Search found 13 matches

by awesomeRobot
26 May 2014, 15:26
Forum: Request/Discuss Game Solutions
Topic: Wolfenstein The New Order eyefinity/nvidia surround support
Replies: 52
Views: 51042

Re: Wolfenstein The New Order eyefinity/nvidia surround supp

Hey guys, has anyone had an issue on nVidia surround? It seems that when the loading screen prompts me to press E to start the level, the game hangs and stops responding on a black screen. When the resolution is 1920x1200, the game is just fine.

Has anyone had this?

EDIT: Found the exact issue ...
by awesomeRobot
14 Nov 2013, 07:02
Forum: Multi-Monitor Gaming
Topic: Call of Duty: Ghosts
Replies: 76
Views: 70799

Re: Call of Duty: Ghosts

Thanks HaYDeN for the hard work!

Anyone know of a way to force the game into 'native' resolution? I made some tweaks to the settings to get a higher framerate and now it's upscaled and looks like dogshit. I think MW3 or 2 had the 'Native Resolution' setting which fixed this issue but I don't see ...
by awesomeRobot
05 Feb 2012, 23:51
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311237

thanks dude. much

thanks dude. much appreciated.
by awesomeRobot
14 May 2011, 17:54
Forum: Detailed Widescreen Reports
Topic: Brink
Replies: 3
Views: 2714

Brink

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs ...
by awesomeRobot
12 May 2011, 07:00
Forum: Detailed Widescreen Reports
Topic: Brink
Replies: 3
Views: 2714

Brink

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs ...
by awesomeRobot
24 Feb 2011, 06:13
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?

use the editor, just make sure you edit the files in your documents folder and not under /program files/Bulletstorm

If anyone has a way to fix the cutscene FOV please post it.
by awesomeRobot
24 Feb 2011, 04:49
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?



http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars



That's what I needed! Thanks.

For everyone else: I set my FOV to 140 and Targeting FOV to 65 (5760x1200)

Taking the mouse smoothing off and the mouse sensitivity to ...
by awesomeRobot
23 Feb 2011, 18:08
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?

killer. much appreciated!
by awesomeRobot
23 Feb 2011, 16:11
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?

Haven't looked at a FOV binding but I did fix the mouse for those with nice high DPI mice:

C:Program Files (x86)EABulletstormEngineConfigBaseInput.ini

MouseSensitivity=5.0
bEnableMouseSmoothing=false
by awesomeRobot
23 Feb 2011, 05:08
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?

Tried WSF's UT3 1.1 profile but not working. Looks like this is a problem with the unreal engine. No update coming from dopefish.

UT3 Detailed Report
by awesomeRobot
23 Feb 2011, 04:59
Forum: Multi-Monitor Gaming
Topic: Bulletstorm Eyefinity Fix?
Replies: 108
Views: 43400

Re: Bulletstorm Eyefinity Fix?

BUUUMMP, like how it went for broke on the settings: 4xAA @ 5760x1200; but kinda junior high to fuck up the FOV.
by awesomeRobot
28 Oct 2010, 19:27
Forum: Multi-Monitor Gaming
Topic: Alpha Protocol - Not Multi monitor
Replies: 75
Views: 30605

Re: Alpha Protocol - Not Multi monitor

I seem to have found a way to change the FOV. I wrote it up on the Alpha Protocol wiki here:

http://alphaprotocol.wikia.com/wiki/FOV


Does this fix the squished mouse cursor issue? Looking at your changes I don't imagine it would.
by awesomeRobot
28 Oct 2010, 17:13
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96939

Re: Fallout New Vegas: Problems

Well my terminals are messed up again.
They were fine, but now are back to being too big and impossible to exit out of (switch is below screen).

Make sure you're adding the changes to Fallout_default.ini in your Steam folder: (Steam/steamapps/common/fallout new vegas). I was only doing the ...