Search found 24 matches
- 01 Jun 2014, 19:32
- Forum: Detailed Widescreen Reports
- Topic: Gone Home
- Replies: 0
- Views: 3488
Gone Home
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/28260/boxart.png"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 10 Feb 2014, 19:08
- Forum: Detailed Widescreen Reports
- Topic: The Stanley Parable
- Replies: 2
- Views: 4100
The Stanley Parable
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/28076/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 08 Feb 2014, 15:31
- Forum: General Gaming Discussions
- Topic: Humble Bundle Gifts - Giveaway
- Replies: 13
- Views: 15907
Re: Humble Bundle Gifts - Giveaway
Awesome initiative!
I wouldn't mind trying out Cities in Motion 2. Especially since it apparently has gold in multi-monitor!
I wouldn't mind trying out Cities in Motion 2. Especially since it apparently has gold in multi-monitor!
- 22 Jan 2014, 21:58
- Forum: General Gaming Discussions
- Topic: Game Of The Year voting - 2013 WSGF Awards
- Replies: 9
- Views: 13695
Re: Game Of The Year voting - 2013 WSGF Awards
Too many of those games lack movable/customizable UI's... Even if they scored gold in multi-monitor, they're not really worthy of a WSGF GOTY title imo.
Thanks for sharing your thoughts. So which games are worthy in your opinion?
I didn't mean to sound all bitchy, I guess I just feel that there ...
Thanks for sharing your thoughts. So which games are worthy in your opinion?
I didn't mean to sound all bitchy, I guess I just feel that there ...
- 20 Jan 2014, 19:40
- Forum: General Gaming Discussions
- Topic: Game Of The Year voting - 2013 WSGF Awards
- Replies: 9
- Views: 13695
Re: Game Of The Year voting - 2013 WSGF Awards
Too many of those games lack movable/customizable UI's... Even if they scored gold in multi-monitor, they're not really worthy of a WSGF GOTY title imo.
- 18 Jan 2014, 13:38
- Forum: Blogs
- Topic: The Walking Dead Season 2 - The way it should be played
- Replies: 15
- Views: 22815
Re: The Walking Dead Season 2 - The way it should be played
This no longer works for me - it just crashes the game now. Worked fine last week - dunno if they updated something. I'm using the Steam version.
Can someone confirm?
Edit: apparently they did an update today.
Can someone confirm?
Edit: apparently they did an update today.
- 26 Oct 2013, 11:08
- Forum: Request/Discuss Game Solutions
- Topic: Batman: Arkham Origins
- Replies: 21
- Views: 27189
Re: Batman: Arkham Origins
The fov changes isn't working for me either.
- 30 Sep 2013, 16:15
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171107
Re: Dark Souls locked to 1024 * 720
Thank you, it now works for me with DSfix 2.2.
- 25 Sep 2013, 09:24
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171107
Re: Dark Souls locked to 1024 * 720
Awesome. Maybe finally I'll be able to try out the game... Thanks for all your work!
- 23 Sep 2013, 23:18
- Forum: Detailed Widescreen Reports
- Topic: Prison Architect
- Replies: 2
- Views: 5255
Re: Prison Architect
Posted a request for proper multi-monitor/ultra-wide support on the alpha developer forums.
- 21 Sep 2013, 18:58
- Forum: Detailed Widescreen Reports
- Topic: Dark Souls: Prepare to Die Edition
- Replies: 33
- Views: 41917
Re: Dark Souls: Prepare to Die Edition
The game crashes instantly for me when using Widescreen Fixer. I heard there was a new patch out for the game on Steam? Is that what's causing my problems?
- same thing happens when using dsfix 2.1... meh.
Using 3 16:10 monitors on a 770 GTX at 6030x1200.
- same thing happens when using dsfix 2.1... meh.
Using 3 16:10 monitors on a 770 GTX at 6030x1200.
