Jan 2014, 21:39
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

Are there any plans to add support for the rest of the PC Call of Duty games (COD4:MW, MW2, WAW) in the foreseeable future? So far, we've got BO1, BO2, Ghosts, and MW3, and the other three titles I just mentioned run on the same game engine.
by Shockwave_S08
10 Dec 2013, 22:22
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

Hayden, is there any chance you can check your L.A. Noire plugin for FWS for any errors? Because whenever I install said plugin on v1.0.12 x64, the program starts refusing to respond to and/or do ANYTHING. It can't even do something as simple as a regular repo update check without something going ...
by Shockwave_S08
23 Nov 2013, 01:47
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

Any chance of a fix for Ghost Recon: Future Soldier? You don't need to worry about Eyefinity/Surround, as this game already has both covered. My main gripe with this game is its lack of 21:9 support. It suffers from a horizontally-stretched perspective on any single-monitor resolution that's wider ...
by Shockwave_S08
19 Nov 2013, 18:06
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

I am reporting back on the GRAW2 issue, and it turns out I forgot to manually set the FOV Fine Adjustment. A value of +0.36 appears to work perfectly for 21:9 resolutions.
by Shockwave_S08
16 Nov 2013, 21:58
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

Say, HaYDeN, remember how a few years back you said that you offered to update your widescreen hack for GRAW2's (AKA Ghost Recon: Advanced Warfighter 2) retail version if it didn't work? I'd like to take you up on that offer, as the game is horizontally-stretched when I am using a 2560x1080 ...
by Shockwave_S08
15 Oct 2013, 00:53
Forum: Blogs
Topic: Bioshock 2. The way it was meant to be played.
Replies: 30
Views: 23225

Re: Bioshock 2. The way it was meant to be played.

OK, I just realized that this plugin doesn't play nice with NVIDIA beta drivers. Because as soon as I downgraded to the latest stable driver, it started working all of a sudden. It's working absolutely PERFECT now! Sorry I ever doubted you, man. :onethumb:
by Shockwave_S08
14 Oct 2013, 23:48
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Multi-Game Widescreen Fixer
Replies: 1474
Views: 818221

Re: Multi-Game Widescreen Fixer

I can confirm that certain fixes created by Helifax do not work well with NVIDIA beta drivers (if at all), because when I downgraded to the latest WHQL version, all of a sudden, the BioShock 2 plugin is firing its righteous justice on all cylinders. It was a bit of a blunder on my part, and I ...
by Shockwave_S08
08 Oct 2013, 23:50
Forum: Multi-Monitor Gaming
Topic: X COM The Bureau multi monitor
Replies: 35
Views: 31662

Re: X COM The Bureau multi monitor

Nope, it's not working with my 21:9 monitor now. Before today's update, the widescreen hack you applied fixed the gameplay and menu view, but screwed up the FMV playback. Now it just crashes the game immediately after the initial loading screen. :doh:
by Shockwave_S08
08 Oct 2013, 05:20
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Multi-Game Widescreen Fixer
Replies: 1474
Views: 818221

Re: Multi-Game Widescreen Fixer

Since BioShock 2 has been updated to remove GFWL and insert Steamworks in its place, any chance that Helifax can put together an updated plugin for WSF that detects the Steamworks version? I've been wanting to play in a 21:9 AR, but the weapons/plasmid hand are too zoomed-in, and the objective arrow ...
by Shockwave_S08
08 Oct 2013, 05:16
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

So I noticed that the BioShock 2 plugin that was in previous versions of FWS no longer exists in 1.0.10, mostly due to issues with GFWLive. Now that the game has switched to Steamworks for all functions and achievments, are there any plans for reinstating support for this game, now that Microsoft's ...