Search found 8 matches

by thepotheadrabit
08 Mar 2012, 04:06
Forum: AMD Eyefinity Discussions
Topic: amd catalyst 12.3?
Replies: 3
Views: 2028

ahh

ahh ok didn't know about hydravision. thanks guys!
by thepotheadrabit
08 Mar 2012, 02:08
Forum: AMD Eyefinity Discussions
Topic: amd catalyst 12.3?
Replies: 3
Views: 2028

amd catalyst 12.3?

so i just got the update to... supposedly "12.2"....(says 12.3 in catalyst version) and i remember that maximizing to one screen, while still in eyefinity, was going to be an option for eyefinity 2.0, anyone know how to get to this option? or can confirm if it was canceled?
by thepotheadrabit
28 Feb 2012, 21:54
Forum:
Topic:
Replies: -1
Views:

hmm

i actually agree on both sides. for me there are quite a few games that i've had for years, and never finished them all because of the combat/puzzle frustration. but then again, with out it, isn't that what movies are for? both good reasons, but in the end, it should just be up to the developers to ...
by thepotheadrabit
11 Feb 2012, 20:52
Forum: AMD Eyefinity Discussions
Topic: New to EyeFinity with 5770HD and 3 Monitors. I have some basic and simple questions. Can anyone please help With Setup ASAP?
Replies: 8
Views: 4107

stretching

for the stretching i think you could find an option in your monitor that could keep the aspect ratio versus stretching to fit the screen, of course this will give you black bars though. check your manual for this(or just browse through it yourself), for i wouldn't know how to find it(or if it's even ...
by thepotheadrabit
07 Feb 2012, 18:29
Forum: AMD Eyefinity Discussions
Topic: Weird looking view when playing any game with eyefinity 5760x1080-L
Replies: 5
Views: 3307

the stretching is needed to

the stretching is needed to keep lines straight, it's called wide angle in the photography world, fish-eye (that bubble effect) will eliminate this stretch but will bend lines and imo it disorients me even more. also every game out there doesn't support fish-eye, in fact only time i've seen it in a ...
by thepotheadrabit
16 Apr 2011, 01:03
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177655

Re: Centered HUD for Team Fortress 2

ahh thank you thank you thank you. fixed. but now i think cause of the update, i can't get the head/revenge counter to work. =(

w/e maybe it'll get fixed, counting head etc. isn't that useful to me anywho.

again thank you for your help.
by thepotheadrabit
10 Apr 2011, 23:16
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177655

Re: Centered HUD for Team Fortress 2











i mainly use minimal mode..

so it's all the cloaking watches, all of the soldiers trumpet/etc buffs, all of the sandwiches, the sandman, and the jarate.
by thepotheadrabit
25 Mar 2011, 03:43
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177655

Re: Centered HUD for Team Fortress 2

new here, just wondering about the charge bar of certain items, seems to appear off to the far right still. i did all the stuff mentioned in this thread, still the same.

i've noticed though that it seems there is no line for those particular items? is there some site i can check the proper name ...