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Forum: Mods, Tweaks, Tools & Tutorials Topic: Multi-Game Widescreen Fixer |
| Dubi |
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Posted: 15 Mar 2011, 18:49
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Replies: 1474 Views: 787097
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| [quote]The offsets you see there are not the actual offsets that get used. :) Umm.. not sure what you mean with that. Those variables contains the offset in memory where the game stored the values, and those are the ones used by your app public void Enable() { int processID = WSFFunctions.GetProcess... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Multi-Game Widescreen Fixer |
| Dubi |
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Posted: 14 Mar 2011, 20:59
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Replies: 1474 Views: 787097
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| I got the same problem as _CH_Skyline_, the Widescreen fix wasn't working, detects the game but didn't change anything on the actual game. Debugging the process I saw it does write into the process memory, but the offsets for the version I've are not valid. (who knows what was overwriting 8) static ... |
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