This site launched 16 years ago when 4:3 was the norm, and was a valuable asset as games and monitors transitioned to widescreen. It still provides that essential service for Ultra-wide and Multi-monitor users (and as a multi-monitor user, I am eternally grateful!).
But now that 16:9 has become ...
Search found 78 matches
- 22 Mar 2019, 17:53
- Forum: Site News & Suggestion Box
- Topic: Suggestion: Update grading given that 16:9 is now the norm?
- Replies: 0
- Views: 3235
- 19 Mar 2019, 03:37
- Forum: Detailed Widescreen Reports
- Topic: Two Point Hospital
- Replies: 0
- Views: 2844
Two Point Hospital
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/30035/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 19 Feb 2019, 17:08
- Forum: Request/Discuss Game Solutions
- Topic: Assassin's Creed Odyssey - Black Bars on Multi-Monitor
- Replies: 0
- Views: 2785
Assassin's Creed Odyssey - Black Bars on Multi-Monitor
When playing on a triple-wide multi-monitor setup, there are black pillarbox bars on the sides at all times. This is the case on NV Surround, and I assume is the same on Eyefinity.
When running the game at 6040x1080 on three 1080p monitors (combined resolution of 5760x1080 with 140 pixels added on ...
When running the game at 6040x1080 on three 1080p monitors (combined resolution of 5760x1080 with 140 pixels added on ...
- 18 Feb 2019, 07:58
- Forum: Detailed Widescreen Reports
- Topic: Assassin's Creed Odyssey
- Replies: 1
- Views: 4792
Assassin's Creed Odyssey
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/30028/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 18 Feb 2019, 07:23
- Forum: Request/Discuss Game Solutions
- Topic: Assassin's Creed Odyssey Black Bars on Cutscenes
- Replies: 164
- Views: 215043
Re: Assassin's Creed Odyssey Black Bars on Cutscenes
3x Acer XF270H Monitors in 3x1 Landscape Eyefinity configuration
Resolution is 5904x1080
The game runs flawlessly with one exception. I cannot see any dialogue options or the menu during cutscenes. I have tried the HxD edits to the .exe file that are listed in this thread and none of them have ...
- 05 Nov 2018, 03:55
- Forum: Detailed Widescreen Reports
- Topic: The Witcher 2: Assassins of Kings
- Replies: 19
- Views: 48585
Re: The Witcher 2: Assassins of Kings
I'm trying to get The Witcher 2 via GOG v3.5.0.26(A) working at 6040x1080. In the game it looks like it's only rendering 5760x1080 with black bars on the left and right hand side. Flawless Widescreen doesn't work, and Widescreen Fixer says it's running but doesn't seem to actually change anything ...
- 08 Feb 2018, 03:46
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123853
Re: WideScreenFixer and SoftTH work but Flawless Widescreen
Hi guys,
I've got an integrated Intel 530HD GPU and I've been able to play a few old games on my 3 monitor set-up by running either SoftTH or WideScreenFixer.
It seems than both of those programmes do not support many games, or at least the modern ones, whereas Flawless Widescreen has a pretty ...
I've got an integrated Intel 530HD GPU and I've been able to play a few old games on my 3 monitor set-up by running either SoftTH or WideScreenFixer.
It seems than both of those programmes do not support many games, or at least the modern ones, whereas Flawless Widescreen has a pretty ...
- 04 Aug 2017, 15:49
- Forum: General Gaming Discussions
- Topic: Bitcoin and cryptocurrencies are hurting gamers?
- Replies: 9
- Views: 10291
Re: Bitcoin and cryptocurrencies are hurting gamers?
i don't think so, i see a lot of gamers who are playing, dabbling with crypto currencies on the side and then ending up making profits and buying stuff they need You don't think what? That graphics card prices have skyrocketed as a result of mining? Because they clearly have, just check the prices ...
- 26 Jul 2017, 17:42
- Forum: General Gaming Discussions
- Topic: Bitcoin and cryptocurrencies are hurting gamers?
- Replies: 9
- Views: 10291
Re: Bitcoin and cryptocurrencies are hurting gamers?
i don't think so, i see a lot of gamers who are playing, dabbling with crypto currencies on the side and then ending up making profits and buying stuff they need You don't think what? That graphics card prices have skyrocketed as a result of mining? Because they clearly have, just check the prices ...
- 30 Oct 2016, 05:11
- Forum: AMD Eyefinity Discussions
- Topic: AMD Crimson: Automatic Eyefinity Profiles for Games
- Replies: 21
- Views: 24765
Re: AMD Crimson: Automatic Eyefinity Profiles for Games
It seems that if you make an Eyefinity profile in Radeon Settings, THIS is the one that is activated by the per-game profile based use of Eyefinity. Any display groups made using the Radeon Additional Settings (i.e. through the 'old' interface) seem to be ignored once the game starts. We can ...
