Search found 13 matches
- 16 Jul 2012, 21:43
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8021
Right, discovered the issue -
Right, discovered the issue - the HUD uses all three screens and isn't centered if you use a bezel corrected resolution, mine being 6040x1080
- 16 Jul 2012, 02:02
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8021
I've just picked this up in
I've just picked this up in the steam sale - and I've got a problem.
I'm running 6040x1080, and my hud is spanned, not centered. Because of this, I can't see any details, and I end up not knowing a lot of things.
Has anyone else had this problem?
Thanks
I'm running 6040x1080, and my hud is spanned, not centered. Because of this, I can't see any details, and I end up not knowing a lot of things.
Has anyone else had this problem?
Thanks
- 04 Jul 2012, 23:21
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Using FOV to turn Games into Simulators
- Replies: 26
- Views: 22354
I understand your point - But
I understand your point - But you are missing out some key facts. The main reason for this distortion is Image Projection. Video games use a Rectilinear projection. Rectilinear is favored because it preserves straight lines. However, the disadvantage of this is that the maximum FoV is <180. If you ...
- 04 Jul 2012, 16:04
- Forum: Multi-Monitor Gaming
- Topic: Triple Monitor Mouse Lag
- Replies: 10
- Views: 14123
Ah, that's great =]I'm over
Ah, that's great =]
I'm over the moon with this setup now, I am so pleased with the surround =]
Now all I've got to do is mod the TF2 UI.. Bleh.
I'm over the moon with this setup now, I am so pleased with the surround =]
Now all I've got to do is mod the TF2 UI.. Bleh.
- 04 Jul 2012, 00:35
- Forum: Multi-Monitor Gaming
- Topic: Triple Monitor Mouse Lag
- Replies: 10
- Views: 14123
Right, after a lot of
Right, after a lot of fumbling around I discovered my issue - Anti-Aliasing. I had it on 8x for skyrim, and with the triple monitors it seems like it had a disagreement. Knocking that back to 4 and turning on FXAA is full 60fps. its gorgeous =]
It's a similar story with the other games too - I'm ...
It's a similar story with the other games too - I'm ...
- 03 Jul 2012, 19:15
- Forum: Multi-Monitor Gaming
- Topic: Triple Monitor Mouse Lag
- Replies: 10
- Views: 14123
Triple Monitor Mouse Lag
Hey, I finally got my third monitor and my second 570, and I am blown away by how amazing triple monitor gaming is.
..However, not everything is fantastic. I am getting a pretty high amount of mouse lag in almost everything when playing in triple screen mode. Even Minecraft. The only game I've ...
..However, not everything is fantastic. I am getting a pretty high amount of mouse lag in almost everything when playing in triple screen mode. Even Minecraft. The only game I've ...
- 07 Jun 2012, 13:56
- Forum: Multi-Monitor Gaming
- Topic: Play on three monitors or just one?
- Replies: 10
- Views: 4893
Have you tried using SoftTH
Have you tried using SoftTH rather than standard Eyefinity?
Since you have different sized monitors, it might work better for you since you can keep all of the monitors in their native resolution, and position them around eachother correctly relative. Rather than skewing the image to fit ...
Since you have different sized monitors, it might work better for you since you can keep all of the monitors in their native resolution, and position them around eachother correctly relative. Rather than skewing the image to fit ...
- 06 Jun 2012, 19:41
- Forum: Multi-Monitor Gaming
- Topic: Question about Triple Monitor Hardware
- Replies: 3
- Views: 2310
You've slightly misunderstood
You've slightly misunderstood my question - it was mainly hypothetical. I know that setting it up to span would work, its just my curiosity with setups that I cannot personally use and how things work on a sliiightly more technical level.
Also thelolotov - That sounds like a fair enough ...
Also thelolotov - That sounds like a fair enough ...
- 03 Jun 2012, 14:57
- Forum: Multi-Monitor Gaming
- Topic: Question about Triple Monitor Hardware
- Replies: 3
- Views: 2310
Question about Triple Monitor Hardware
Hey, I've got a couple of questions, mainly out of my own curiosity since I can't seem to find answers anywhere.
I know that things like Eyefinity/Nvidia Surround/SoftTH essentially render the image at a superwide resolution, then split it up and send a part to each monitor. MatroxTH2G is ...
I know that things like Eyefinity/Nvidia Surround/SoftTH essentially render the image at a superwide resolution, then split it up and send a part to each monitor. MatroxTH2G is ...
- 25 May 2012, 22:09
- Forum: General Gaming Discussions
- Topic: Question about FOV/Angle of View
- Replies: 5
- Views: 6863
I've got another question
I've got another question related to all this, after i've been doing a bit of reading.
What actually causes edge distortion?
I mean, does the human eye technically get edge distortion? is it just a thing due to how a lens works? why is it that things are essentially smaller the closer they ...
What actually causes edge distortion?
I mean, does the human eye technically get edge distortion? is it just a thing due to how a lens works? why is it that things are essentially smaller the closer they ...
- 25 May 2012, 03:00
- Forum: General Gaming Discussions
- Topic: Question about FOV/Angle of View
- Replies: 5
- Views: 6863
Aah, indeed they do. From
Aah, indeed they do. From what I can figure, I'm guessing that D3 actually has a very low angle of view, but it must be that the camera is pretty far out. when going incredibly widescreen, it looks like the FoV is changed relative to that, so the middle screen stays exactly the same.
Well, that ...
Well, that ...
- 25 May 2012, 02:55
- Forum: General Gaming Discussions
- Topic: Question about FOV/Angle of View
- Replies: 5
- Views: 6863
Thanks for that answer, as
Thanks for that answer, as you probably could guess I understood all of it except for the first paragraph. Well, the first bit of the first paragraph.
Since you say that D3/TL2 do have the "fisheye" effect, how come the distortion not noticeable, and it looks like there is no.. "point" that the ...
Since you say that D3/TL2 do have the "fisheye" effect, how come the distortion not noticeable, and it looks like there is no.. "point" that the ...
- 25 May 2012, 01:24
- Forum: General Gaming Discussions
- Topic: Question about FOV/Angle of View
- Replies: 5
- Views: 6863
Question about FOV/Angle of View
Hey everyone, this has been something that I have been struggling to get my head around for years, and its gotten to the point where I figured eh, I might as well ask. And since im getting 3x1080p soon, I know if I dont figure this out I'm going to go mad =]
Essentially, I'd like to know a few ...
Essentially, I'd like to know a few ...
