Search found 11 matches

by Honza
25 Sep 2012, 14:26
Forum: Request/Discuss Game Solutions
Topic: XCOM: Enemy Unknown 2012 - inverted view at 5760x1080
Replies: 17
Views: 12962

XCOM: Enemy Unknown 2012 - inverted view at 5760x1080

Hi,
I just installed the XCOM: Enemy Unknown demo and it seems that in high resolutions such as 5760x1080 it seems that the screen is in some parts reverted:
http://bayimg.com/OADFCAAeA

and it's even in menu: http://bayimg.com/OaDffaAeA

at first I thought it some sort of copy ...
by Honza
25 Mar 2012, 02:33
Forum: Request/Discuss Game Solutions
Topic: SiN
Replies: 20
Views: 12428

Since "Widescreen Gaming Fan"

Since "Widescreen Gaming Fan" very kindly asked me through PM if I could add his resolution I looked again into it and here we go...

It works the same way as the previous two - set resolution to 1600x1200 in game to get the desired resolution.

Please test it and report back.

Regards ...
by Honza
21 Jan 2012, 00:18
Forum:
Topic:
Replies: -1
Views:

shipping to EU?

Hi,
is there shipping to EU planned? I'm really sick of this "US only shipping"...
Thanks
by Honza
01 Jan 2012, 05:12
Forum: Request/Discuss Game Solutions
Topic: SiN
Replies: 20
Views: 12428

Here is partial

Here is partial solution:
Just set 1600x1200 resolution and choose one of the attached files - 1920x1080 or 1680x1050
Obviously the FOV is not fixed and the game is Vert- so you migh be missing some of the view - however it is at least something...
(1680x1050 fix is untested but that 1920x1080 ...
by Honza
31 Oct 2011, 06:52
Forum: Detailed Widescreen Reports
Topic: Battlefield 3
Replies: 116
Views: 53967

pudel wrote:Yes, window mode

Yes, window mode works. BUT, you will lose nearly 50% performance. I dropped from 60 to 30 FPS while in window mode and you have to drastically decrease graphics settings to make it not stutter all the time. AND, it doesnt change the stretched light effects. So for me its complete unplayable in ...
by Honza
17 Aug 2011, 23:11
Forum: Multi-Monitor Gaming
Topic: Duke Nukem Forever
Replies: 50
Views: 18933

1.01 update for DNF has been

1.01 update for DNF has been released and it adds support for 4 weapons and also adds support for FOV change. Unfortunately maximum is 90 which is not sufficient for 3x1 setup. Would you be HaYDeN so kind and try to fix it?
Thx
by Honza
02 Aug 2011, 18:36
Forum: Detailed Widescreen Reports
Topic: Doom II
Replies: 7
Views: 2904

doesn't work anymore

It does instant crash when eyefinity resolutions like 5760x1080 or 6048x1080 are used.
Bug reported to author.
by Honza
05 Jun 2011, 01:19
Forum: Multi-Monitor Gaming
Topic: Duke Nukem Forever
Replies: 50
Views: 18933

Re: Duke Nukem Forever

Very basic (FOV only) fix up at http://www.flawlesswidescreen.org - I'll do the rest when we see what full retail looks like.

I strongly suggest turning off the post processing option, my screenshots are with it enabled but the nasty field of view turned off....

I think it actually looks ...
by Honza
04 Jun 2011, 00:55
Forum: Multi-Monitor Gaming
Topic: Duke Nukem Forever
Replies: 50
Views: 18933

Re: Duke Nukem Forever

HaYDeN would you mind sharing this fix with us? I discussed it with ChrisF at GBX forums via PM and such modifications got green light (do you remember how was it with Mafia II and time freezer trainer? So that's why I asked...).
Thank you
regards
Honza
by Honza
03 Jun 2011, 13:12
Forum: Multi-Monitor Gaming
Topic: Duke Nukem Forever
Replies: 50
Views: 18933

Re: Duke Nukem Forever

Awesome HaYDeN! How did you do it?
by Honza
25 Mar 2011, 03:03
Forum: Multi-Monitor Gaming
Topic: Call of Juarez: Bound in Blood
Replies: 3
Views: 2084

Call of Juarez: Bound in Blood

this game has very huge requirements with ATi eyefinity - I've 5760x1080 setup and even on low I can't get more than 10fps with AMD x4 2,8GHz, 8GB RAM, HD6850 1GB