- 29 Apr 2016, 02:43
- Forum: Detailed Widescreen Reports
- Topic: Knee Deep
- Replies: 0
- Views: 1842
Knee Deep
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29522/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 28 Apr 2016, 03:03
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123853
Re: Flawless Widescreen
The Mirror's Edge fix seems to have stopped working.
Running fresh install of Mirror's Edge 1.0.1.0 via Origin. In FWS I've got Override Display Detection set and configured correctly.
Flawless Widescreen detects the game, and displays the following:
Mirror's Edge - Path=C:\Program Files (x86 ...
Running fresh install of Mirror's Edge 1.0.1.0 via Origin. In FWS I've got Override Display Detection set and configured correctly.
Flawless Widescreen detects the game, and displays the following:
Mirror's Edge - Path=C:\Program Files (x86 ...
- 28 Apr 2016, 02:55
- Forum: Detailed Widescreen Reports
- Topic: Mirror's Edge
- Replies: 53
- Views: 39825
Re: Mirror's Edge
I'm also having trouble getting Mirror's Edge to work in multi-monitor using Flawless Widescreen.
Running fresh install of Mirror's Edge 1.0.1.0 via Origin. I followed the manual instructions and in FWS I've got Override Display Detection set and configured correctly.
Flawless Widescreen detects ...
Running fresh install of Mirror's Edge 1.0.1.0 via Origin. I followed the manual instructions and in FWS I've got Override Display Detection set and configured correctly.
Flawless Widescreen detects ...
- 06 Jan 2016, 22:19
- Forum: Detailed Widescreen Reports
- Topic: Ori and the Blind Forest
- Replies: 13
- Views: 17734
Ori and the Blind Forest
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29314/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 05 Jan 2016, 20:25
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123853
Re: Flawless Widescreen
The fix for Ori with multi-monitor isn't working for me. It seems to be displaying the picture from all three screens on the center monitor:
Without using the fix:
Without using the fix:
- 30 Nov 2015, 03:05
- Forum: Detailed Widescreen Reports
- Topic: Call of Juarez: Gunslinger
- Replies: 9
- Views: 13870
Re: Call of Juarez: Gunslinger
I dropped the multi-monitor grade down to B. Partially because of the invisible HUD issue, but mostly because of the invisible cover issue. In wide open areas, cover in the mid to long distance will not be displayed, leading to visible enemies protected by invisible cover. This is particularly the ...
- 31 Jul 2015, 21:36
- Forum: Detailed Widescreen Reports
- Topic: Blades of Time
- Replies: 1
- Views: 3278
Re: Blades of Time
Has anyone been able to figure out how to get the menus to show up at multi-monitor resolutions?
Or how to run it at the bezel-compensated resolution without changing your desktop resolution? I memorized the menu and try to set it to 6030x1080, but when I restart the game it's back to 5760x1080.
Or how to run it at the bezel-compensated resolution without changing your desktop resolution? I memorized the menu and try to set it to 6030x1080, but when I restart the game it's back to 5760x1080.
- 25 Jul 2014, 01:05
- Forum: Hello...
- Topic: Hey, is Nvidia Surround worth it?
- Replies: 13
- Views: 18284
Re: Hey, is Nvidia Surround worth it?
I run an Nvidia Surround setup off a single 670 and I love it. It's the most immersive improvement you can make. There are few games that I can't run in triple-screen off a single card.
After trying my triple-screen setup, my wife and two friends all adopted multi-monitor systems.
If you're going ...
After trying my triple-screen setup, my wife and two friends all adopted multi-monitor systems.
If you're going ...
- 26 Jan 2014, 22:38
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171075
Re: Dark Souls locked to 1024 * 720
Glad you got it sorted out!
Dark Souls is one of the most frustrating games to get working in multi-monitor. Most games are real easy, but Dark Souls took me three attempts with a fresh install each time. Dark Souls really makes you work for it.
Sent from my DROID RAZR HD using Tapatalk
Dark Souls is one of the most frustrating games to get working in multi-monitor. Most games are real easy, but Dark Souls took me three attempts with a fresh install each time. Dark Souls really makes you work for it.
Sent from my DROID RAZR HD using Tapatalk
- 26 Jan 2014, 16:09
- Forum: Hardware Discussions
- Topic: IPS Guide
- Replies: 2
- Views: 3999
Re: IPS Guide
Normally first posts linking to other websites would not be approved due to advertising another site, however in this case this article may help some users.
To balance this out I also recommend m for monitor information, I recognized a lot of the images you used in your guide are used also on TFT ...
To balance this out I also recommend m for monitor information, I recognized a lot of the images you used in your guide are used also on TFT ...
