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Forum: Multi-Monitor Gaming Topic: Fable 3 Multi-monitor supported-ish |
| cq842000 |
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Posted: 31 May 2011, 01:37
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Replies: 8 Views: 6465
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| Oh, I never doubted it was there (which it is) after reading helifaxs' excerpt. There was just no post about it in the link. After messing with the config, then changing options in-game, the resolution was forced back to single screen. Unfortunately, this also happens is i use the applet. Hopefully... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 31 May 2011, 00:06
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Replies: 26 Views: 11067
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Forum: Multi-Monitor Gaming Topic: Fable 3 Multi-monitor supported-ish |
| cq842000 |
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Posted: 30 May 2011, 23:58
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Replies: 8 Views: 6465
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| I started looking for config files as soon as the in-game menu didn't help. And I alway prefer to fuck with config files anyway. Makes me winder why they didn't let the game list them in the first place.. but a wonky solution is better than none. All i see in that link is a single post relating to ... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 08 Apr 2011, 18:53
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Replies: 26 Views: 11067
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| Something like this... MGL is filtered by a selection of tags and then each column is sortable also by clicking on the header. :) We may be able to expand on this with some of the imformaton that you have listed in the first post cq842000 :cheers Glad I could contribute. I'm still working on stream... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 21:48
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Replies: 26 Views: 11067
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| [quote]Alright so if I understand correctly, your basically implying that my testing, and effort were for not and that I should remove my thread? Sorry but thats pretty messed up. I will oblige if I detect the necessity to do so. I do not beleive you should remove the thread or that your testing wa... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 21:25
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Replies: 26 Views: 11067
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| [quote]Are the columns sortable at all? (ie, click on a column and it sorts alphabetically by that column.) Not sure if that is even feasible or not. Not yet, but I had been working on a solution for that already prior to this thread. :onethumb Alright so if I understand correctly, your basically i... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 21:23
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Replies: 26 Views: 11067
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| Why create a new list of certified games when we already have a system in place? http://www.widescreengamingforum.com/wiki/Game_Grades http://www.widescreengamingforum.com/wiki/Category:Grade_A:_Certified http://www.widescreengamingforum.com/wiki/Widescreen_Certification http://www.widescreengaming... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 15:35
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Replies: 26 Views: 11067
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| I actually came up with my own personal list similar to this. I realized that there are different components that make up 'compatibility'. I made three major categories as well as an overall category: Game FOV, Menu, HUD, and Overall. I also had a 'notes' section for any file edits / hacks needed t... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 03:50
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Replies: 26 Views: 11067
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| You consider a game with HUD elements that relocate to the side monitors 100% compatible? I would dock a few % for that it annoys me to no end. If the game supports the eyefinity resolution from the in-game menu or pre-game launcher, and the HUD isnt especially stretched/distorted, then yes I consi... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 22 Mar 2011, 03:18
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Replies: 26 Views: 11067
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| For Drakensang, larger resolutions must be written to the .ini. Everything else works fine, then. Thanks for the info, yeah the problem was that I started the game and didnt make any changes to warrant the game creating a full config XML, so I was just seeing a blank one until I changed the configu... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 21 Mar 2011, 22:35
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Replies: 26 Views: 11067
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| Looks like you need explore and familiarize yourself with all the WSGF has to offer, young padawan :mrgreen: If you can provide 4:3 shots for comparison, we could use that kind of feedback here: The big list of games that need a TH section Browsing the Master Games List and each game's Detailed Rep... |
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Forum: Multi-Monitor Gaming Topic: Two Worlds - wierd polygon problem |
| cq842000 |
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Posted: 21 Mar 2011, 16:10
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Replies: 2 Views: 1393
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No problems with Eyefinity here, so far.
Can you explain your issue further!?
Ditto(No eyefinity issues yet), but I am curious as to the specifics. |
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Forum: Multi-Monitor Gaming Topic: Jade Empire HUD/UI |
| cq842000 |
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Posted: 21 Mar 2011, 16:08
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Replies: 4 Views: 5347
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| Hey all, I've had Eyefinity for about 2 months and now i can't game without it. I just found jade empire on steam and wanted to play it again. Its has good FOV, but the UI and HUD are stretched and bearly readable. Does anyone know any fix/hack for this? Pictures for example. I use landscape mode, ... |
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Forum: Multi-Monitor Gaming Topic: A more centralized list of Eyefinity compatibility... |
| cq842000 |
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Posted: 21 Mar 2011, 03:58
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Replies: 26 Views: 11067
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| Hey my goal is not to step on any toes, but to have a central/summarized(simplified for the average user) eyefinity list for those that need the info. So far the grand majority of games I've tested have been STEAM versions... This list could always use contributions, but please be elaborate and conc... |
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