Still having the bezel comp issue with latest driver drop.
When I try to go from 15.11.1 to the latest, the install hangs at 12%
So at this point, I am stuck on 15.11.1 until the fix bezel comp in the new driver
Search found 63 matches
- 07 Jun 2016, 19:56
- Forum: AMD Eyefinity Discussions
- Topic: Windows forced Crimson, broke PLP (FIXED)
- Replies: 3
- Views: 6214
- 07 Jun 2016, 19:47
- Forum: AMD Eyefinity Discussions
- Topic: New AMD cards, Eyefinity PLP support?
- Replies: 46
- Views: 48687
Re: New AMD cards, Eyefinity PLP support?
I have tested and can confirm that PLP works on the AMD Pro Duo
https://scontent.xx.fbcdn.net/v/t1.0-9/13344534_10208452020072183_2207102374176692965_n.jpg?oh=41881ff7378d7853b9d3d45b1885c8f3&oe=5808A89B
and BTW, this card is fricking insane!!
The pic above is BF4 ...
https://scontent.xx.fbcdn.net/v/t1.0-9/13344534_10208452020072183_2207102374176692965_n.jpg?oh=41881ff7378d7853b9d3d45b1885c8f3&oe=5808A89B
and BTW, this card is fricking insane!!
The pic above is BF4 ...
- 11 May 2016, 20:54
- Forum: AMD Eyefinity Discussions
- Topic: Windows forced Crimson, broke PLP (FIXED)
- Replies: 3
- Views: 6214
Re: Windows forced Crimson, broke PLP (FIXED)
good to know, I will give that a shot
- 23 Apr 2016, 21:29
- Forum: AMD Eyefinity Discussions
- Topic: Windows forced Crimson, broke PLP (FIXED)
- Replies: 3
- Views: 6214
Windows forced Crimson, broke PLP (FIXED)
ALL,
This morning I awoke to find that Windows has forced the update of Crimson drivers on my Rig.
Unfortunately The latest crimson drivers break bezel compensation for P.L.P.
and in the division, the menu is offset for the curser forcing you to use the keyboard to navigate.
After many,. many ...
This morning I awoke to find that Windows has forced the update of Crimson drivers on my Rig.
Unfortunately The latest crimson drivers break bezel compensation for P.L.P.
and in the division, the menu is offset for the curser forcing you to use the keyboard to navigate.
After many,. many ...
- 21 Sep 2015, 17:53
- Forum: AMD Eyefinity Discussions
- Topic: P.L.P. finally officially supported by Eyefinity with R9 285
- Replies: 12
- Views: 11952
Re: P.L.P. finally officially supported by Eyefinity with R9
I have seen the mouse curser go away a couple of times, but only after an Alt +tab in CSGO.
I have yet to come across a game that this doesnt work on.
I have tried:
CSGO
BF4
Left4Dead2
H1Z1
GTA5
Miscreated
I have yet to come across a game that this doesnt work on.
I have tried:
CSGO
BF4
Left4Dead2
H1Z1
GTA5
Miscreated
- 21 Apr 2015, 16:59
- Forum: AMD Eyefinity Discussions
- Topic: P.L.P. finally officially supported by Eyefinity with R9 285
- Replies: 12
- Views: 11952
Re: P.L.P. finally officially supported by Eyefinity with R9
nothing that I have noticed. Given its for peripheral, so Im not staring at it.
As for my setup, yes the 30 flanked by two 20" at 1600x1200 work perfectly and are matched.
However, I did see that the driver enables monitors of non matching resolutions. so if you have 3 widescreen monitors, and ...
As for my setup, yes the 30 flanked by two 20" at 1600x1200 work perfectly and are matched.
However, I did see that the driver enables monitors of non matching resolutions. so if you have 3 widescreen monitors, and ...
- 09 Apr 2015, 19:19
- Forum: AMD Eyefinity Discussions
- Topic: R9 285 supports mixed orientation Eyefinity PLP
- Replies: 16
- Views: 18106
Re: R9 285 supports mixed orientation Eyefinity PLP
so far the experience has been great getting PLP Eyefinity.
With the R9 285 it is super simple to do, bezel correction works perfectly.
Running 2 R9 285 in crossfire and PLP works flawlessly as well.
Part of my testing involved checking the R9 290 card. It does not support PLP.
What I found ...
With the R9 285 it is super simple to do, bezel correction works perfectly.
Running 2 R9 285 in crossfire and PLP works flawlessly as well.
Part of my testing involved checking the R9 290 card. It does not support PLP.
What I found ...
- 06 Apr 2015, 18:28
- Forum: AMD Eyefinity Discussions
- Topic: R9 285 supports mixed orientation Eyefinity PLP
- Replies: 16
- Views: 18106
Re: R9 285 supports mixed orientation Eyefinity PLP
I went out and got two R9 285 cards, and this works perfect!
I am going for a third one today given I am running 20x30x20
I am going for a third one today given I am running 20x30x20
- 06 Apr 2015, 18:23
- Forum: AMD Eyefinity Discussions
- Topic: P.L.P. finally officially supported by Eyefinity with R9 285
- Replies: 12
- Views: 11952
P.L.P. finally officially supported by Eyefinity with R9 285
Hey Guys,
I have been a long time user of a P.L.P. setup (20"x30"x20") which is to me the ultimate setup for multimonitor gaming.