- 25 Aug 2013, 18:58
- Forum: Multi-Monitor Gaming
- Topic: X COM The Bureau multi monitor
- Replies: 35
- Views: 31665
Re: X COM The Bureau multi monitor
Interested in this as well... but the game runs on Unreal Engine, so I wouldn't get my hopes up.
- 24 Aug 2013, 12:52
- Forum: Detailed Widescreen Reports
- Topic: Borderlands 2
- Replies: 55
- Views: 54773
Re: Borderlands 2
I'd love it if someone could take a crack at fixing the in-game chat, which is still off screen for me (same with a couple of the menus as mentioned earlier in this thread). I'm sure people in co-op games are trying to tell me something, i just can't read it! 
- 25 Aug 2012, 20:33
- Forum: Detailed Widescreen Reports
- Topic: Guild Wars 2
- Replies: 28
- Views: 18074
So got the retail today, and
So got the retail today, and cutscenes are messed up.
Also, can't seem to find a way to move my UI to middle screen (like minimap, party frames, etc.)
ui screenshot
cutscene screenshot
Also, can't seem to find a way to move my UI to middle screen (like minimap, party frames, etc.)
ui screenshot
cutscene screenshot
- 27 Feb 2012, 20:06
- Forum: Hardware Discussions
- Topic: New 3xL Machine (High End)
- Replies: 7
- Views: 3377
I'd probably wait a month (or
I'd probably wait a month (or two) and get a Z77 motherboard, an i7 3770K, som RAM, and a GK104 if it beats the 7970. That's my plan at least ;)
Regarding PCI-E 3.0; there's no difference with a single GPU. You'll have to read up on it if you're going cross- (or more) fire though. Here's an ...
Regarding PCI-E 3.0; there's no difference with a single GPU. You'll have to read up on it if you're going cross- (or more) fire though. Here's an ...
- 24 Feb 2012, 15:45
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect
- Replies: 106
- Views: 84714
yep
yep :)
- 24 Feb 2012, 13:40
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect
- Replies: 106
- Views: 84714
Ah, fixed it!I had to
Ah, fixed it!
I had to select 16:9 instead of 16:10 in the configuration utility. (which I'm not really used to, as my screens are 16:10's, but perhaps it's due to the bezel correction).
Thanks for the help!
I had to select 16:9 instead of 16:10 in the configuration utility. (which I'm not really used to, as my screens are 16:10's, but perhaps it's due to the bezel correction).
Thanks for the help!
- 24 Feb 2012, 13:27
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect
- Replies: 106
- Views: 84714
wish I could - it'll only
wish I could - it'll only take a screenshot of one of the screens, so it acts like eyefinity is off when the game runs:
Here's old school screenshots :D
In Windows: http://imgur.com/S3BK8
Without fix: http://imgur.com/FpWLp
With fix: http://imgur.com/Y6e3j
Here's old school screenshots :D
In Windows: http://imgur.com/S3BK8
Without fix: http://imgur.com/FpWLp
With fix: http://imgur.com/Y6e3j
- 24 Feb 2012, 13:13
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect
- Replies: 106
- Views: 84714
Eyefinity is set up, and
Eyefinity is set up, and spans all 3 screens in windows.
As soon as I launch Mass Effect in full screen, it just shows the same picture on all three screens.
As soon as I launch Mass Effect in full screen, it just shows the same picture on all three screens.
- 24 Feb 2012, 12:54
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect
- Replies: 106
- Views: 84714
If relevant, I'm bezel
If relevant, I'm bezel corrected, 6036x1200, game version 1.02.
Here's what it looks like before applying the fix (Same on all 3 screens): http://imgur.com/ZKxc7
And after applying the fix (Same on all 3 screens. I had to go into windowed mode, or it would just take a screenshot of my ...
Here's what it looks like before applying the fix (Same on all 3 screens): http://imgur.com/ZKxc7
And after applying the fix (Same on all 3 screens. I had to go into windowed mode, or it would just take a screenshot of my ...
