i was having real problems before with the fixer, just getting garbage onscreen and nothing would correct it.
decided to delete skyrim and reinstall, and now at least see the smokey menu screen with a nice big metal dragon between the left and centre monitor.
only problem is no menu, are there any ...
Search found 17 matches
- 12 Jan 2014, 10:37
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
- 29 Jul 2013, 20:53
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
Re: Skyrim Multi-Monitor User Interface Fix Discussion
i am still stuck on skyrim and MW3.
in both cases the fix doesn't appear to kick in, and if i alt-tab out it shows the fixer shows the game as not running and the fix not running.
in both cases the fix doesn't appear to kick in, and if i alt-tab out it shows the fixer shows the game as not running and the fix not running.
- 21 Jul 2013, 18:23
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty: Modern Warfare 3 Eyefinity fix
- Replies: 36
- Views: 20485
Re: Call of Duty: Modern Warfare 3 Eyefinity fix
i'm having the same problem with this game as I do with skyrim, the fixer seems to load up (3.4 r662), but it simply doesn't enable in game.
steam versions of both games
win7 64
settings set to native on MW3

steam versions of both games
win7 64
settings set to native on MW3
- 29 Jun 2013, 12:17
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
Re: Skyrim Multi-Monitor User Interface Fix Discussion
i have disabled the mods, and I still have a problem.
when the game gets to the swirling smoke splash scree, the UI menu flashes up for a fraction of a second, quite small in the bottom right, and then disappears.
leaving me with just the swirling smoke and no way to interact with the game ...
- 15 Jun 2013, 16:17
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
Re: Skyrim Multi-Monitor User Interface Fix Discussion
hmmm, back on this old chestnut.
come back to the game after buying the latest dlc and installing a load of mods from steam.
the game used to work fine with widescreenfixer.
deleted the contents of the old widescreenfixer install folder and replaced it with the contents of the latest widescreen ...
come back to the game after buying the latest dlc and installing a load of mods from steam.
the game used to work fine with widescreenfixer.
deleted the contents of the old widescreenfixer install folder and replaced it with the contents of the latest widescreen ...
- 23 May 2013, 21:24
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
Re: Skyrim Multi-Monitor User Interface Fix Discussion
hmmm, back on this old chestnut.
come back to the game after buying the latest dlc and installing a load of mods from steam.
the game used to work fine with widescreenfixer.
deleted the contents of the old widescreenfixer install folder and replaced it with the contents of the latest widescreen ...
come back to the game after buying the latest dlc and installing a load of mods from steam.
the game used to work fine with widescreenfixer.
deleted the contents of the old widescreenfixer install folder and replaced it with the contents of the latest widescreen ...
- 04 May 2012, 20:49
- Forum: NVIDIA Surround Gaming
- Topic: The Witcher 2: Enhanced Edition
- Replies: 12
- Views: 8921
cheers, works
cheers, works great.
confused by the fact the old sky4rim fix needed the game injecting before the game started. thanks
confused by the fact the old sky4rim fix needed the game injecting before the game started. thanks
- 04 May 2012, 20:07
- Forum: NVIDIA Surround Gaming
- Topic: The Witcher 2: Enhanced Edition
- Replies: 12
- Views: 8921
helifax wrote:Baer wrote:I
[quote]I guess I should have checked here first. I had played last year and surround worked well. I just loaded the enhanced version and now I can no longer use all three monitors. I get the center screen and about 20% of the other two so no surround.
It seems that whenever they even say the word ...
It seems that whenever they even say the word ...
- 09 Feb 2012, 10:14
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
fodder wrote:Hi all, I have
Hi all,
I have read the detailed report and a lot of the recent posts here and still have one basic question. What is the difference when playing the game between Hayden's and Helifax's fixes?
I tried Helifax's fix when the game first came out and never got it to work.
I am ...
I have read the detailed report and a lot of the recent posts here and still have one basic question. What is the difference when playing the game between Hayden's and Helifax's fixes?
I tried Helifax's fix when the game first came out and never got it to work.
I am ...
- 31 Dec 2011, 19:14
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
brilliant, thank you.
brilliant, thank you.
editing the ini file sorted it out.
editing the ini file sorted it out.
- 31 Dec 2011, 02:27
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
many thanks for the
many thanks for the assistance:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3 ...
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3 ...
- 30 Dec 2011, 22:10
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312461
what do you do if the widescreen patch does nothing?
got a problem; used the patch and still get three separate screens just as always.
Win7 64 (UAC disabled)
Steam Skyrim running the latest 1.3.10
ATI 5870 2GB (11.12 drivers)
ran the latest 9.1 fix as admin
then start the game, but looks the same as always.
output log ...
Win7 64 (UAC disabled)
Steam Skyrim running the latest 1.3.10
ATI 5870 2GB (11.12 drivers)
ran the latest 9.1 fix as admin
then start the game, but looks the same as always.
output log ...
- 08 Dec 2010, 19:32
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8030
Re: Colin McRae: DiRT 2
fixed, thank you.
- 08 Dec 2010, 17:33
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8030
Re: Colin McRae: DiRT 2
cheers, is this possible with the steam version of the game?
- 07 Dec 2010, 21:04
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8030
Re: Colin McRae: DiRT 2
cheers, but i either get 16:10 or 5:3, and both are distorted.
is this normal, or a known error?
is this normal, or a known error?
- 07 Dec 2010, 13:04
- Forum: AMD Eyefinity Discussions
- Topic: Bezel Compensation
- Replies: 11
- Views: 4788
Re: Bezel Compensation
if i have three 24" 16:10 screens then i want the option for bezel compensation!
- 07 Dec 2010, 13:02
- Forum: Detailed Widescreen Reports
- Topic: DiRT 2
- Replies: 16
- Views: 8030
Re: Colin McRae: DiRT 2
i have three 1920x1200 screens and i get the option for eyefinity, but it appears to be very stretched horizontally, and not at all like the screen shots shown in the report.
any idea why this is happening, and how to correct it?
any idea why this is happening, and how to correct it?