I read last week that with beta driver 15.3 and an R9285 card, Eyefinity would work on mixed orientation screen (i.e. P.L.P.)
My initial thought was that if it ...
I have been a long time user of a P.L.P. setup (20"x30"x20") which is to me the ultimate setup for multimonitor gaming.
I read last week that with beta driver 15.3 and an R9285 card, Eyefinity would work on mixed orientation screen (i.e. P.L.P.)
My initial thought was that if it ...
- 19 Apr 2013, 22:32
- Forum: AMD Eyefinity Discussions
- Topic: Club 3D Announces MST Display Hub [TPU]
- Replies: 42
- Views: 38302
Re: Club 3D Announces MST Display Hub [TPU]
ok...ok...wait a minute......
Is this finally my 20x30x20 PLP solution?
Questions:
1) I have an ATI 6970, can I use it? It has miniDP, or do I have to use a full sized DP from the card?
2) With this enabled, can I create an eyefinity group in PLP?
3) Do i have to use eyefinity? Or will it ...
Is this finally my 20x30x20 PLP solution?
Questions:
1) I have an ATI 6970, can I use it? It has miniDP, or do I have to use a full sized DP from the card?
2) With this enabled, can I create an eyefinity group in PLP?
3) Do i have to use eyefinity? Or will it ...
- 03 Mar 2013, 00:35
- Forum: General Gaming Discussions
- Topic: The WarZ
- Replies: 5
- Views: 8050
Re: The WarZ
Thats a bummer Hayden,
i have been sticking it out with the game and just looking at it like an Alpha, regardless of what they say it is.
For $15 it's not that big a deal, and its pretty fun for me and my friends.
I am looking forward to the DayZ standalone, and will play whichever is better ...
i have been sticking it out with the game and just looking at it like an Alpha, regardless of what they say it is.
For $15 it's not that big a deal, and its pretty fun for me and my friends.
I am looking forward to the DayZ standalone, and will play whichever is better ...
- 19 Dec 2012, 23:47
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Re: Flawless Widescreen
Hayden,
have you had the chance yet to look into The WarZ?
have you had the chance yet to look into The WarZ?
- 08 Dec 2012, 00:21
- Forum: General Gaming Discussions
- Topic: The WarZ
- Replies: 5
- Views: 8050
Re: The WarZ
I have sent Hayden an email asking for support in FW. I even offered to buy him the game.
waiting (and hoping) for a responce
waiting (and hoping) for a responce
- 06 Nov 2012, 23:38
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Re: I'll look into the posts
I'll look into the posts above re:updates for Tribes:Ascend and Skyrim... and also add FIFA 13
Is there anything else that needs updating? (best to email me if there's a update and you want something fixed again, heaps have emailed for TESV, but I don't recall seeing any for Tribes)
Sent you ...
Is there anything else that needs updating? (best to email me if there's a update and you want something fixed again, heaps have emailed for TESV, but I don't recall seeing any for Tribes)
Sent you ...
- 29 Oct 2012, 19:13
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Any idea if you will be
Any idea if you will be supporting WarZ?
- 22 Oct 2012, 17:54
- Forum: Detailed Widescreen Reports
- Topic: Guild Wars 2
- Replies: 28
- Views: 18072
Hithlain wrote:You should
You should play a Asura then ;) They are so small they are not cut in scenes ^^
In fact I tried the flawless widescreen some times ago but all characters are fat with it, so it was not better than without. In fact the only eyefinity issue with GW2 is that the cutscenes are zoomed and so we miss ...
In fact I tried the flawless widescreen some times ago but all characters are fat with it, so it was not better than without. In fact the only eyefinity issue with GW2 is that the cutscenes are zoomed and so we miss ...
- 19 Oct 2012, 20:17
- Forum: General Gaming Discussions
- Topic: The WarZ
- Replies: 5
- Views: 8050
The WarZ
Anyone here playing WarZ?
- 16 Oct 2012, 17:03
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Hi Hayden, I am wondering
Hi Hayden,
I am wondering if you will be able to support "the war z"? http://thewarz.com
I am participating in the Alpha and have softTh working, but the scaling is bad, the FOV is too low, and it could use a little Flawless widescreen love.
I am wondering if you will be able to support "the war z"? http://thewarz.com
I am participating in the Alpha and have softTh working, but the scaling is bad, the FOV is too low, and it could use a little Flawless widescreen love.
- 01 Oct 2012, 17:52
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Hayden, Quick update from
Hayden,
Quick update from my post about the center HUD fix.
I played around with it a bit, and found that if I set the HUD size to "normal" in the ingame settings, it centered as it should. FYI
Quick update from my post about the center HUD fix.
I played around with it a bit, and found that if I set the HUD size to "normal" in the ingame settings, it centered as it should. FYI
- 27 Sep 2012, 16:39
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123510
Hayden, FYI, I am getting
Hayden,
FYI, I am getting some strange results with the HUD centering.
My setup:
20x30x20 PLP (using SoftTh)
20" left = 1200x1600
30" center = 2560x1600
20" Right = 1200x1600
200 pixel bezel compensation on both sides
Total resolution = 5360x1600
When I don't use the ...
FYI, I am getting some strange results with the HUD centering.
My setup:
20x30x20 PLP (using SoftTh)
20" left = 1200x1600
30" center = 2560x1600
20" Right = 1200x1600
200 pixel bezel compensation on both sides
Total resolution = 5360x1600
When I don't use the ...
